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Thoughts About a "One-Console Future" for Video Games

Discussion in 'BBS Hangout' started by RC Cola, Apr 24, 2008.

  1. RC Cola

    RC Cola Member

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    This topic came up in one my courses recently, and I'll probably end up writing an essay about it. But before I do that, I wanted to see what you guys thought about this idea.

    For those of you that aren't familiar with this idea, this would basically create standards for video game consoles, similar to DVD players. You'd have a committee made up of Microsoft, Sony, Nintendo, EA, Activision, etc., that would come up with the basic specs for a video game format, and manufacturers would build systems to meet those specs, along with any additional minor features they wanted to add ( bigger hard drives, WiFi, memory card slots, etc). A few major developers have commented on this, the most notable probably being David Jaffe (God of War, Twisted Metal) and Denis Dyack (Blood Omen, Eternal Darkness, Too Human).

    I'm not sure how likely this would be, especially in the near-future. But I think it is an interesting topic that will probably get talked about more and more, especially if development costs continue to skyrocket.
     
  2. Drexlerfan22

    Drexlerfan22 Member

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    Haven't exactly thought it through a lot, but it seems like a good idea... it would certainly keep development costs lower, and hopefully a little bit of that savings would be passed along to the consumer. Plus, no more having to buy multiple systems or s*** a brick when your system breaks... because it would be common hardware.
     
  3. Bandwagoner

    Bandwagoner Member

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    I guess you are talking about something similar to a format war. This will never happen.

    A format or standard is more of an intellectual property. These consoles are hardware that eventually become profitable.

    The game software companies are not big enough to sway which one wins like the format wars are.
     
  4. Bandwagoner

    Bandwagoner Member

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    but it would be far less likely to have companies willing to sell the consoles at a loss just to grab market share.

    so I don't understand how they would be cheaper. :confused:
     
  5. DOMINATOR

    DOMINATOR Member

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    yep they would be more expensive. probably about the same as buying 2 of the consoles now. since all the companies would want to profit off the hardware and not just the games.
     
  6. heypartner

    heypartner Member

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    good luck, i'm still waiting on the All-in-One Dildo to be invented.
     
  7. Invisible Fan

    Invisible Fan Member

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    I agree. Sega tried going software only only to discover its total size shrunk and it's user base divided. They later merged with Bandai.

    There's mega money involved with making a console. While companies often need 5 or 6 years to break even on manufacturing costs, they can profit immensely on royalties, extra accessories, and licensing. A One-Console format would benefit manufacturers like Toshiba, Sony, or Samsung, but then again with the stakes so high and the money so lucrative, what's to say the manufacturers won't get trapped in a Two-Console Bluray/HDDVD battle?

    If you were Nintendo, you wouldn't give the keys to the kingdom to third parties, who haven't made a big dent on the Wii, and let them design the One-Console. A company like Nintendo will always do their own thing. They outsell their games like crazy, and because they don't pay licensing on their own console, all of that is pure profit.

    So in the end you'll have one or two main consoles, plus Nintendo.

    What were we talking about again?
     
  8. Coach AI

    Coach AI Member

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    It's a fairy tale. Not only would you probably not get all those different parties to agree to it, but having a 'standard' would probably help kill the interest in the hobby.

    They all have different visions for the industry and take very different approaches. With one console those all go away. Sony, MS and Nintendo all have different ideas about how to go about the business. Who will concede? Not too mention consumers lose the variety and price advantages of competition.

    About the only positive is that you would get rid of stupid console wars and system fanboys. Though, more than likely, they'll find something to cling to anyway.
     
  9. Invisible Fan

    Invisible Fan Member

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    Dude.
     
  10. HAYJON02

    HAYJON02 Member

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    I wonder if the companies will just keep plagiarizing each other or if Nintendo will carve out it's own market separate from Sony/Microsoft's.

    That's so lame if either of them copy the Wii. They took the risk and it paid off.
     
  11. Air Langhi

    Air Langhi Contributing Member

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    How is this any different than a pc.
     
  12. Bandwagoner

    Bandwagoner Member

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    You cannot copy the Wii.

    The time of its release was perfect and Nintendo predicted perfectly the hole that the high tech expensive machines would make.

    Wii was supposedly profitable from its release date.
     
  13. Tom Bombadillo

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    I hope no one copies the Wii......... I like my high definition graphics with games like COD4, Oblivion, 2K8 etc.......
     
  14. WhoMikeJames

    WhoMikeJames Member

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    It's possible but someone will always separate.
     
  15. RC Cola

    RC Cola Member

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    Not really a format war (ala HD DVD vs Blu-ray). Or at least, ideally there wouldn't be a format war. Of course, like there are format wars for movie players, there could be format wars for video game systems, but it should be avoided at all costs if possible.

    I don't think any single company would have that power, but a number of them on the same side could really help to decide things. EA+Take Two, Activision and Ubisoft would make up a substantial part of the market...and EA has already expressed interest in this. Maybe throw in one of the big 3 supporting the idea, and things could get interesting.

    For consumers that only get one console, this would not be cheaper for consumers. For consumers that would get 2 or more consoles, this would be cheaper. Games could possibly be cheaper as well, although that's speculation on my part (might be hard to persuade publishers to do this initially). Perhaps some good deals from time to time when they want to push sales (EX: your pick of any 3 free games when you order a system).

    It is basically an option of having a cheaper console, but only ~30% of the library available to you (and that's not necessarily ~30% of good games either). Or you could have a more expensive console, and 100% of the library available to you (plus, you'd always get the "superior" version of games).

    I think you mean Sammy? Bandai merged with Namco.


