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[Video Games] What are you playing? (Omikron Edition)

Discussion in 'BBS Hangout' started by RC Cola, Jan 18, 2022.

  1. Kemahkeith

    Kemahkeith Member
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    So A question.
    I still am only up to an XBox1, don't play much anymore, but I loved Skyrim back in the day and still do when the wife goes to bed early and I have some alone time.

    Looking to see if anyone on here can suggest a game for me similar to that.
    I'm a very casual gamer and get pissed easily if I get stuck at a certain point I give up and do not revisit.
    Looking for something semi easy and the same type of vein as Skyrim.
    Thanks for any help!!!
     
  2. ThatBoyNick

    ThatBoyNick Member

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    fallout 3 and new Vegas
     
  3. Kemahkeith

    Kemahkeith Member
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    TY my son has been pushing me to fallout.
     
  4. RC Cola

    RC Cola Member

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    I don't know if I realized this at the time, but yeah I do think this is a trend that is not unique to XB, at least for me. Again maybe I'm broken, though I've seen other people call it out.

    My general issue is that a lot of these games usually have pretty good pacing. Maybe something like:

    10-30 minutes of story -> 30-60 minutes dungeon/puzzles/boss -> 10-30 minutes of story -> 30-60 minutes of dungeon/puzzles/boss -> etc

    Depending on the game, you can throw in a town section with its gameplay loop, plus sidequests (which are usually shorter versions of this same loop). This usually works pretty well in most games...and I like it. It keeps it all fresh and flowing well.

    But some games, especially JRPGs, decide they want to change that flow near the end of the game. Here's a 45 minutes expository cutscene that explains everything about why you have been playing this game for 80+ hours. Well...ALMOST everything. The final mystery still lies ahead, and maybe someone you care about is being held hostage or the world is in chaos...or something else...not good...and you need to fix it ASAP (but not really, there's no timer).

    To finish the game, you must climb to the top of this 10 floor tower where every floor is nearly identical. You must defeat a mini-boss at each floor, which has a unique gameplay mechanic that is derived from the 3 puzzles that make up every floor. Oh and the regular enemies have lots of status ailment spells and can even one-shot you at times (but you can't easily one-shot them). At the top of the tower, you must defeat the final boss in each of its 8 forms.

    *THEN* you will get the final bit of story to conclude your journey. Yay, hope you liked it.

    Nah, I'll just Youtube it.

    I'm exaggerating, but it seems like so many games do a form of this, and that usually kills things for me. Honestly this was probably the case in some of my favorite games from childhood too, but without Youtube (and without a huge backlog of excellent games), I probably decided to slog forwards through it all anyway. So even if I do think the games are to blame (and I'll blindly swear that my favorite games didn't do this even if they did), I understand why this design hasn't gone away.

    I've been following a lot of Tim Cain on Youtube recently, and while he makes very different games (including some that don't even fully click with me), I'm reminded of him saying that if he had to pick one thing that people will complain about for a game of his, ideally it would be something like "there's not enough content." At least that means they enjoyed what you did put in the game, and that's preferable to a boring game (or a game that becomes boring).

    I too didn't play XBX, and I think I might have even skipped all the DLCs except the XB3 one (only because it tried to tie everything together). But otherwise I agree with much of this. Also agree in general with @Duncan McDonuts. I think if I had to rank the games, it would be closer to your list, but honestly they're all lumped together in my head, and I'm not opposed to swapping them around in any order. They basically all ended up being games I enjoyed quite a bit even if I finished them at least somewhat disappointed. I'll gladly play XB4 or whatever they cook up next (unless it is really weird or not what I'm expecting....like a battle royale shooter). I think I might have initially been more excited by XB3 because of the initial scenario (which I thought was a great concept, IMO better than XB1 and XB2), but I think XB1 did a better job with its concept (and other things).

    I was about to do another rant about the earlier Xeno games vs these recent ones, but I now realize I already did that earlier in the thread haha.


    ...and I am so uninterested in the new FF7 stuff, which seemingly puts me in the minority again (another "is it me or is the game" thing). Oh well, I'm glad some people are getting a lot of enjoyment out of that project.

    Yes I did, though only super briefly just to get an idea for the type of game it was. I didn't really pay much attention when I bought it, just bought it due to your recommendation and Steam reviews. I ended up dropping it for something else at the time, but simply because I wasn't in the mood for that style of game at the time. I will get around to it at some point though (pretty sure I have it installed on my desktop). This should obviously not be taken as any sort of slight against the game as I've done this with a number of games which I later ended up loving dearly.


