<br> I disagree with that. Regular TDM takes much more skill. Hardcore is simply a game of knowing the maps IMO. But, it doesn't really matter. Does anyone else notice that it takes a considerably longer amount of time switching between weapons on MWF2?
<br> Don't shoot at people, shoot at the ground near them. Or the wall next to them. Also, it wont explode if you're too close
What a great campaign, kind of short, but very nice. I'm kind of confused, did I ever kill Makarov before knifing Sheppard?
I started playing campagin, got bored, and ive been playing multiplayer ever since. I hate the care packages, but I think it's cool that you can change what you get with kill streaks.
Granted I've never played online before so I may just suck at it but... After having the game since Tuesday and finishing the campaign pretty quickly, and online seeming like a bunch of people camping out in the sweet spots for kills, I'm enjoying the spec ops most of all.
It took me a looong time to get good at online at MW1. But then I never really played first person shooters much.
Yeah, takes a while to get good at online...its one of those things that you need to just continue playing and grinding through the tough times. With more experience and better weapons/perks, you will slowly improve...it can definitely be frustrating, but its worth it. Speaking of Spec Ops...I started playing at 2 am...and I just put down the controller. I have to say that this was a brilliant addition to the game. For some reason, I keep insisting to play on veteran so I can get 3 stars...wow, freaking hard as hell. Heck, it sometimes even takes some patience and hard work to get 1 star on some of those levels. Very challenging, very creative...extremely fun. Good stuff.