    Yeah, convincing the manufacturers to give in to this would most likely be hardest part of getting this to work (everyone benefits for sure except for the manufacturers). I think Jaffe said something that these guys should try to lead the industry in a better direction since they have so much control over the industry, but I think that is a bit unrealistic.

    I think it is possible for the manufacturers (or at least some of them) to benefit, but I think the current market would make it difficult to happen due to reasons like those you mentioned. Maybe in another 6-12 years, things would be very different. 1-2 new competitors would make it more difficult for manufacturers to make as much money as they do, especially if they split sales (maybe similar to how this gen will turn out, but with 5-6 major players instead of 3).

    How so?

    This would be difficult to work out.

    I do think that they could work something out possibly, assuming other things were set into motion. MS seems interested in having a box with a MS OS dominate the living room (probably includes XBL too). Sony probably wants something similar, although they probably don't care as much about what OS the machine is running just as long the box says Sony (or something inside says Sony); connectivity with the PSP and other Sony products would be desired as well (not really difficult to work out with other companies though...of course, this is Sony).

    Nintendo would be the strange one of course. I'm not exactly sure they have a similar motive as Sony and Microsoft. They obviously wanted to push the idea of simpler and more intuitive controls with the Wiimote, but I don't think that is something they could consistently profit from (can they create a new "Wiimote" every 6 years or so to license out?). They could obviously go the route of Sega and just become a major software publisher, but this probably wouldn't really help them out.

    Price competition would still be there among different manufacturers, which could be better in some ways actually (imagine Samsung producing Wiis or something like that). They won't be selling consoles at a loss, but as I mentioned earlier, people would be spending less money on video game consoles relative to the amount of games they can play. Not sure if there would be much to the loss of variety either, although that would depend on how things worked out exactly.

    If nothing else, I think this could be offset by the increase in software competition.
    Not really any standards for PCs. Not all games will play on every PC, and some of the ones that do play them may not play them very well. A bit more work for developers as well in terms of developing for all the different specs out there (even if the specs are "equal"). With one console format, they have one set of specs they can design their games for.

    I don't think any one company could separate by themselves. You could have a format war though.
     
  16. Bandwagoner

    Bandwagoner Member

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    when the ps3 came out it cost 499 and 599. It was estimated to cost 800 and 900 to produce (mass produce) sony lost billions in the first year of release. So if they do not discount (and with no competition there is no need to) you are looking at a release price of 900 or so.

    I can buy 2 consoles for that and have cash left over.

    And with 2 consoles you get the obvious advantages of different features and support.
     
  17. Coach AI

    Coach AI Member

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    Lack of variety. Lack of options. One console is probably going to get pegged with one 'identity', no matter how many different types of publishers they try and get. All the small publishers would only have one option, anyway, so they would possibly get crowded out by the big money developers.

    Having different systems allows for more freedom for different genres, publishers and fans. As I said above, I don't think it is realistic to think that all these different folks with their hands in the cookie jar are going to work together to give us just as many options in a single machine as we have now.

    I mean, heck, their outside interests almost guarantee it. Media players, media formats, digital download services, etc. etc. They have too many areas of interest out there to sacrifice it for one of the biggest industries out there.

    I just don't see the good in limiting options for consumers.
     
  18. Invisible Fan

    Invisible Fan Member

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    The biggest reason for them to jump on this, imo, is to have a PC-like machine with copyright protection. It could be modular (upgradeable for the richest) with a format limited proprietary disk to prevent burning or modding.

    Everything else is icing on the cake.

    Yeah. I was mistaken.

    Jaffe is in over his head. All he wants to avoid is paying royaltees or choosing which side to bet all his chips on.

    I think predicting Nintendo's innovations is a big mistake. All you need to know is that they're a company vested in the immediate bottom line, somewhat cheap and sneaky on the features (they'd rather sell it to you when it's necessary than include it as an extra), and have a high bar on customer enjoyment and satisfaction. While I call them cheap for skimping around the edges, such as DVD playback, they're really good to their customers and excel over the other two at customer service. It's part of a company code that other gaming companies lack.

    I don't know if you remember, but Sega had around 10 years of greatness with a following that almost matched Nintendo's in the US. Golden Axe, Sonic, Toe Jam and Earl, Ecco the Dolphin, Phantasy Star (not the MMO), Streets of Rage, and many many more were heavily debated among the greats of gaming. As an arcade maker on the side, they also had gimmicky Dreamcast games that were fun to play at home. Now look at them. They're still a good developer, but not a legendary or great developer as they were.

    The day Nintendo stop making consoles is the day Nintendo stop making games.

    What's interesting about this idea is that companies like Philips and 3DO tried using this approach but in reverse.

    They made a CD or DVD player and assumed the video games would follow. What ended up were really crappy games to an expensive disc player.

    When manufacturers get a hand in this, they won't just make a 360. They'll make a default 360, then a blu-ray 360, then a media center 360 and so on... After all, they have one standard, a de facto monopoly. Cheaper consoles? Only in the fine print...the default dummy version that has gimped HDMI....

    It gets real crazy if it becomes modular because it'd become another PC standard where you develop for the lowest common denominator. If you plunked 800 bucks on your media center, you will demand that it lasts. Modularity might not sound uncommon in 5-6 years. That's the way graphics cards and CPUs are going isn't it?

    So while this sounds like a new utopian idea, it's really a trojan horse by manufacturers who have dreamed of putting an all-in-one set top box in our homes but have failed miserably among gamers and electronics consumers as a whole several times before.
     
  19. Bandwagoner

    Bandwagoner Member

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    also want to add that the Wii has shown that video gaming has become to big to be served by one TYPE of console.

    The Wii filled a huge hole in the market and is bringing in the $$$$
     
  20. g1184

    g1184 Member

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    Does the console consolidation extend to arcades? Casey's comment made me think of the niche DDR found ...
     

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