    I do want to play Unicorn Overlord. I was hoping they'd port it to PC, but it seems that dream is dead. One of the Resonant Arc guys (think I shared their videos earlier) had it as his GOTY I believe, and I find my gaming opinions generally align with his like 90% of the time (similar to you and some others). That reminds me of the localization controversy with the game. Not sure if that really made it outside of niche social media circles, but that did result in Alexander O. Smith doing like 5+ hours of podcasting with those guys, which was amazing for me.


    And yes, 13 Sentinels is great. I think I probably said something about it in this thread...somewhere. From what I recall, yeah the gameplay battles were not fleshed out like they should have been, though maybe there's an argument that they did allow for the game to remain fresh in between major story moments. I was probably grouchy about something, but yeah folks should definitely play it if they can.
     
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  5. Drexlerfan22

    Drexlerfan22 Member

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    Yep, I totally remember that you loved XC2. If that was your first and XC1 was my first, maybe we've both got some nostalgia syndrome? :D

    There are a few things in XC2 I consider to be nearly objectively bad... the gacha system, doing the homework of sending units on missions off-screen and waiting in real-time, field skills stopping you from progressing. But most of why I ranked it lower was subjective, like thinking the battles felt too drawn-out. My ranking of the XC reminds me of my ranking of the Rocky movies... they are all good in my opinion except XCX and XC1 DLC (and Rocky 5 & 6, respectively). Even though I have XC2 2nd-to-last, I did still enjoy it. The characters and story carried the experience for me.

    But hey, you may enjoy XCX too, I know some other people have. In particular since it's apparently an "expanded remaster" with a bit more story? Because my biggest issue was it mostly didn't have a story, it was more like a Xenoblade sandbox, that also immediately felt too small once you got your mech.

    Yeah I've kinda been feeling the general "do I know what I like anymore" thing with games. I even think my brother is too. One of the things he most pushed me to play was Persona 3 FES, and I couldn't get into it, just felt like a big checklist. Then the remake came out, he immediately played it and was like "actually, you were right, this thing's not that good, it just seemed good at the time, play Persona 5 instead since it's entirely better". Or at least that was the gist. Probably a combination of evolving tastes, along with just being at a different point in my life, with less time available.

    Then something like Unicorn Overlord comes along and proves there is still stuff I truly just love to play. And in fact, I was gobsmacked by the way Unicorn Overlord just... ends! It's a game you can beat! There's no new game plus. There's no DLC. There's no design intent wanting you to keep playing it forever. Maybe that's part of the charm. Though I do super-want more of it anyway. Maybe it's just due to the years-long conditioning of my broken gamer-brain.
     
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  6. Drexlerfan22

    Drexlerfan22 Member

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    I feel like I am only in on the FF7 games at this point for the spectacle. They are extremely pretty, and the main story stuff is extremely good for the the 5% of the game when that stuff is actually happening. I know some people like the combat, and I agree it's way better in Rebirth than Remake, but like... I don't care. It's just something to get through to me unfortunately.

    I didn't even know there was any localization controversy for Unicorn Overlord? I just tried Googling it and the top result is a bunch of people are saying it was some random idiot stirring up controversy over the demo's translation in bad faith. Here I was assuming it was the usual "bUt ThEy MaDe ThE cLoThEs LeSs SkImPy WILL NOT BUY" nonsense that a certain crowd gets *really* worked up over sometimes. :rolleyes:

    Have you considered Witcher 3 or Kingdom Come? Those are my favorite open-world games ever FWIW. Though @ThatBoyNick 's suggestions are certainly on-point too since they are made by the same people, and are pretty much identical games, just focused on gun combat more than melee. I would say Kingdom Come is also more difficult than any of the other suggestions.
     
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  7. RC Cola

    RC Cola Member

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    Atlus RPGs are a fantastic example of this kind of feeling. I played P3:FES within a year of its release I think? And I played P4 at launch. Generally loved both games, and the latter (at the time) was near the top of my best games of all time. But I know people with similar gaming interests who have tried to play either game, and they just cannot get into them. And I kinda get why. I haven't replayed any of them (or the P3 remake), but I'd be curious to see how that went for me.

    You mention checklist, and yes that seems very core to all these games (the life sim/social link stuff). Even Metaphor, which I originally thought was going to be a complete departure...but it basically ended up being Persona in a fantasy setting. I think they did massively improve the formula in a lot of ways. But the core mechanics are still there...and I don't like them. I don't know if I ever did, though at least it was a bit fresh with those first games. I might have just ignored it because I liked the other parts so much.

