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Rockets Stats: By Quarter

Discussion in 'Houston Rockets: Game Action & Roster Moves' started by durvasa, Apr 3, 2007.

  1. DonkeyMagic

    DonkeyMagic Member
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    the 2nd and more importantly 4th quarter shot attempts are interesting.

    but it is disturbing that this team is losing so many 4th quarters
     
  2. Sextuple Double

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    Yea I know that. I meant that some of the stats don't tell the story, esp in OT. 4th quarter numbers are less than acceptable regardless of what they show.
     
  3. heypartner

    heypartner Member

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    the 2nd quarter is the quarter that most all teams rest their starters the most. I'd expect the 2nd q to look different for every team.

    That's why I'd like to see real numbers and not per 48 minute extrapolations.
     
  4. FFz

    FFz Member

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    i'd be nice to see our defensive stats too.
     
  5. smeiou78

    smeiou78 Member

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    I don't understand the Pts category. It doesn't make sense. I thought it was supposed to be by quarter.
     
  6. smeiou78

    smeiou78 Member

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    Rafer really is a lot more efficient in the 4th. I wouldn't exactly call it clutch, but it's pretty close. At one point this season, he and Luther were #2 & #1 in the league in 4th quarter 3-point shooting.
     
  7. NIKEstrad

    NIKEstrad Member

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    Not too hard to manipulate the numbers to put it back in those terms.

    The number that interest me the most is Luther's very different +/- in the first quarter and 3rd quarter. In the first quarter, Lutha is +12.7; in the 3rd quarter, he is -6.6, a net difference of 19.3 per 48 minutes (extrapolated over the 3.8 minutes he plays in the 3rd Q, it's about 1.5 points/game...bigger than our 4th Q deficit -- That is to say, if the Rockets went +12.7/48min in the 3rd Q minutes as opposed to -6.6/48mins, it'd add about 1.5 points to our +/-).

    He plays about the same amount of minutes in both places, and the rotation (for both the Rockets and the other team) is generally going to be about the same. Pure variance at work here, or is there something else at work here? Perhaps Luther comes in a little earlier when we're struggling in the 3rd, deflating his numbers there?
     
  8. Mordo

    Mordo Member

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    But how does this information compare to the top contenders like MIA, Detroit, Miami, Dallas, and San Antonio. Do they have similar +/- for each quarter?

    Has our +/- better for each quarter, now that we have Yao Ming back or is it still similar to our +/- when Yao was injured?
     
  9. jopatmc

    jopatmc Member

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    I would bet it has something to do with playing alongside McGrady in the first and subbing for McGrady in the 3rd so McGrady can get a blow. He can come in in the first and simply line up his 3 point shot off McGrady's playmaking.
     
  10. madmaxu

    madmaxu Member

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    Get Yao an oxygen tank for the 2nd half.
     
  11. Tango

    Tango Member

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    durvasa:

    How did you post the html tables? I have some data to add to the mix based on your initial data :).
     
  12. durvasa

    durvasa Member

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    If you hit reply on the initial post, you can see the html for the tables.

    Generally (not sure how familiar you are with html), you'd just enter the following to post a table. There are other attributes you can add to the tags to change the appearance (adjusting cell spacing, colors, font size, border, etc.) as well.

    HTML:
    <table>
    <tr> <td>a11 <td>a12 <td>a13 ... </tr>
    <tr> <td>a21 <td>a22 <td>a23 ... </tr>
    <tr> <td>a31 <td>a32 <td>a33 ... </tr>
    </table>
    
    Also, put it all on the same line (no line breaks) or you'll get a lot of white space in your post. I copied the numbers from a spreadsheet to my text editor (vi) and added the tags with search/replace. There might be a way to save directly from Excel to html, though.

    Sorry if it's confusing. For the team, it's per 48 minutes. I can understand why it some might prefer that I keep it per 12 minutes. For me, I'm used to look at per game team stats, so the numbers adjusted to 48 minutes seemed more natural for me to process.

    For players, I definitely think per-min (in this case, per 40 minutes) is the easiest way to assess how they performed each quarter. Because players don't play the same number of minutes each quarter.
     
    #32 durvasa, Apr 3, 2007
    Last edited: Apr 3, 2007
  13. durvasa

    durvasa Member

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    When you look at our numbers each quarter, the bigger problem in the fourth quarter is our defense, not our offense:

    Code:
    [B]qtr    pts     opp_pts    net     pace    OffEff    DefEff[/B]
    1      24.5     21.3     +3.2     90.4    108.3      94.3  
    2      23.4     22.4     +1.0     89.9    104.0      99.7
    3      24.5     21.8     +2.7     89.6    109.5      97.4
    4      23.2     24.3     -1.1     88.0    105.6     110.5
    
    OffEff is points scored per 100 possessions, and DefEff is points allowed per 100 possessions. Our defense in the 4th quarter has been terrible. And I don't think this can simply be attributed to blowouts.
     
  14. anitasri

    anitasri Member

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    Well- it is subject to interpretation, Yao and Tmac will command more scrutiny in the 4th quarter and overtime- so just the Efg% alone does not explain everything. I am personally amused and surprised at Rafer's stats. I hope he does not read this BBS!
     
  15. anitasri

    anitasri Member

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    That is when he plays PG!
     
  16. NIKEstrad

    NIKEstrad Member

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    Rafer plays on average 11.5 minutes (sits 30 seconds) in the first quarter and 11.3 minutes (sits 42 seconds) in the 3rd.

    I don't think those 12 extra seconds are cause a 1.5 point differential. So, doubtful.

    As for the TMac idea...interesting. He has a significantly bigger +/- in the 3rd Q, yet the Rockets are a little bit lower in the 3rd. Still, he only plays 30 seconds less in the 3rd vs. the first (11.4 vs. 10.9).

    We seem to fade in the 4th. Overall, we're pretty strong in the 3rd quarter, but perhaps that fade starts towards the end of the 3rd quarter, which is when Luther enters.
     

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