So if I want to move my nation to "Rocketstonville" what is the password? I can't believe I'm doing this...
Oh... and for those of you not in Utah, we just finished the invasion, and ousted the old Delegate. I recommend you check out the NEW Utah. As of now we're awaiting retribution from all those girly "peace-loving" states.
Just kicked him. I think he's actually pretty active. I worry that he's going to rally the troops against us.
What can they do? Please don't tell me that it involves the pseudo-D&D role-playing that's going on in the NS forums. If so, my country will roll over and die. BTW, going to set-up a password for Utah?
I think only the founder can add a password. They can come back with a few other regions to retake Utah and kick us out.
What's the use of invading a country if you can't take over it's resources, or at least change its name?
Utah's new World Factbook Entry: The Benevolent Overlord of Utah would like to welcome you to this great region. Know that all who enter will be treated with kindness. However, we must insist on total cooperation. The old regime is no more. Generals Stockton and Malone have fallen, and a new season is upon us. Welcome to Utah. The Revolution has begun.
A couple things: - Yes, I can set up a password for Utah, but no, I'm not going to do it. That's one of the official ways to get banned from the site. It's against the rules to invade a country, kick out their leaders, and then set a password so that they can't fight back. - All the old founder has to do is convince a large region, like 10,000 Lakes or The Pacific or something that he's been unjustly dealth with, and they'll send in 200-300 nations to retake control and kick US out. That's what we're worried about at this point. - They also have very strict rules regarding takover. They're a little flexible, but mostly they exist because the game is so simple, they have to enforce some regulations so that malignant types (like 14 year old hackers) don't just go around conquering regions with a few spoofed accounts. The absolute maximum number of countries you can exile is 40% of the natives, but that's not a firm number, and the admins will handle invasions on a case by case basis. If you go too far they consider it "griefing" and will ban you. It's unrealistic in war anyway.
I think the delegate can set a password, but the rules of invasion setout in the forums says you must TG the password to all natives when you set one.