1. Welcome! Please take a few seconds to create your free account to post threads, make some friends, remove a few ads while surfing and much more. ClutchFans has been bringing fans together to talk Houston Sports since 1996. Join us!

The Official PlayStation 3 Launch Thread

Discussion in 'BBS Hangout' started by RC Cola, Nov 9, 2006.

  1. FlyerFanatic

    FlyerFanatic YOU BOYS LIKE MEXICO!?! YEEEHAAWW
    Supporting Member

    Joined:
    Mar 25, 2002
    Messages:
    7,457
    Likes Received:
    189
    RC need assistance in the xbox 360 rumor thread, if you could check it out
     
  2. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,505
    Likes Received:
    1,347
    There is a firmware update available for the PS3 (v1.11). Not quite sure what all it does, although these are what some PS3 owners are reporting:
    +They added an account management icon under network
    +you no longer have trouble having HDMI into your TV and optical into your A/V receiver

    The web browser appears to be a little faster too. It seems like the Japanese site says that only the account management icon was added, so I'm not completely sure if the other things are accurate.

    Also, it seems like the "mystery game" that IGN was talking about is indeed another Area 51 game:
     
  3. Invisible Fan

    Invisible Fan Member

    Joined:
    Dec 5, 2001
    Messages:
    45,954
    Likes Received:
    28,048
    Yeah, but adding 50% more RAM doesn't mean it costs them 50% more.

    I meant that there wouldn't be too much redundancy on a multiple disc when it came to graphics.

    Is breaking glass that crucial? I'd be interested in what they can and can't do with the physics.

    You were implying that we'll see a difference in graphics of a 6th year PS2 game compared to a 2nd or 3rd year Dreamcast game several years down the line. I disagree and I think the 360 has a higher comparative ceiling than the Dreamcast.

    One, no one has fully accessed the Xenon core to its true potential. Unlike the power PC core inside the DC, the Xenon is cutting edge when compared to the current consumer PC market. Two, the GPUs used don't seem to be a generation apart...half a generation, at best. Three, given Sony's tendency to hype things out of proportion, we have no idea how great the boost in performance the Cell processor is to the "standard PC variety" parts. They planned to use the Emotion Engine in home computers. Real world numbers and dev difficulties stopped that idea.

    The fourth reason isn't hardware related.

    If you're using a non-hardware related comparisions, then I'll say that you won't see such a great gap in graphics like the DC and PS2 if only because MS will put in the support neccessary to see the 360 to the end. They won't abandon ship like Sega, and they'll put in money to gather 3rd parties.

    Again, I believe the gap won't be bigger than the Xbox and PS2 gap. Most adventure ports will play in 720p while some PS3 exclusives hit 1080p.

    You're right. I just don't see or hear people dismissing the 360 after launch. I guess the whole reason for this exchange is that the PS3 hasn't lived up to its hype yet. The PS3 was supposed to change everything. The initial impressions seem more like a evolution. Just venting, I guess....
     
    #463 Invisible Fan, Nov 28, 2006
    Last edited: Nov 28, 2006
  4. Ziggy

    Ziggy QUEEN ANON

    Joined:
    Jun 11, 1999
    Messages:
    37,279
    Likes Received:
    13,740
    Any lists of what wireless keyboards/mouse are compatible with the PS3? I assume bluetooth anything will work. But I prefer something cheaper...
     
  5. KePoW

    KePoW Member

    Joined:
    Aug 8, 2002
    Messages:
    1,527
    Likes Received:
    180
    not necessarily at launch. I don't think even the most dedicated Sony fans were saying that...the PS2 launch sucked too, don't forget
     
  6. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,505
    Likes Received:
    1,347
    Crucial to the game? Probably not, just a nice cosmetic effect basically. It just looks so nice:
    [​IMG]
    With enough work, they could probably get that effect (and some others) working on the 360's CPU, or at least something close. I didn't say it would be impossible, just that it would be difficult to do (especially if they designed it to work on just the PS3).

    At this point, I think just about anything being done on the PS3 can be done on the 360 (and vice versa). That will change as time goes on though (IMO).

