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Why should I get a 360 instead of a PS3?

Discussion in 'BBS Hangout' started by ClutchCityReturns, Nov 25, 2007.

  1. Supermac34

    Supermac34 President, Von Wafer Fan Club

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  2. Almu

    Almu Member

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    Neither!

    Over the summer, I got my first new PC in 3 years! Has a Quad-Core, 8800gtx and 2 gigs of Ram.

    Plus I have a 22 inch monitor and if I feel like indulging, I swing all that to my HDTV.

    Bio-Shock is good on console. But can't touch ANYTHING a PC can do with it when it comes to graphics and processing speed.

    The negative?

    Costs 5 times more.

    But you can do Excel spreadsheets alot faster! :D
     
  3. macalu

    macalu Member

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    ha...a good friend of mine runs that site. he's a big time dork! ok, not really. it's just fun to say it.
     
  4. chow_yun_fat

    chow_yun_fat Member

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    i'm not. i'm just interested in what sticks are good. is it the hori fighter pro or whatever thats $50 or did they release the rap3 ($80+) for 360? for instance, pro players complain about the difference between the hori sticks and they all agree the more expensive rap3 is better. i'm not sure if it'll make a difference in sf2 where the movements doesn't need to be as precise, but if i was playing competitively, i would sure want a good joystick over a mediocre one.

    one thing we have in common is our love for sf2, i'm just not as vocal as you.
     
  5. RC Cola

    RC Cola Member

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    Um...that's not quite how it works AFAIK. The PS3 uses some pretty standard coding languages (C or C++ for Cell and Cg for the RSX IIRC...might support some other languages too, but that's what I recall from the early documentation). It isn't some made up coding language specific to the PS3 or PlayStation. Now, developers can probably get better performance by writing their code in assembly, although that would probably be the case for any machine (including the 360). Developers can probably take their 360 code and run it on the PS3 just fine (maybe with some minor modifications)...only it will be half as fast (or vice versa). The problem isn't necessarily the language itself, but how the developers designed their code to take advantage of the power in both consoles.

    If you want a basketball analogy, suppose you have a NBA coach trying to coach two different NBA teams (say the Phoenix Suns and the Miami Heat). If he wants to implement a philosophy that involves a high powered offense (fast breaks, bunch of 3pt shots early in the shot clock, little defense, etc.), then one team may perform well while the other may struggle; if he stressed defense and running half court sets involving a lot of low-post play, he'd get the same result. On the other hand, if he adjusted his philosophy to suit the strengths of each team, both teams would perform well (of course, this would take a LOT of work on the part of the coach). Another alternative is that the coach could use a philosophy that works OK for both teams, although it probably won't result in each team performing at their best (or their worst). It is a little more complex that than (EX: if the coach can get team PS3 to perform well, the adjustments to get team 360 to perform well will be easier to make than doing it the other way around), but that might be a good way of thinking about it.

    Hopefully you can see why it would be hard to have a "code-translator" in this case. As developers get more experience though, they should be able to better understand how to design their games (or algorithms) for each system. Or they can just license the code from someone who did that hard work for them (using the physics software created by Havok or something). :)

    Not really. If you are just comparing the library of the PS3 compared to the library the 360 has, the main reason for the PS3's library being not quite as deep is because it has only been out for half as long. Looking at their first years, the PS3 has just as good of a line up...actually, it is probably a much better lineup depending on your game preference. They'll probably have a much better 2nd year than the 360 had as well.

    Of course, no one is actually going to compare these lineups when they decide to buy one of the consoles, which is a problem for Sony. Fortunately for them, they have a crazy 2008 lineup planned, while there doesn't seem much, in comparison, for the 360. Of course, probably half of the PS3 2008 lineup are games that were supposed to be out in 2007, so who knows how things will play out. :)
     
  6. tinman

    tinman 999999999
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    i personally hate the hori stick
    [​IMG] and wish for capcom to re-release the Anniversary stick
    [​IMG]
    . However, as any person who plays street fighter, you just adapt. just like back in the day some places had those crappy arcade controllers that don't make that clicking sound, or when you have to play some morons on SNES (who somehow claim that that's how SF2 is suppose to be played).

    xboxlive sf is extremely competitive, people are really really sensitive about how you play (claims of cheating of course). I could careless about the rankings and just enjoy good competition.

    I always ask them what controller they use, and lots of them have hacked their old ps2/xbox1 sticks to work with the 360. however some people are just good with the standard controller.

    the HDremix for PS3/360 will hopefully bring on more controllers/arcade sticks.
    I hope they fix up Akuma cause it would r****ded if they didn't lower his abilities for competitive play.
     
  7. EssTooKayTD

    EssTooKayTD Member

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    You are probably right on all accounts. I am am definitely not an insider by any stretch. I just remember reading/talking about how developing for the Sony Playstations in the past has always been considered a developer's headache. It could have just been a rumor, who knows.

    As far as lineup of games, I don't know, it seems like PS3 is still a little slow. Quality of games is all subjective so no reason to get into that. My memory sucks, so I'll say that first :p But it really seemed like when I bought the X360 (at launch), I always felt like I could always get good games. I agree, first few months (2-3) were slow. It just seems that the PS3 is still not there.

    I only say this b/c I always go to the PS3 section with money in hand ready to purchase, and I look at the games and always decide...no reason to. Perhaps, like you said, maybe 2008 is a different year. Sony better hope so in my opinion.
     
  8. Harrisment

    Harrisment Member

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    I'm pretty sure you're wrong there. The 360 only supports 1080P over HDMI (if you have a new one) or VGA.
     
  9. tinman

    tinman 999999999
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    harrisment,
    it supports 1080p for games, but not hd-dvd for component.
     
