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E3 2005 - PS3 and XBOX360 discussion found here Thanks Beard of Dan Higgs!

Discussion in 'BBS Hangout' started by RC Cola, May 16, 2005.

  1. Surfguy

    Surfguy Member

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  2. RC Cola

    RC Cola Member

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    It was an OK read. He got some things wrong. I think Kameo was originally planned for GC, then Xbox, then X360, and the Alpha Kits have 2 of the 3 cores, not just 1. Sounds like he just saw that it was running at 1/3 the power, so he assumed it only used one of the three cores. Besides a few of those problems, nice easy article to read.

    IGN seems to have their closing comments on E3. Check those out here:
    http://xbox360.ign.com/articles/618/618070p1.html

    Also, there is this awesome, IMO, 8-minute trailer of a next-gen game called Dark Sector. This was one of the first next-gen games to be announced, and it usually looked average to good; however, if this trailer is what to expect out of next-gen games (and it should since it is running off of the engine, IIRC, and I doubt they would spend that much time on all that stuff for just something prerendered), then I'm going to be happy. You can download it at IGN as well:
    http://media.xbox360.ign.com/media/674/674091/vids_1.html

    You may have seen it on (or part of it) on G4's Cinematech. In fact, that's what reminded me of it. :)

    Lastly, the Xbox 360's user interface can be seen on the Internet. Check it out here:
    http://www.betanews.com/slideshow/Xbox_360_User_Interface/6/1

    Well, it seems like all the good stuff is over. There may be some things that show up these few days after E3, but that should be just about it. G4 will have a post-E3 show on Monday, IIRC. I can't recall the time though. Until then, I'm going to start doing some more downloading. That EA next-gen clip and the Dark Sector trailer took forever. :eek:
     
  3. DaDakota

    DaDakota Balance wins
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    RC,

    I think you work for Sony.....


    Developing for Sony is like getting your foot slammed in a car door, it is simply painful.

    They are horrible at developer support and are arrogant about their product.

    MS is exactly the opposite, and I hope they win this battle.

    DD
     
  4. RC Cola

    RC Cola Member

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    I've heard you say this before, but it hardly compares to what I've read/heard from other devs. For example, both in David Jaffe's blog and his video interviews, he pretty much raves about how Sony supported him to create exactly what he envisioned. They gave him plenty of money and a had an incredible amount of trust in his vision to allow him to create what he wanted, which turned out to be a good idea. And with all the comments from devs about the PS3, along with Epic coming onboard, I just don't see the stories about how they treat their devs badly and whatnot. Even if they did, bringing Nvidia and IBM onboard should show how much they have come from a developer support POV.

    What were Capcom, Namco, Konami, Take-Two, EA, Square-Enix, Koei, Epic, Bethesda, etc., thinking when they announced support for the PS3 at E3 considering how terrible they are to work with? :rolleyes:
     
  5. DaDakota

    DaDakota Balance wins
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    RC,

    All of those are PUBLISHERS !!!

    Of course they want to work with Sony....I said DEVELOPERS...big difference.

    I can recite hundreds of cases of frustration from working with Sony and very few cases of good support.

    Hell, I made games for them and probably will again, but ONLY because they are the biggest, but certainly NOT the best.

    DD
     
  6. RC Cola

    RC Cola Member

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    I was mostly referring to the dev interviews from the conference when I mentioned those companies, although I'll give you that. That said, Hideo Kojima raves about it in the video, and hearing from the devs in the videos was great. And Tim Sweeney seemed to be eager to work with Sony, Cell, and the RSX.

    However, my point about David Jaffe still stands. I could probably get countless other developers to mention, especially since I recall a few episodes of Icons in my head at the moment of devs loving Sony.
     
  7. Rocket G

    Rocket G Member

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    An IGN article on benchmarks of the systems:

    LINK
     
  8. KaiSeR SoZe

    KaiSeR SoZe Member

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    I remember Sony hyping up the Emotion Engine before the PS2 came out..what a load of crap that was! Dissapointed was I...

    I think Cell is more promising and far more flexible
     
  9. RC Cola

    RC Cola Member

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    This is the part to take note of:
    I can't even believe they even bothered posting that on their site. From what I read, this is basically a comparison done by someone at Microsoft. It basically like saying the Xbox 360 is the more poweful system because it has 3 cores while the PS3 only has 1.

    Let's see if someone from Sony can put out something for IGN to put up. Maybe even Reggie can come out and say that since the Revolution can play all sorts of games, it is much more powerful than the Xbox 360 and PS3, since their selection of games is so limited.

    FWIW, while Sony did hype the EE some, it was hyped even more by the press, which really wasn't fair. When you had guys writing how it would bring an end to PC's, then you're setting your self up for disaster. I started rolling me eyes when I read some articles pretty much saying the same thing about Cell, which again, won't happen, at least not for a while.

    Cell is great at what it is supposed to do. But it can't do everything. When it comes to multimedia and entertainment, Cell is great. If you want it to do all the things your PC does, you'll be disappointed.
     