    I wasn't quite trying to imply that (not to my knowledge anyway). Here's what I said:
    My point here was that we know the PS2 was capable of graphics that were noticeably better than the DC, yet none of that was evident when the PS2 launched. The games that came out during the DC's first year for the most part looked as good or better than any PS2 title shortly after it launch.

    I don't know what the gap in graphics will be for the PS3 and 360. I wasn't trying to imply the gap was similar to the gap between the DC and PS2, only that the gap won't be noticeable until later.

    I know I also said this...
    ...but I was basically referring to the same thing as above.


    Was the DC GPU a generation apart from the PS2's? I know the GS had some scary theoretical numbers, but it lacked a lot of features, some of which I believe the DC's GPU supported. I'm not that familiar with the comparisons since I never really studied the specs for the DC (it died before I started caring :().

    I think I've said this before, but I believe Sony considered using a GPU that would have easily won the "spec war," but they decided to go with Nvidia's solution.

    Actually, there have been some tests comparing Cell to other processors done by IBM, Mercury, and some other groups IIRC. Cell usually did very well in those tests I believe. In several of the tests, a single SPE outperformed a normal processor (say a G5 clocked @ 3.2 GHz, like Cell) by a margin of 2 or more. I can dig up some links if you want to check it out.

    Of course, none of that deals with games, at least not directly. Cell has already done more outside of gaming than what the EE did. Don't know if it will meet the hype though.

    AFAIK, that didn't happen when the PS2 launched either. These articles don't seem to indicate that anyway:
    http://www.streettech.com/archives_gadget/DCvsPS2.html
    http://expn.go.com/skt/s/2000/0728/821.html
    http://ps2.ign.com/articles/164/164858p1.html
    I'm sure I could post some more with a little bit of research. I definitely remember reading something from EGM that was saying how disappointing the PS2 was, and how the DC was so much better. There's also this video from Youtube that is kind of funny to watch nowadays:
    http://www.youtube.com/watch?v=XxLLhwCx4cM

    Since the PS2 didn't set the world on fire on day one, I didn't really expect the PS3 to do so either.
     
  7. Invisible Fan

    Invisible Fan Member

    Joined:
    Dec 5, 2001
    Messages:
    45,954
    Likes Received:
    28,048
    The specs on the PS2 were supposed to blow the other GPUs out of the water. 70 million polys on paper. The PowerVR chip's specs weren't that impressive. IIRC, 3dfx's chip was better, but the design of the PowerVR chip is much different. The engine displayed what was on the screen instead of drawing everything in. So it was more efficient but a little more difficult to program because the current method was becoming the standard.

    And how would that figure into their costs? ;)

    Sure, I like reading those kind of articles.

    I remember the lack of games and the bugs from the first batches. IIRC, they were still popular, if only because it could play DVDs.

    Point taken. It might be a rush to judgement, but it doesn't feel like the PS3 will repeat its success without a hefty price drop or two.
     
  8. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,505
    Likes Received:
    1,347
    Yeah, that's true. Though thanks to the limitations of the design, it got pushed down to like 16M or so if you were actually using textures and other effects used for games. I'm not really familiar with the DC's design, but I think I read that it peaked out at around 5M-6M polygons in-game.

    The GS could push a lot of polys, but it was fairly primitive as far as features go. I'm not very familiar with the PowerVR2, so I don't know exactly what it supported. It wouldn't surprise me if it could do some things better than the GS.

    I believe it was an in-house design, so I wouldn't doubt it if it cost about the same as the RSX, especially when you throw in the royalties Sony pays to Nvidia. I got the impression that it would have basically been a GS2, which probably would have performed worse in-game (especially when using "normal" next-gen effects) than the RSX, despite the fact that the specs would have been "better."

    Here are some that I could find pretty easily:
    http://www-128.ibm.com/developerworks/power/library/pa-cellperf/
    http://www.mc.com/literature/literature_files/Cell-Perf-Simple.pdf
    http://www.cs.berkeley.edu/~samw/projects/cell/LBLTalk.pdf
    Might be able to dig up some more later.

