I played a magicka/stealth/archery build on Master. It's shockingly easy to simply snipe-kill everything from stealth. Using Bound Bow at Conjuration 50 gives you a Daedric-Level equivalent weapon super early, Deadly Aim at Sneak 40 gives you 3x damage, Power Shot at Archery 50 gives you a 50% chance to stagger, while using Muffle from the Illusion Tree pretty much makes sneaking super easy since you move silently. If they manage to survive your first salvo of sneak attacks, just conjure up a Fire Elemental in their path to draw their attention and stick arrows into their back. It's pretty hilarious when you sneak-attack a guy, pinning their body to a rock, and then the other patrolling guards gather around to look at the body, crouching down and staying still for you to line up a perfect shot. Also, make sure to find the Lover Stone if you haven't already; it increases the rate at which you learn skills by 15%.
Played Skyrim yesterday and today... Is it me or has the series lost the replay value that morrowind had? I hadn't touched the game in a few months after beating the main quest. Was oblivion the same way? I didn't have a game system at the time so I played it on my roommates when he wasn't using it, and retired right after beating the main story line. With morrowind I played quite a bit after beating the story line, and still found the game entertaining. Perhaps I'm just older and a much more casual gamer. #borednerdproblems
I didn't even finish story line. I honestly stopped playing after killing the spider in the cave in the beginning. Should I contiune?
I found a potion making hack by accident and it busted the game for me so I stopped playing. Like I was one hit/killlling Ancient Dragons with my bow and arrow.
Don't remember how far I got but I stopped playing fairly early on too. I did a couple of main story missions, killed one dragon, and did a couple of Winterhold missions. But it just didn't interest me all that much so I stopped playing. It was a rental so no big deal.
I had the same problem for a long time. I kept starting a story and then stopping fairly quickly. Then one day I decided to kind of "roleplay" it. I gave myself a set of rules, for instance; when I'm in a town I always have to dress like a citizen, I have to stop somewhere to eat three times a day, I have to find a "normal job" that I go to 3-4 days a week, and I try to get 5-7 hours of sleep every night. That made it interesting for me. After a while I found myself looking forward to those few times I could go explore the caves and continue the story. And then eventually I stopped doing the roleplay parts of it and dove deep into the story.
I got really into it for a few weeks, did a bunch of side-quests, finished the civil war questline as well as the thieves guild, then decided I should probably start the main storyline. Started the first quest where I had to fetch a horn or something. It was one of those boring dungeon quests with a bunch of skeletons and the occasional bandits, I got about half way through then died and reset to the beginning. Turned off xbox and hasn't played since. It was a great game, I wish I could motivate myself to pick it up again but the quests are pretty monotonous. A whole bunch of 'go fetch x in the y dungeon' objectives. With great graphics, and a wide open amazing world it's a shame they didn't fill it with much in terms of a story. I do like the idea to role play, may need to start a new character someday. In an unrelated note, did you know they were Bethseada was thinking about making a game of thrones open world game back in like 2008 I think? Imagine a Skyrim type game in Westeros. That civil war quest line would be sick, with side quests like the Brotherhood Without Banners or the Faceless Man.
Elder Scrolls had the greatest lore, but not the greatest questing. To make the open-world exploration appealing, they spent most of their time focusing on everything else but the actual quests. To make it as non-linear as possible. It has its pros and cons.
I bought the game when it came out, played for a month or so, then didn't touch it for about a year. But over the summer, I've started playing again, and I've advanced further than where I was previously. I still think it's fun, though I do hope that their next game, whenever that may come out, doesn't have so much "go kill this guy or grab this item from this dungeon or hideout" quests. Those get old fast. Some more variety would help those kinds of games a lot. But overall I am still enjoying it, and I haven't even advanced much on the main storyline because I just get distracted with side quests or other faction's quests.