<br> I hope this never happens. Sorry, I would rather play a game where something is actually happening rather than sit in a corner flexing how 1337 my strategic skillz are. <br> Also, companies develop games that aren't overly reliant on "team" games because of the shortcomings of solo queuing. Personally, I don't like losing every match because of horrible teammates, and there's rarely a time where I have a full team.
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Cant believe black ops is less than 3 weeks away. Definitely planning on quitting my current job before that date, lol. :grin:
What do you guys think about the ending to MOH...quite diff than any game I played before. Yes on MOH the maps are alot smaller but on BC2 the maps were HUGE!!! and MW2 the maps where small to med. at best.
I thought the game was very boring with really no level distinction. Levels went sand, sand, sand, sand around snowy mountain, sand, cave, end. Took me 4 hours to beat on hard. Seemed like i played the same stages on COD and Bad Company.
I know what you mean. I don't like the fact that weapons are one-and-done in this game. You've got a dedicated sniper mission, a dedicated artillery mission, and a dedicated vehicles mission. None of the weapons really come back after your first go with them...
Yeah and it seemed like they made a multiplayer game and put the campaign as a bonus. I have no problem with games focusing on multiplayer rather then single, but when you are trying to reboot a franchise that has some of the most memorable levels and you bring this to the table then I get discourage. It's like they tried to be a mix the good from COD and Bad Company and failed miserably at both ends. Beat it, played multiplayer for a little bit, and put it back in the mail the same day for Enslaved. By the way Enslaved is a really fun game.
He was responding to the part where you said you want larger maps. When you have larger maps, it usually makes for more boring, dragged out gameplay.
I can not wait for this game. It wil cause me tol lose everything. ....but I'm gonna kick ass and take gamertags. 24/7
MOH excellent story line with a realistic ending, but multiplayer is under par. Will purchase this game to support the developers. Since I borrowed it from my cousin. EA you are on the right track.
Ya, I just beat it. what was up with the ending? Just showing that's it's on going? (dudes drinking tea). Was that meant to be a major figure? I didn't pay much attention thinking that was it for the cut scenes. Single player was ok. It had it's moments. One thing that I like a lot more in the COD series is that even in the cut scenes, it makes you feel like you are more involved when it allows you to move the mouse around and look anywhere you want during a cut scene. Instead of just a video, that's one major downfall for this MOH game, never really felt like I was "in it".
I hate that all these developers are straying away from that "being part of a larger group/army" experience. I don't want to play as a special force ops four-man team that gets little to no support whatsoever and unrealistically kills thousands of Taliban. I remember in old CoD games you used to be part of a very, very large invading army (D-day scale) and you saw all these explosions and people dying all around you, definitely more realistic than your four-man squad having a shootout with hundreds of Taliban and somehow surviving.
I'm not talking about multiplayer, I'm talking about the campaign. Although, MAG-like multiplayer would be nice...
Except D-Day scale invasions do not occur in modern warfare, give me an example of a large scale invasion in modern times that could be suitable for a video game?