we really missed skip in this game his 8+ pts and playmaking couldve helped brooks does a great job..but he aint a facilitator he looks a lot for his own shots w/c makes him a good guy off the bench w/ his instant offense....but man u cant make excuses losing to a team thats w/out tony and manu...damn...this was really ugly... i agree YAO shouldve gotten more touches and attempts...how many wake up calls or team meetings should this group have before we see something good and consistent?
IMO, Yao shouldn't get the last possession of the game if there's a guy name tracy on your side , but i do agree with the OP. we need to feed the ball down to Yao more. He's out of his offensive slump now so give him the damn ball! there's no point making him run 36-38 minutes a night only for him to be chasing balls and setting screens. This guy can flat out score, so use him!
tracy just needs to understand when to pass to the ball to a more efficient scorer when he's struggling man. out of the 9 games we played, he had 3 games where he shoots below 20% lmao. i know ron artest hasn't been shooting well also, but atleast he gives his heart out when it comes to defense, unlike tmac.. leaving roy wide open was a good example. sigh hopefully we'll bounce back tomorrow go rockets!
RIGHT when I turned the game on in the 3rd quarter, on offense Yao was on the right side of the paint waving both his hands at McGrady jumping up and down to receive the ball. Yao was posted up against a much smaller player, definite mismatch. McGrady looked at him, and fired up a 15 footer that missed... These guys are never gonna run "the offense". They're not even playing to each other's strengths. Artest, Scola and Yao all work well in the low post. Which leaves the ever so sharpshooting McGrady and Rafer on the perimeter to spread the offense...
It's the fact that Yao has had less touches so far this season than before, but I'm not sure if "give Yao the damn ball" more is the better option, or even possible with this system. One has to realize that Yao is a very slow player, usually the slowest on the court, it takes a great deal of effort to get the ball to him in the position where he can be effective. Under JVG, that's the highest priority, or may be the best options for that offense since it didn't have much movement, most of the plays were designed to get Yao the ball in the post. RA's offense is very different, it rely a lot on players movement without ball, has a much greater requirement of player's court awareness. Due to his slow foot movement, Yao usually cannot get many open opportunities on the move; with the few times he did get open, the ball handlers were either not aware of it, or not in the position to get him the ball. Add the number of touches Artest demands & the shots he takes, it's even harder for Yao to get many touches.
We share the same opinion. RA doesn't know how to use a powerful center. He wastes Yao's dominance in the paints.
Loose Defense? Haven't you noticed a number of scars on yao's arms, STORM? Yao is a big man but not a mutant who is able to heal himself right after getting hurt, Yao is not wolfrine. I expect X4 but not hally berry who is too old to act Storm. As the time elapses, Berry will never be able to show us a dynamic Storm she showed in X1. I'm tired of Berry's bad performance and ugly hair does in X3, but it was not the false of either berry herself or the director, but the age. I expect a younger actress to act the Storm in a new X movie, maybe Northside Storm is just the piece I'm expecting.
People don't want to face it, yao is just ok. You guy are confusing shots with touches. He touched the ball a lot, but the team can't keep giving him the ball, running the clock down if he's not going to do something with it. I'm going to bet that yao had 20 touches in the post and on most, he waited on doubles instead of attacking. Teams have figured that yao doesn't have a high bbiq.He may be book smart, but on the court, he doesn't process quickly.
yao is ehh ok on defense, his length alters shots. On offense, he can be difficult to guard for the opposition. His nemesis considers him the most difficult to guard. No one is asking for coach to give yao 40 shots, just don't have him on the high post. Like gundy said, take him away from the low block and you've just turned a great center into an average one. with that in mind, streets in argentina: <a href="http://www.flickr.com/photos/hoy_en_la_revolucion/2350967656/" title="make a pass campaign by El Crimen del violinista Vladi*, on Flickr"><img src="http://farm3.static.flickr.com/2187/2350967656_e43f4787f6_m.jpg" width="240" height="158" alt="make a pass campaign" /></a>
The reason Yao doesn't get the ball is because he doesn't deserve it. If he continues to get lit up by backup guards every single night, we are better off without him on the floor. Yao let 12 layup go in last night when he was standing under the basket. He got blocked by the rim again. I wish someone on here would chart how many points Yao scores versus how many layups the other team makes against him. (I would do it but I cannot post new threads) I guarantee you that this stat would startle people. The reason dream was so good is that he was plus 20 in this stat almost every game. (He had 20 more points than were scored against him directly) He added to that by getting steals, blocks, and assists. Yao has been worthless this season and is borderline hurting the team.
Shroopy2, when I played... we were told that a jumper in this situation was a good idea for two reasons. 1) It is a chance to pump fake and get the big guy whose switched to us in foul trouble 2) If we take the shot, our center gets to punish the little guy guarding him by boxing him out and going up for that board and then smacking it down in his face. Usually if the center gets the Oboard (like he should) he is going to get fouled by the other player. This is advantageous because not only should you score about the same amount of times as you would throwing it to the big guy in the first place, you will often get people in foul trouble and earn the three point play.
As a supposedly big dog in the team, Yao averages 13 freaking attempts this season!! 9 last night!!! RA, obviously your system DOESN'T need Yao Ming. You need Brooks et al. Seriously, please trade Yao for 10 Brooks to save both Rockets and Yao out of misery.
Getting the ball to Yao won't solve the problem! Having the whole team buying the motion offense will! Yao needs to move and pick up his mid-range jumpers! T-Mac needs to move without balls instead of standing waiting or lift shooting! Everyone else just follows...
BS. Yao had 5 fouls last night. He'd be fouled out in 3rd quarter if he played aggressive defense. Why don't you blame the guards who got consistently beat by their men or other players who didn't want to take a foul for Yao or a charge? How many fouls did Tmac take the so far this season? How many charges did Tmac take so far? How many times did he leave his man wide open? So he deserves the ball all the time even when he doesn't play a likd of defense?
All you non knowledgeable hoops fans, I have a assignment for you. The next game, grab a pen and pad and count yao's touches 10ft from the basket. Also, count in seconds how long it takes him to make a "basketball" move. Also keep your notes on the shot clock. Once you do that, you will realize his shot attempts are his fault, but don't believe me, believe your pen and pad.
Quick hitters to Yao. Quick hitters to Yao. Quick hitters to Yao. Quick hitters to Yao. Quick hitters to Yao. Quick hitters to Yao. Quick hitters to Yao. Quick hitters to Yao. Quick hitters to Yao. Quick hitters to Yao. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. High post T-Mac. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. Low post Artest. They can all go hand in hand and all plays will result in movement from everyone.