  10. Harrisment

    Harrisment Member

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    ah, gotcha. Are there many games that support 1080p?
     
  11. tinman

    tinman 999999999
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  12. RC Cola

    RC Cola Member

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    You weren't exactly wrong, you just didn't quite use your words correctly. I probably should have made note of that in my earlier post.

    Developing for Playstations has been a bit of headache for developers, in comparison to other consoles. That's no rumor...well technically speaking, I think think the PS1 and PSP aren't too bad, but you get the idea (PS2 and PS3 aren't really easy to develop for). If you want to go back to the NBA analogy, the PS3 is the team full of rookies and young players, while the 360 is the team full of veterans (some may have already won a championship too).

    One thing that might be clouding your mind is you already own a 360. When you go to the PS3 section, you probably just look right past games like Madden, Oblivion, COD, GRAW, Fight Night, NBA 2K8, etc., since you already played them on the 360 (or you prefer to anyway). A PS3-only owner probably wouldn't do the same. If you were wanting to compare exclusives, then I could see your point, but the PS3's complete library is pretty strong.

    I don't really feel like debating their lineups either, although maybe you can see what I'm saying. 360 had games like Madden, COD 2/3, Ridge Racer 6, Splinter Cell, GRAW, Oblivion, Fight Night Round 3, R6:Vegas, Saints Row, etc., in its first year. PS3 had Madden, COD 3/4, GRAW 2, Splinter Cell, Oblivion, Ridge Racer 7, FNR 3, R6:Vegas, Assassin's Creed, etc., in its first year. I'm trying to remember 360 games that weren't "canceled out" by newer/better versions on the PS3 or by other great mulitplatform games. You probably have Gears, Dead Rising, LOTR:BFME II, TRL, Prey, Burnout Legends, Viva Pinata, BF2:MC, and maybe a few others (being a bit generous here...a game like Burnout could probably be "canceled out" by DiRT for example). You can probably compare those with games like Resistance, MotorStorm, Tekken 5: DR, VF5, Warhawk, Heavenly Sword, Uncharted, R&C, Folklore, NG:Sigma, UT3, and a few others. Going just by pure numbers, I think Gamerankings has 121 2007 releases for the PS3, while they had 105 2006 releases for the 360.
     
  13. Brando2101

    Brando2101 Member

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    I agree. I've been a subscriber to xbox live for almost 4 years and I have to say that I can't really see any difference in playability with the PSN. It has been a lot smoother in its infancy than XBL was when it was first formed. That is, no doubt, because Sony has had the time to develop it and had so much to learn from the sucuess of XBL.

    The biggest issues I have found in the last couple years with online games come from the developers themselves and how they present matchmaking. Some work really well and some are big headaches. That really seems to be the only things that come up.

    We are often reminded on the boards that high def players and all that jazz shouldn't matter. It comes down to the games. Either online works fine or it doesn't. I'm just not sure in that regard how XBL works better than PSN.

    RC pointed out how networking features are far superior on XBL. Hopefully, sony will eventually roll those things out too (although obviously not with firmware 2.0).

    I know if the PS Store had TV shows I would buy a lot of them. So again, it comes down to what you are looking for.


    I would not be too upset if I had to buy that joystick for the 360. I really enjoy VF5 and I imagine it might make the experience more fun.
     
  14. Tom Bombadillo

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    Bioshock
    Gears of War
    Halo 3
    Mass Effect

    Need I say more?
     
  15. ClutchCityReturns

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    Yes :)

    You named three 1st person shooters, and one quasi-1st person shooter. Two of them are overrated in my opinion (Gears and Halo). Haven't played Mass Effect.

    They're good for some fun, but shooters tend to get boring for me after a few hours of play. I prefer games that are more storyline driven.
     
  16. Miguel

    Miguel Member

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    MotorStorm
    Warhawk
    Uncharted
    Ratchet & Clank
    Ninja Gaiden
    Heavenly Sword
    Time Crisis 4
    Super Stardust HD
    Tekken 5: Dark Ressurection

    I could also throw in some boring shooters, if you'd like. But if you wanted those, you'd probably already have a 360
     
  17. Coach AI

    Coach AI Member

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    You do have the new Ninja Gaiden and Devil May Cry coming to the 360, but it sounds like you are just waiting for what doesn't really exist yet on either system (a bigger library of RPGs and games from Japanese developers). This is probably going to be more prevalent in the long run on the PS3.

    If the idea of playing the 360's library - particularly with a large group of your friends who are already online - doesn't appeal to you, I'd say your gaming preferences really have already made your decision for you.

    The PS3 is probably your best bet, though you'd probably be able to wait a little while to buy and still get the most out of it.

    Having said that, there are a few games on the 360 other than shooters. It is where a lot of third parties put their games right now. Stuff like Dead Rising, Eternal Sonata, Mass Effect, DMC4, Ninja Gaiden 2, GTA4, etc.

    In addition, with it having the larger userbase developers may continue to give it more attention from here on out, but who knows. It is something to consider.

    As always, you should base it on the games you will play and the use you will get out of it.
     
  18. Tigerknee

    Tigerknee Member

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    360 all the way
     
  19. sandytravis

    sandytravis New Member

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    To be honest, I just traded in my 360 for a PS3 and it was a good decision. There are some REALLY cool games for PS3 (Skate, Spiderman 3, Heavenly Sword), and I find the controls to be a breeze. There are even motion sensors in the controller which you can use to maneouver around the screen. Not to mention the Blu Ray player and Wifi. i'd go for the PS3, but honestly you can't go wrong either way.
     
  20. peleincubus

    peleincubus Member

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    ps3 upconverts regular dvds right?

    hope i have asked that on here yet. i have been curious about that for a while. i just remember seeing the answer.
     

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