  10. SamFisher

    SamFisher Member

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    LOL, what? It was hyped by the press because of press releases, interviews, etc by Sony and its PR division or contractors - which was their job. Not only is it fair, it is exactly what they (or any PR/marketing person who wants to keep their job) intended.
     
  11. KingCheetah

    KingCheetah Atomic Playboy
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    RC weren't you about 10 or 11 years old when the ps2 came out?
    ________

    I really can't believe your arguing with the CEO of Gizmondo who was actually at E3 and has been dealing with all of this business for years. RC you're a high school kid who reads IGN and other gaming message boards ~ please take it down a notch (or two).
     
  12. RC Cola

    RC Cola Member

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    So any interview with a game developer that contradicts what DaDakota is wrong because DaDakota is the CEO of Gizmondo, he went to E3, and he's been in the business while I haven't? What does that have to do with anything? Again, I've read or seen several interviews with developers, and I can't recall one of them commenting on this; in fact, a lot of times, it seems to be the opposite. In fact, there's two articles out now that talks about new developers for the PS3:

    http://news.cnet.co.uk/gamesgear/0,39029682,39189338,00.htm
    http://news.bbc.co.uk/1/hi/technology/4568777.stm

    Factor 5, someone I forgot to mention earlier, seems to like what Sony is doing and apparently the dev support from Microsoft compared to Sony must not have made that much of a difference in their decision. IIRC, there was also a survey for developers not too long ago asking which handheld they would be excited to develop for, and the PSP was winning that poll by a large margin, IIRC. There actually has been a lot of support for the PSP despite how unproven it was.

    I find it funny that I shouldn't believe what I read on other message boards (who also have developers, such as those from JAM, EA, Bethesda, and more) and IGN (with several dev interviews), but instead trust someone on this message board. I'm sure if I went to these other message boards and proclaimed how terrible Sony developer support was because of something a CEO of Gizmondo (a competitor of a certain Sony game device), I'd get the same message about reading too much into other message boards and that I shouldn't argue with everything else that has been said.

    Not that it matters, but I was probably about 13-14 when the PS2 came out. Luckily, there's something called the Internet that contains so much information so that if you do not know something, you can learn it through there.

    Sony did make some outlandish comments (PS2 will be like the Matrix), but so did others (Seamus Blackley, IIRC, used the same Toy Story graphics comment that everyone always remembers Sony for). That said, there were some crazy stories that were made by the press, where the writer of the article made their own assumptions, sometimes screwing up the facts. There could be times where Sony said the PS3 CPU would give us 100 times the performance of the PS2 CPU, and then you'd be getting writers saying how Sony promised that the CPU for the PS3 would be clocked at 30GHz, or that we'd be getting 6.2 Teraflops of power from it. There was even an article a little while back where a writer said something about the Cell layout in the PS3 would be something like 8x64. If you think Sony ever suggested that, then I'd sure like to see where.
     
  13. SamFisher

    SamFisher Member

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    Since I'm not privy to the thousands of daily various contacts between Sony & its various PR, marketing & sales people and the press, analysts, etc, I probably couldn't dig anything like that up unless I sued & subpoenaed them, in which case I'd like my chances if Sony is like any other large corporation that I have worked with in the past.
     
  14. Rule0001

    Rule0001 Contributing Member

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    lol yes..... the ceo of gizmondo is a great source
     
  15. RC Cola

    RC Cola Member

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    Don't get me wrong, Sony will put their own PR spin on things just like every other major company. Besides what I mentioned in my earlier post, they've said a few other things, such as the whole Ken K and the PSP's square button scenario. Thank goodness that got fixed.

    But I see Sony getting attributed with even more ludicrous statements that they never even made. The Toy Story comment (although it did come from Microsoft) and the whole launching missiles thing seemed to have originated from analysts or writers. Take this new article about the PS3 for example:
    http://uk.news.yahoo.com/050522/323/fjiiv.html
    Pearson doesn't even work for Sony, but I wouldn't doubt it if this article starts getting linked all over the place and eventually, people start expecting human brain-like performance from the PS3, "because Sony promised us." It reminds me of those PS2 tech demos that everyone swears were better than anything the PS2 has every done in real-time, but if you look at them now, they look like crap that has been easily surpassed by the PS2. Yet there is still the misconception that Sony lied to us with those tech demos.
     
  16. VesceySux

    VesceySux World Champion Lurker
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    So, I was at the NFL Rookie Shoot this weekend, and I got a chance to talk to one of the designers on the Madden '06 team who was hanging around (really nice guy). Here is some stuff I learned about Madden '06 for the XBOX 360:

    1) The Madden game clips shown at E3 are not even close to what the finished product will look like in terms of quality. That McNabb stuff you saw was indeed pre-rendered.
    2) The player models will be 10x better than what they were in Madden '05. The stadium models will be 50x greater. Why the big leap for stadium models? Attention to detail. This year, they put so much effort into the stadiums, that even little stuff, like the correct fabric on the seats, the various skylines, and even the placement of air condition ducts, are exact.
    3) There's a kicking mode that mirrors the old game where you make uprights with your fingers and try to flick a folded piece a paper through it.
    4) One of the lead animators on the Madden staff worked on The Iron Giant and Stuart Little.
    5) The guy I talked to admitted that Madden '05 sucked. Honesty is good.
    6) The player models are so cool that you can actually see razor burn on the side of their face. (In fact, when they did the 3D models, a particular rookie -- I forget which one -- had razor burn, so it's going to be in the game now.)
    7) When asked if the EA monopoly will stifle innovation, he said, "HELL NO!" Because EA's license is 5 years, if they don't keep making creative leaps, the NFL could theoretically take away their license. Therefore, they gotta stay ahead. Plus, the staff refuses to rest on their laurels.