    Of course there are other issues too. Atlus loves to make you wait for hours before you can even really play the game. I hope you like fighting the same looking enemies with the same AI and skills from 10-15 years ago (OK Metaphor kinda broke that). Etc.

    Coincidentally, those early Persona/SMT games got me so much into Atlus that I ended up buying Demon's Souls when it launched...simply because Atlus was involved (though just as a publisher in NA). And that's another franchise that I once dearly loved (and I guess I still do), but I don't have much interest in their future games without a major departure in core mechanics. I'm sure the games technically are better than anything they did previously, but yeah I think my tastes have changed.

    That's great. I'm sure a lot of games add that stuff because it helps with the bottom line, but I think a lot of the time (most?), it doesn't really help make a better product.

    I kinda hinted at this, but I rarely play DLC for games. Especially brand new DLC. I also rarely, if ever, will replay a game (at least a narrative-based game). I care little about New Game Plus in most cases. I certainly don't find myself eager to replay some 80 hour game if that's the case. I think Metaphor has some secret boss, probably with a secret true ending, but that requires a 2nd playthrough. Nope, I'll go to Youtube.

    Agreed. I'll continue to check it out, though probably just on Youtube. I know people love the gameplay mechanics, and technically...yeah I guess it is really good. But yeah as you pointed out, I think those segments break up the pacing of the game (among other things). So it just becomes a chore. I mean they basically tripled the length of the original game (or so I assume), so of course the pacing is screwed up. They can add little story and content pieces, but these are things added after the fact to something that wasn't planned that way. So it doesn't work (at least not for me).

    I can appreciate the amount of talent and resources going into the project. I also think the people involved care and even understand much about the source material, especially the characters (though I don't like some decisions made with characters and the narrative). So there's lot of genuinely great stuff. But expectations were high for me, and they're not meeting them at all. :/

    Haha yeah I only knew about it because the Resonant Arc folks talked about it. Apparently there was something similar with Eiyuden Chronicle and maybe some others. Basically boils down to a bunch of people mad that games aren't being translated literally, not realizing that localization is much more than that.

    The Resonant Arc folks actually reached out to Zakogdo (I think the main person pushing this?), and they ended up having a fairly constructive back and forth IIRC. I think Alex O Smith was involved in that too.

    Again I didn't care about the Internet debate, but it was great getting some insights on how all of that works. It was cool hearing Alex talk about the "I love you" vs "Thank you" decision for FFX for example. Then I was horrified about how they had to handle voiced dialogue in that game in general (e.g., they had to produce English that matched the same number of frames as the Japanese IIRC).

    And it was all thanks to Unicorn Overlord. :)
     
  8. RC Cola

    RC Cola Member

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    I like the games others have suggested.

    But it just so happened that I came across this indie game that sorta matches what you're talking about:


    I'm pretty sure I saw it was released on XB1...and possibly on Xbox Game Pass...or was?

    To be clear...I have *NOT* played this game. I haven't even purchased it...yet. It might be a horrible, buggy mess that is completely unplayable and/or boring.

    But that video really appealed to me I think. I'm not sure how I missed it given it has been out for a long time. But a TES style game that mostly focuses on exploration, quests, and no combat sounds really good to me.

    If anyone has played it, let me know your thoughts on it.
     
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  9. TexasTofu

    TexasTofu Member

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    path of exile 2 early access has been pretty amazing. end game not there yet, but campaign and the boss fights are worth the price of admission. feels like D2 and elden ring
     
  10. Drexlerfan22

    Drexlerfan22 Member

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    I think maybe I'm tired of the formula too and haven't fully admitted it. I have been a FromSoftware hipster, starting all the way back with the original King's Field and Armored Core, and not skipping things like 3D Dot Game Heroes. So the idea I wouldn't play any of their big Souls titles feels ridiculous, and yet here I am, not having played Elden Ring for a single minute. Though I played them on the early side, Souls 2 and Bloodborne was around when the formula started wearing thin. Then it took me til about 1.5 years after release to play Souls 3... which I ultimately enjoyed, but I just didn't feel like playing it over other things. Maybe one day I'll play Elden Ring. But it no longer feels obligatory the way it once would have.

