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Yao is Playing 75% of Minutes, Not 50%. [Perspective]

Discussion in 'Houston Rockets: Game Action & Roster Moves' started by Rasselas, Oct 26, 2010.

  1. rhino17

    rhino17 Member

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    5 stars


    you sir, are gonna get a lot of rep for this thread
     
  2. varuscelli

    varuscelli Member

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    Nice post to put things in better perspective.

    I now want to change my forum name to varasselas in hopes that it will allow me to see things more clearly from this point on (good luck to me with that).

    Again, nice post. [​IMG]
     
  3. Rudyball

    Rudyball Member

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    Technically, If he plays his 24 min/gm and doesn't play the 2nd game in the back to backs then it comes up to around 60%(~1680/2680 mins). and that may be what the analysts are going off of but it really hasn't bothered me that much anyway. I would like another vet center in the mix but Hill will have to step up for us this year if we want a high seed for the playoffs.
     
  4. jim1961

    jim1961 Member

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    It isnt taking into account the 20 something games Yao will not play in at all (back to backs).

    So, 24 minutes x 60 games = 1224 minutes. A guy playing 32 minutes every game would be 32 x 82 = 2624.

    1224 / 2624 = 46.6%

    So im sorry to say that Yao IS playing about 50% of the time, not 75%.
     
  5. melvimbe

    melvimbe Member

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    There is also a drastic difference between optionally limiting a players minutes and required limits in minutes. Yes, Duncan has reduced minutes, but there is no doubt that will go over that if need be, such as an overtime game. If there are 6 minutes left in the game and you're down by 6, you can probably put duncan in the whole 6 minutes and not worry about it. If Yao has 4 minutes left in the tank, the coach has a decision to make.

    There is a much greater chance that the limits on Yao will cost us a game here and there, vs the limits placed on other players like Duncan.
     
  6. Rock3t Man

    Rock3t Man Member

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    Go home.
     
  7. melvimbe

    melvimbe Member

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    Well, you're overestimating the back to back games slightly, and I think it would be fair to take away a couple games from the 32 minute guy do to injury, so it's probably back up above 50% or so. Then again, you never know with injuries.
     
  8. jim1961

    jim1961 Member

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    http://www.chron.com/disp/story.mpl/sports/bk/bkn/7147393.html

    21 back to backs. I overestimated by 1 game, which changes the math very little.

    And Yao is more likely to miss addl games to injury than the average player.
     
  9. durvasa

    durvasa Member

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    Here ya go:

    [​IMG]
     
    1 person likes this.
  10. Carl Herrera

    Carl Herrera Member

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    Well, if it isn't Albert ****ing Einstein here with his percentages and other complication ****.
     
  11. melvimbe

    melvimbe Member

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    Interesting math. Our average minutes is always below actual minutes.
     
  12. MadMax

    MadMax Member

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    The problem isn't straight minutes analysis...it's developing fluidity and rhythm with a guy who has minutes that are limited and can't play in back-to-backs. If that's just another guy...a role player type...no problem. When it's your max dollar guy, that's a whole other thing.
     
  13. durvasa

    durvasa Member

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    If you're referring to my graph (which I put together for fun), average minutes takes into account 0 minutes played on games skipped on back-to-backs. And I'm assuming that restriction is lifted towards the end of the season (being optimistic here).
     
  14. melvimbe

    melvimbe Member

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    Someone else said 17, so that's what I was going with. As for the injury proneness, that's debatable. On any other year, I'd agree, but the lower rest and no back to backs should even things out. I'm also guessing that Yao's role (more high post) will put him at less injury risk. Honestly, I feel like it's all or none with Yao. I don't see him getting any minor, out for a week, type injury, the out for the season is more likely, and then the analysis is moot.
     
  15. melvimbe

    melvimbe Member

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    I wasn't taking it seriously either, but I find being anal fun. So I guess the break in the line represents missed games? On a line graph shouldn't the line go to zero instead of just breaking like that?

    Really, it would probably look better if the actuall minutes were displayed as a bar graph and the running average as a line.

    Again, I'm just screwing around.
     
  16. tnopham

    tnopham Member

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    They should just put him in the first and last 6 minutes of each qtr.

    First 6 min of the 1st and last 6 of the 2nd and so on. Repeat for 2nd half. Which would make sense bc we always suck coming out of halftime to start the 3rd and he'd be there for the end of the 4th.

    Just my opinion
     
  17. Cannonball

    Cannonball Member

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    True, but also keep in mind that 24 minutes is his max. Some nights, he will play less. So combining that with with the days off on back to backs and you're looking at < 55% of the minutes he would play if he were playing "normal" minutes in every game.
     
  18. rpr52121

    rpr52121 Sober Fan
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    Man I was hoping that you would have spell something out have a hidden magic eye in with the championship trophy...
     
  19. merrrlo

    merrrlo Member

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    And you also got the math wrong
    24mpg*60games=1440 minutes
    1440/2624=54.9%
    Still closer to 50% than 75%, but it's a 9% increase. And if you consider that 32mpg guys won't necessarily be there for all 82 games 60% of the time sounds more like it. And 60% of Yao is a whole lot more than we got last season!
     
  20. ClutchCityReturns

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    Hell yes. All Yao Ming, all the time!
     

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