1. Welcome! Please take a few seconds to create your free account to post threads, make some friends, remove a few ads while surfing and much more. ClutchFans has been bringing fans together to talk Houston Sports since 1996. Join us!

Nintendo Revolution Controller

Discussion in 'BBS Hangout' started by Rocket G, Sep 15, 2005.

  1. AntiSonic

    AntiSonic Member

    Joined:
    Feb 13, 1999
    Messages:
    8,318
    Likes Received:
    57
    Wow. Looks like at the least it's going to have a pretty steep learning curve.

    But this is coming from a guy that thought the analog stick was the worst idea ever when it came out.
     
  2. JunkyardDwg

    JunkyardDwg Member

    Joined:
    Oct 29, 2000
    Messages:
    8,703
    Likes Received:
    841
    This controller is looking better and better.

    [​IMG]

    Just a mock up, but gives you a good idea of what the cradle/shell will look like..thus giving you the best of both worlds..a standard button layout of a "regular" controller w/ the freedom and options of the motion sensors in the "pointer."
     
    #62 JunkyardDwg, Sep 16, 2005
    Last edited: Sep 16, 2005
  3. droxford

    droxford Member

    Joined:
    Oct 26, 2001
    Messages:
    10,598
    Likes Received:
    2,131

    Well, maybe I'm wrong about this controller. Maybe it will become popular and I'll look like an idiot. It wouldn't be the first time.
     
  4. IROC it

    IROC it Member

    Joined:
    Feb 16, 1999
    Messages:
    12,629
    Likes Received:
    89
    Either way, the revolution will not be televised in my home.


    Nintendo is so 1989. If you're not a MARIO Everything fan, or someone who'll buy a whole system for 1 good Lucas Arts or MGS game... forget it. :rolleyes:


    Sony & Microsoft have already overthrown the revolution.

    [​IMG]
     
    #64 IROC it, Sep 17, 2005
    Last edited: Sep 17, 2005
  5. Coach AI

    Coach AI Member

    Joined:
    Feb 15, 1999
    Messages:
    7,987
    Likes Received:
    844
    I find it hilarious how much Nintendo turns people into blathering fanboys. (both the love it and hate it kind)

    Meanwhile, they continue to make money.
     
  6. Eric Riley

    Eric Riley Member

    Joined:
    Nov 18, 2002
    Messages:
    3,282
    Likes Received:
    701
  7. jondoe654

    jondoe654 Member

    Joined:
    Aug 14, 2003
    Messages:
    203
    Likes Received:
    0
    Glad to see they are going to release a "normal" controler, gives people who are scared of the new style another option so they can have all the fun that the Revo will offer. :D
     
  8. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,504
    Likes Received:
    1,347
    It never really occurred to me until I read about this on a another board but there are some pretty interesting similarities between this and what Sony wants the Eyetoy to be (besides the fact that Nintendo is basically banking on this type of control, while Sony is keeping the Eyetoy as more of a add-on type feature). They both try to simplify games in the form of basic movements unique to every type of game, although each has their advantages and disadvantages (EX:Revolution only tracks the controller instead of multiple objects, while the Eyetoy has no buttons and is difficult to control as a "pointer"). I think both will have a challenge of getting both gamers and developers to change some of their habits, but it will be interesting to see how both technologies work out in the next couple of years, especially if they can somehow compliment each other (maybe developers will be able to easily "port" games to either type of control-interface).

    Oh and
    Hahahaha...sorry, I just thought those words put together were funny. :)
     
  9. francis 4 prez

    Joined:
    Aug 15, 2001
    Messages:
    22,025
    Likes Received:
    4,552
    so how much do you have to pay for the old nintendo games to play on the revolution?
     
  10. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,504
    Likes Received:
    1,347
    I don't think Nintendo has said anything about the price yet, although I may be wrong about that (for some reason, I thought I read that at least some games would be free). I imagine it will vary from game to game, especially if Nintendo can get a lot of publishers on board. I could give some guesses, but "guesses" is exactly what they'd be (not really based on anything Nintendo said).
     
  11. Roxfan73

    Roxfan73 Rookie

    Joined:
    Jun 4, 2002
    Messages:
    2,049
    Likes Received:
    16
    After watching the video, I will be shocked if there is not a "Neal Peart Drumming 2006" at launch :D

    The possiblities are quite endless here.
     
  12. KingCheetah

    KingCheetah Atomic Playboy
    Supporting Member

    Joined:
    Jun 3, 2002
    Messages:
    59,079
    Likes Received:
    52,748
    There is no way that controller works so well in the real world IMHO.
     
  13. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,504
    Likes Received:
    1,347
    Here's a pretty interesting article with some reactions from people in the industry (developers, media, analyst, etc.):
    http://www.next-gen.biz/index.php?option=com_content&task=view&id=1084&Itemid=2

    Most of them seemed pretty excited about the move, which is good for Nintendo. Some good points were brought up though, such as how willing 3rd parties would be in making Revolution-specific games. If you think about it, in the next 2-3 years, developers will be making games for the PS2, PS3, Xbox, Xbox 360, Gamecube, Revolution, DS, PSP, GBA and the PC (not to mention cell phone games). I think developers may really want to take advantage of the controller, but they may be forced to make their games "port-friendly." Nintendo may have to start off by themselves in making games that take advantage of the controller.
     
  14. hotballa

    hotballa Contributing Member

    Joined:
    Dec 27, 2002
    Messages:
    12,521
    Likes Received:
    316
    a mockup of a possible addon for the Revolution controller. Imagine playing Doom or some other FPS with this thing..

    [​IMG]

    [​IMG]

    [​IMG]
     
  15. Invisible Fan

    Invisible Fan Member

    Joined:
    Dec 5, 2001
    Messages:
    45,954
    Likes Received:
    28,048
    The power glove was made by Mattel, not Nintendo.

    Nintendo invented the controller that's been used for 20 years. They're thinking outside the box again, and gaming will grow because of them.
     

Share This Page