    Wonder if the PS3 will be seen as popular because it is the cheapest (and best) Blu-ray player available, not to mention the fact that it can run Linux. ;)

    I do think that the general opinion about the PS2 following its launch was more positive than the general opinion about the PS3 right now. I don't really have a way to prove or disprove that, especially since I didn't pay much attention to this stuff back then, but that is the feeling I get. Especially from the mainstream media. I don't know if the situation is actually all that different though. Maybe people are just smarter these days.

    It would probably have a hard time doing that even if the launch had gone much better for them. I'm not sure the PS3 would repeat the success the PS2 had even if it was priced @ $300 (mostly due to better competition...or so it seems).
     
  9. KaiSeR SoZe

    KaiSeR SoZe Member

    Joined:
    Mar 23, 2003
    Messages:
    8,395
    Likes Received:
    39
    speaking of dreamcast..does anyone know if they are going to make another shenmue game? for ps3 or xbox?

    i loved that game
     
  10. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,505
    Likes Received:
    1,347
    There will be a Shenmue Online game that will be released in Asia in 2007 for the PC I believe.

    BTW, I forgot to post these videos showing off a bit of YDL:
    http://fatpenguinblog.com/?p=798
    6 videos in all.

    Also, apparently Soul Calibur 4 is being developed with the PS3 as the lead platform (and possibly exclusive to the PS3):
    http://www.1up.com/do/gameOverview?cId=3148460
    So I guess that means Tekken, Virtua Fighter, and Soul Calibur could all be exclusive (at least at this moment) to the PS3. If only I really cared about fighting games. :)
     
  11. WhoMikeJames

    WhoMikeJames Member

    Joined:
    Jun 28, 2005
    Messages:
    12,691
    Likes Received:
    306
    How do you guys know so much about gaming...
     
  12. Ziggy

    Ziggy QUEEN ANON

    Joined:
    Jun 11, 1999
    Messages:
    37,279
    Likes Received:
    13,740
    I am currently downloading the free YDL torrent right now. Should have it within 24hrs. I dont know jack about Linux, burning info onto DVDs, or installing things on the PS3. Should be both interesting and exciting. Hopefully I dont destroy anything...
     
  13. Invisible Fan

    Invisible Fan Member

    Joined:
    Dec 5, 2001
    Messages:
    45,954
    Likes Received:
    28,048
    Some people are good at remembering sports stats and trivia, like the size of Yao Ming's jock. I don't play as much as I used to, but I'm more of a gaming geek than a stats geek...
     
  14. KePoW

    KePoW Member

    Joined:
    Aug 8, 2002
    Messages:
    1,527
    Likes Received:
    180
    teh intarweb!!1
     
  15. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,505
    Likes Received:
    1,347
  16. GRENDEL

    GRENDEL Member

    Joined:
    Nov 21, 2002
    Messages:
    17,472
    Likes Received:
    5,272
  17. gucci888

    gucci888 Member

    Joined:
    May 20, 2002
    Messages:
    17,227
    Likes Received:
    6,573
    I have a 20GB PS3 that I'm looking to sell for $900 if anyone is interested, it's on ebay right now but not having to deal with fees or shipping costs would lower the price.
     
  18. GRENDEL

    GRENDEL Member

    Joined:
    Nov 21, 2002
    Messages:
    17,472
    Likes Received:
    5,272
    Haven't seen a 20GB go for that money in a good while, I've been seeing the 60GB go for around that much
     
  19. KePoW

    KePoW Member

    Joined:
    Aug 8, 2002
    Messages:
    1,527
    Likes Received:
    180
    yeah... no offense gucci, but that's too much for just a 20gig version now
     
  20. chow_yun_fat

    chow_yun_fat Member

    Joined:
    May 19, 2002
    Messages:
    4,115
    Likes Received:
    47
    I wasn't blown away by the ps3 graphics...until I hooked it up with the hdtv I purchased today and WOOOOOOOOOOOOOOOOOOOOW :eek: . I tried it at my friends house on his Mitsubishi 61 inch DLP and motorstorm looked a little cartoony (saturated colors). I started to doubt the awesome pictures I saw online until I played motorstorm on my Samsung 52 series. If you were like me and played the ps3 on a SDTV....do yourself a favor and buy a HDTV for the real experience. I'm sure this is how alot of 360 owners must've felt when they jumped ship to HDTV gaming.

    hdtv gaming = :eek:
     

Share This Page