    This is a big part of the reason I rarely play new games as they come out, because it's legitimately annoying to have to replay part of a game to get to new content. And, there is definitely some shovelware DLC out there. However there are plenty of examples of DLC being arguably the best part of an already great game, or DLC that integrates itself into the overall experience that makes you wonder how anyone liked the base game. Without this post getting overly long, some examples: Witcher 3, Kingdom Come: Deliverance, Dark Souls 1, Valkyria Chronicles 4, Elder Scrolls 3: Morrowind. I won't bore anyone with the specifics unless they ask.

    The biggest problem of all is that they've basically tripled the length of the game after only two games! Probably a heads-down story-only playthrough, sure, it might only be double at this point, but I suspect most people do at least some of the side stuff while they're there to get some of the best equipment and materia. It's insane how good the story content in the remakes is (especially in Rebirth now that the "whisper" stuff is largely over), and it's equally insane how much nearly everything else detracts from it. I know some people are pretty into the card game, but for me the only thing they added between the two games so far that I really really liked was the piano minigame. Everything else? Cruft to slog through.

    In reference to checking it out on Youtube... my god the Dyne storyline in FF7 Rebirth was total chef's kiss, and led to one of the most affecting 5-10 minutes of "game as movie" that I can remember. Be sure to check that out. I don't get why they need to hide a masterpiece like that behind 150 hours of minigames and grindy combat slog.

    I love how this effect can be seen in anime subs vs dubs. There was (is?) this stereotype that all dubs are evil and bad. Some sure were/are, but way less so in modern day, and even going back awhile, there were dubs that distinctly enhanced the experience. My favorite example: Great Teacher Onizuka, episode 1. Miscreant student tries to trap the main character in a sexploitation scam, but he manages to overcome it. When she next approaches him, the official sub translation is something like "a person like you is called devil". In the dub he instead remarks "there's a word for people like you... it starts with B, and ends with Otch."

    There is exactly zero chance that's a literal translation. But as an action-comedy show, there is no debate on which one is the better line.

    I understand completely that sometimes things can be lost in a dub, or that line reads can be bad. In Haikyu, which is in the running for my all-time favorite anime, Asahi's shout prior to yelling for "one more" in episodes 9 utterly lacks the passion in the dub that it had in sub. They also apparently went for a literal translation of "onion-head" in the dub for some reason, when the character being referred to looks like a turnip. So literally they missed the joke and it doesn't make sense and isn't funny (usually this type of thing is the other way around between sub & dub).

    So obviously there is no blanket "subs are better" or "dubs are better"; it's not only case-by-case but sometimes moment-by-moment. And in this particular case? I'm having a tough time understanding how anyone could possibly think Unicorn Overlord's translation came across poorly.
     
    #730 Drexlerfan22, Jan 4, 2025
    Last edited: Jan 4, 2025
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  11. clos4life

    clos4life Member

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    I might try it out. I didn't buy the D4 expansion yet so maybe this will scratch that itch.
     
  12. clos4life

    clos4life Member

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    Been enjoying it even more lately, in the middle of chapter 2 (out of 5). More game systems opened up and so has the lore. I'm starting to better grasp game mechanics as well. Game has great lore and atmosphere and the combat is better even though I don't enjoy turn based.
     
  13. Dr of Dunk

    Dr of Dunk Clutch Crew

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    Unfortunately, I decided to wait to buy it and Sins of a Solar Empire II since I have a backlog of games to play, but it's still on my want/wish list.
     
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  14. clos4life

    clos4life Member

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    Sounds fun. Happy gaming!
     
  15. Jorge M Gutierrez

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    Dragon ball fighterZ
     
  16. FranchiseBlade

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    I know Avowed is coming out soon. I didn't play the Pillars of Eternity game. I have no idea if it will be good or if I should play Pillars of Eternity first. Kingdom Come Deliverance 2 will take up most of time devoted to coming once that comes out. Also Civilization 7 is coming out and will also absorb time.

    I feel like when a lot of gaming titles that I have an interest in drop in bundles like this, my eyes are bigger than my time allotment to play games. I know that I will have FOMO if I wait on titles. But I also know I only have limited time to play. It's a torture.
     
  17. Drexlerfan22

    Drexlerfan22 Member

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    I pre-ordered the gold edition as soon as it went up for pre-order. First one has gotta be one of my top 10 games I've played in the past 5 years.

    You know what drives me crazy though? Apparently social media is awash again with controversy over whether the game is "woke", due to 1) apparently there is one black person now, 2) there's an unconfirmed rumor that there might be a gay scene. Worth noting that KCD will visit larger cities/population centers, so it would only make sense that there might be some people with different skin color, where there wouldn't have been in the rural areas of the first game.