    BTW, EA's 3D model station happened to be next to our photography station, so I got a chance to see it in action. Freaking impressive. Took like no time to make kickass 3D face models. Very lifelike and detailed.
     
  17. DavidS

    DavidS Member

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    Good post. This is pretty much how I see it playing out.


    Note, Microsoft in *other* markets do not do as well. The reason: Missing the barrier to entry. Remember, MS didn't achieve its dominance in the PC industry by playing fair (competing on its products own merit). They achieve this dominance by shutting out others and setting up the rules to which others would play (Windows desktop was their playground).

    This barrier to entry has been removed from *other* markets. It doesn't exist. This is why MS has had trouble making money in the mobile, set-top, and console market. The *missing barrier to entry (the monopoly enabler)* has prevented them from achieving much leverage. The key is, that other companies DO NOT WANT Microsoft BETWEEN THEM AND THEIR CUSTOMERS.

    Erickson, Cingular, Motorola....etc...do not want MS between them and their subscribers. MS is just trying to skim off the top. And that's what they've been reduced to. A player. But not controllers. This goes the same for cable companies (Comcast and Verizon) and the big media owners (like Time Warner, Viacom, Disney, Bertelsmann, and News Corp).

    Just look at the console market. The barrier to entry is missing. We all have the freedom to choose what console to buy, buy two, or all three. Each console offers features and uniqueness. But none of them force you to by one console for all games. This is good for all consumers, console makers (fosters competition), but bad for Microsoft -- it eliminates the chance for a monopoly.

    MS only got into the console business because it saw that gamers were moving away from the PC as them main game platform. MS doesn't like that. They don't like the fact that the PC has been commoditized. So, in an effort to slow down the migration they offered their own console. More so to take money away from Sony and Nintendo rather than to make money for themselves -- i.e. slow down the hemorrhaging. So, it's fun watching MS actually compete! That's something they aren't good at. They hate just being players. They want to dominnate but can't. Windows was their golden goose. :( So, pumping an endless amount of money into these *other* markets can go only so far. As we're seeing from MS in the last few years. Even with all their billions they are still *just players.*

    Sooner or later most things will be commoditized. Paying $250-$350 dollars for an Office suite and thousands for server operating system is crazy. They've become common tools for the consumer and business. And when that happens the people demand lower prices or else they move away from those products.
     
    #218 DavidS, May 23, 2005
    Last edited: May 23, 2005
  18. RC Cola

    RC Cola Member

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    Sounds about right, considering what someone from EA said on Gaming-Age. He basically said the same stuff; in fact, he actually is working on some of the stadiums, one of which is Reliant. He commented that the stadium and its lighting is really complex and is making it difficult to make the game look like the real stadium. I haven't watched too many Texan's games (for obvious reasons), but can someone confirm how unique the lighting in the stadium is? I seem to remember someone on that board saying that some of the broadcasts looked off a bit due to the lighting.

    If they paid that much attention to detail, then it does seem like they're working pretty hard, despite not having another game to really compete with. The Madden shots I showed earlier looked way better, IMO, than the prerendered stuff of McNabb, so we may be surprised by how much better the final product looks. I've actually been a little surprised at how good the EA stuff looks when compared to other next-gen games. I was expecting EA's graphics to be average, considering that seems to be how it was this gen, but they're putting up some impressive stuff. I wonder if maybe that is because of RenderWare though. That's some pretty impressive middeware if is due to it.
     
  19. DavidS

    DavidS Member

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    G4TV's Press Conference Recap
    E3 2005: G4TV's Press Conference Recap

    http://sc4x2.ign.com/^725039924/mov...live_day2_pressrecap_qtlow.mov?position=front (right-click and save...)

    Vision GT on G4TV
    Vision GT (PS3)

    http://da1x1.ign.com/^476607774/mov...05live_day2_visiongt_qtlow.mov?position=front(right-click and save...)


    G4TV's E3 2005 Sony's Jack Tretton Int.
    Killzone PS3 (PS3)

    http://da1x1.ign.com/^1043549377/mo...05live_day3_jtretton_qtlow.mov?position=front(right-click and save...)


    Kill Zone PS3
    http://mm2x1.ign.com/^1312406279/mo...n_games_06_killzone_wmvlow.wmv?position=front(right-click and save...)
     
    #220 DavidS, May 23, 2005
    Last edited: May 23, 2005

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