From what I've seen so far, Cat seems to adjust little better than SF. And Cat's shot selections are much better than last year. And Cat's FG percentage has'nt suffered a bit from JVG's system. If I have to make a trade now between SF and Cat, SF will definitely be my first choice.
Well doesnt the average human brain weigh like 7 pounds. There cant be that much of a difference b/w them. Steve has a bigger head though. As far as b-ball smarts, I'd say Mobley has adjusted better to the sytem, and has been better this year. However, imagine the pressure on Steve, ya gotta give him a little time. He has seemed to be gettin a bit better. For now Mobley, but in the end I say Steve will catch up. P.s. Being around smart players, Jackson and Piatkowski mainly, is really helping I think.
Is that supposed to be a bad thing for Rockets fan? I do love Steve, Yao Ming, Cat Mobely, Mo Taylor, Kelvin Cato, pretty much all the guys the Rockets have on their team right now.
Cat is a shooting guard and he shoots the ball. Steve is a point guard and he turns the ball over. I'd go with Cat at this time, but i think Steve is really trying to adjust his game to how JVG and we all want. Only time will tell if he succeeds.
The zombies in this world have been reanimated in one of four ways. Some were infected by direct exposure to the original deadly mixture of toxins created by the intermingling of chemical and biological agents released during the Gulf War. These "Super-Zombies" are very few in number, however, because there is currently only one place on Earth with a high enough level of chemical saturation to outright kill a person and turn them into a "Super-Zombie". This place is of course the small oasis that put into motion the events leading to the Collapse. As a result of the higher saturation of their systems, zombies that have been directly exposed to the toxin are much quicker and smarter. Obviously they are more dangerous than the more average zombies who were infected by indirect means because of this. Most zombies were people who were bitten by a zombie infected with the toxin or someone who died by normal means and then had the trace amounts of the chemical compound in their bloodstream jumpstart their central nervous system again. Finally, some zombies were dead bodies exposed to the less potent reanimating spray released by the Iraqi attack in 1999. These zombies (collectively known as "The Crowd", Boners, Deadboys, Pukers, etc) are much less dangerous and intelligent than the directly exposed Super-Zombies. They still have a few surprises in store for the unwary, though. Whether they were people bitten by a zombie, or someone exposed to the original chemicals, zombies in Just One Too Many… have chemicals and virus' coursing through their veins, the reason why they have been reanimated in the first place. The virus transfers through a bite and when a person is bitten the chemical/virus spreads throughout a person's body, destroying their nervous system and brain to a point that only the basic critical thinking and motor skills remain. Zombie bites are very potent although slow acting, meaning there are several ways to combat the spread of the virus. One is the immediate (within 5 seconds) application of flame to bite wound, immediate (within 5 seconds) amputation of the bitten area, or the injection of a pre-Collapse military anti-toxin to the persons bloodstream, within five minutes of the bite. Even if these precautions are taken there is only a 15% chance that they will escape being infected. Furthermore, none of these remedies are common knowledge, however, and the players should not be summarily handed this knowledge at the start of a game. If none of these actions are taken then the person dies slowly as the virus takes control of their body. Once the virus has taken over the body each component of the plague controls a different part of the body, thus making the zombie so impervious to damage. For example, if the arm is blown off then only the chemical/virus in that part of the body is killed off, because the compounds that keep the body running, coordinate all the other parts, and send nutrients to them have collected in the brain. Therefore when a piece of the body is cut off, it is in turn cut off from the nutrients and the control signals sent from the brain as well, killing it. Furthermore, this is why a zombie dies when its brain is damaged; the vital sustentative and control chemicals are destroyed, thus destroying the zombie. These control compounds in the brain also account for the zombies' need of living flesh. It is because of the voracious energy appetite of the control compounds in the brain that zombies must feed periodically to keep the sustentative bacteria in their brains energized, which in turn keeps the rest of the body "alive".
I love moochie in that goofy sidekick kind of way. If he can play like he has the last two games more consistently I'll be even a bigger fan. Go Rockets!