Diop/Magloire/Eze Martin/Coleman/Eze Radman/Kukoc/Moon Hill/Moon/Satterfield Stockton/Anderson/Satterfield I'm always down for some advice HP... 1st option - Hill 2nd option - Radman 3rd option - Martin
Heath You have a power attack from the perimeter, as you probably already know. The key to your team is to go for an extreme offense. Don't worry about selecting an offense to cover your weaknesses...go for the juggler by given your big 4 a lot of freedom to roam (Mo, Marion, Payton, Bibby). Get your center out of their way. Although you have 2 PGs and everyone can handle the ball--it might seem ideal to run the motion scheme (and that might ultimately work best depending on the simulator), I would go for one on one offense with ball movement. Flex Hawks Also, you might consider Auto. But I have a feeling that an extreme attack (as opposed to "balanced") featuring perimeter attacks looking for one on one opportunities is what you want.
btw: how come none of you gamers are playing my Rocket's History game in the Game Action area. poor me :sad:
Crispee, I will. I just don't like picking really early in the game... I'd like to go for an unsung hero type of player later on in the draft.
Well, I just pulled some stats, and it seems like I'm getting the center out of the way completly. Kandi: 10 pts, 7.5 reb, 2 blks, 27 min Swift: 6 pts, 4.5 reb, 16 min Taylor: 14.5 pts, 6 reb, 2 asst, 31 min New Lineup Swift/Olowokandi/Woods Taylor/Swift/Robinson/Haston Marion/Robinson/McKie/Brown Payton/McKie/Brown Bibby/Daniels/Payton Offense: Hawks Defense: 1/2 court press 6th - Robinson 7th - Olowokandi 8th - McKie 9th - Daniels 10th - Woods
As I changed the lineup - what do you think is best - flex or hawks with this lineup? And can you explain the two options for me?
How valuable is Hill? You know, this might well be the ultimate dis on Stockton. Give Hill playmaking chores. I can only guess how valuable he is though. If Hill is very valuable, run the Sideline Triangle at relegate Stockton to Kerr duties (hehe); otherwise feature Hill with Stockton running the show: use the Zipper or 1-4 High. They both should feature Stockton's playmaking and open up a lot of opportunities for flexible PF and swingmen. Zipper attacks more from the wing with off-ball picking, while the 1-4 High attacks more in the middle with picks for the ball handler. I have no clue how you have Radman as your second option. If he really is, you should consider Motion. Of all teams that I've advised on, I do believe you are the best Auto team though.
cool, I was hoping yous guys would wait until it got difficult. btw: the goal of my game was to showcase Clutch's stat archive. I don't think too many posters use it. Also, do you guys know that he is planning on adding EVERY BOX SCORE EVER!!!
Crispee, Great idea... I wouldn't have thought of that as a way to showcase Clutch's stats. Does he plan on running box scores all the way back to the 70's? That would really be cool. By the way, can you give me an idea of what offense you like with these starters? PG- Francis SG- Battier (Yes, he's a step slow, but still good defensively and has succeeded here all season) SF- Nowitzki PF- Garnett C- Divac I would love to get an offense that best utilizes ball movement and shooting. Garnett and Divac are two of the top big man passers in the game, and they both have range out to 20 feet also. I put my pride in ball movement, passing, and shooting (along with the post play of KG/Dirk and the creativity of Steve), and I'm curious what you think the best offense for these guys would be.
Heath, You know, I don't really know any teams that run Hawks. I only know that it is one of the more extreme offense for featuring a lot of one on one players/ball handlers. If someone could tell me a college team that has run this, I could probably tell why that coach ran it. I have a feeling this is a European offense. Note that Hawks is supposed to work equally the same against zone and man. Flex I know a lot more about. Flex is a mirror image offense, and you have a perfect mirror image main 4. This offense has somewhat of a wave of picks and player movement that rotates around the court. It circulates....or perculates. You'll rarely see a high post player in this offense, or pick n rolls with a center at the elbow. Although the 4 out 1 flex is a different story. It is meant to be fluid ball movement looking for one-on-one opportunities using the simplest of all basketball ideas...."the picker gets a pick." So a strongside wing player will move baseline to the weakside by giving a baseline pick to a low post player who is coming over to the strongside. The ballhandler can then pass to the low post player who just got the pick, while the picker for that low post player now gets a down pick as he comes around to the other wing. This keeps rotating. Like motion, this offense does not need outstanding low post guys, as that role perculates through the offense. More I think about it: you should try out Hawks.
cp, yeah, I was going to try that offense next too. I just wanted to pick an offense that started by giving the ball to a post player(I think it features center and pf, but I could be wrong). And Ewing is actually a decent player in this sim, usually averaging 15 and 8.
The Cat, As Rudy says, you should "attack the zone" with that team. Each one of those players moves well with/without the ball and passes well. Being able to say Nowitzki is your worst ball movement guy on the court is pretty cool. Generally, the qualities of these players could run Knight's Motion game. However, as Coach K realized last year, your team can light it up from the outside and pass, at each position. In this case where you have better than average to oustanding range relative to each position, and each can handle the ball, you have greater ways to beat a zone than waiting for it to make a mistake via Motion. The way to attack a zone is not Motion, but to flatten it by using your talent to pull them away from the basket. This doesn't mean to place 4 around the arc. Instead, place four along the free throw line extended, with a PG at the top of the arc. In this alignment, you have no one starting below the free throw line. If the defense stays in their zone, you beat them with 15-18 footers. They must come off the baseline to meet you. At this point, you have them out of their zone and have exposed the basket....now go to work with picking, cutters and ball movement. this is the 1-4 High or Zipper.
Okay keep my lineup and 6th, 7th and 8th men the same as in my last lineup post in the playoff results thread. Offense - Pick and roll (if there is no pick and roll, go with box) Defense - 1/2 court press that is all