Imagine if they had a battlefront campaign mode with the new graphics and console capabilities. Missed opportunity, or perhaps setting up the sequel... Or prequel? Never know with Star Wars these days.
Really, I never even got the slightest bit uncomfortable. From the reviews I've seen, few people seem to be encountering motion sickness, which is huge for the commercial viability of a VR game right now. After playing this, I think a full Rogue Squadron VR game would be spectacular, possibly a breakout game for VR as a whole. It's far and away the best VR experience I've encountered. It felt like a true VR game, and not some mediocre game with a VR gimmick. Money creates big games, but proof of a return on investment is needed before companies start committing to VR, and right now it's still a novelty. I think this could be one of the game changers if they put the effort into it.