    To recap: the first game suffered from the opposite, where so far as I understood, a journalist penned a poorly-thought-out editorial complaining about how KCD didn't have people of color at all, despite it being set in 15th century Bohemia, and rural 15th-century at that.
    Unfortunately at the same time there were some gamergate proponents shouting pretty loudly and being pretty vocal, and when one of them posted something on twitter in regards to media outlets only caring about DEI matters, the lead developer jumped in and agreed with that person, likely not realizing he would then be perceived as "supporting gamergate", which then led to a bunch of game sites and streamers opting not to cover the game.

    In other words, the first game got an unjustified shellacking from the left because that audience only saw a dev "aligning himself with gamergate" (except he didn't really, he was just frustrated at the damage one questionable editorial did to his game's reputation). Now they're getting crap from the right for daring to acknowledge that black people (and possibly gay people) existed at that time, particularly in larger population centers.

    This is honestly the most exhausting BS I can imagine. Why must people on both sides spend so much energy shouting on the internet over whether a game is, or isn't "woke"? Wouldn't it be better to focus on, ya know... whether a game is a good or not!?

    /rant
     
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  18. FranchiseBlade

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    Yes, it's annoying that people are worried about that one way or the other. I know that the company has said they have a focus to make it historically accurate wherever possible.

    In the end I doubt the game will suffer because people think it isn't woke enough, or too woke. I think most people who will understand the game takes place in a different time where there was discrimination against women. That there wasn't a large mingling of immigrants from places like Asia, Africa, Central America etc. Of course I could be wrong.
     
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  19. RC Cola

    RC Cola Member

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    I haven't followed this new batch of woke criticism with the new game, but I do recall some of the original criticism from the first game. There probably was some overreaction (especially relative to things in the game vs things outside of the game), but I do seem to recall Daniel Vávra just...being an ass I think. Repeatedly. If he had a different attitude, it probably wouldn't have blown up so much. I found an old forum thread from Alex Battaglia (of Digital Foundry fame), and he seemed pretty disillusioned with it all after following Vávra closely (and Alex backed the game on Kickstarter). I never really dug into it, but if Alex was bothered by Vávra's behavior (among others), there's probably something to it. Now that I think about it, I'll have to see if he talked about the sequel.

    Having said all of that, it is up to each individual on how to handle this. I was generally aware of these issues, yet I still bought the game (though on sale). It didn't click with me at the time, but that's like all these other games I mention, and I'll probably find time to play it again before I check out the sequel. Of course I played and loved Cyberpunk which had similar-ish issues (and I think Alex played/enjoyed it too).

    Hideo Kojima puts some super sexist/misogynistic/homophobic/etc stuff in his games (and I'm not sure how reflective he is about it), and of course I still enjoy his games. Actually that probably applies to a lot of older game directors (especially Japanese ones). And yeah these games are the products of more than one person. Perhaps the game director is a douche, but that doesn't mean you can't appreciate the hard work of others from these teams (and the good intentions of these others might outweigh whatever potential bad might have come from a shitty game director). The game director could be worshipping Hitler on Twitter, but as long as that's not in the game (and there's good messages in the game), it's fine to like the game. Also fine to not like the game.
     
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  20. RC Cola

    RC Cola Member

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    OK if this is the day for rants, let me rant about this:

    https://www.bloomberg.com/news/newsletters/2025-01-10/why-so-many-video-games-cost-so-much-to-make
    https://www.bloomberg.com/news/articles/2025-01-16/sony-cancels-two-more-playstation-projects

    The gist of these articles is that games aren't expensive (and delayed) because of graphics. The real problems is that upper management in the industry is really freaking stupid (OK my words).

    And in completely unrelated news, it turns out Sony wanted Bluepoint (those guys that make amazing remakes of singleplayer games) to make a God of War....LIVE SERVICE GAME. BECAUSE THEY NEEDED TO LAUNCH A LIVE SERVICE GAME FOR EVERY IP THEY OWN! Bend Studios was also working on a live service game.

    This is after the Concord disaster, the disaster of trying to get Naughty Dog to make a live service game, and of course disasters from other companies (Rocksteady Studios).

    Yeah most people shouldn't really care about this, but it does annoy me as someone who really likes this industry. I suppose it is no surprise that indie games have been shining in recent years.
     
    #740 RC Cola, Jan 16, 2025
    Last edited: Jan 16, 2025

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