1. Welcome! Please take a few seconds to create your free account to post threads, make some friends, remove a few ads while surfing and much more. ClutchFans has been bringing fans together to talk Houston Sports since 1996. Join us!

ps3 killzone 2 live game

Discussion in 'BBS Hangout' started by tinman, Jan 8, 2009.

Tags:
  1. tinman

    tinman 999999999
    Supporting Member

    Joined:
    May 9, 1999
    Messages:
    104,282
    Likes Received:
    47,169
    I'm at ces . they have several ps3s with killzone3 playable.
    its really nice
    ps3 fanboys .its a must buy. way more impressive than metal gear.
     
  2. coma

    coma Member

    Joined:
    Jul 17, 2001
    Messages:
    3,347
    Likes Received:
    10
    Nice scoop tinman.

    Can you determine if there's offline co-op for K2?

    If so, is it horizontal or vertical split screen? And is it full campaign/story mode?
     
  3. tinman

    tinman 999999999
    Supporting Member

    Joined:
    May 9, 1999
    Messages:
    104,282
    Likes Received:
    47,169
    I didn't get too much detail. just watched some people play. they were set to story mode.
    sony dude told me feb release date and 32 player online.
    ill post pics later
     
  4. Wakko67

    Wakko67 Member

    Joined:
    Jan 8, 2001
    Messages:
    3,375
    Likes Received:
    71
    Better than Metal Gear? I'm assuming MGS4, that's pretty good.

    I wasn't hyped on this one because the first was just ok, but I may scoop it up.
     
  5. tinman

    tinman 999999999
    Supporting Member

    Joined:
    May 9, 1999
    Messages:
    104,282
    Likes Received:
    47,169
  6. Trip

    Trip Member

    Joined:
    Oct 4, 2007
    Messages:
    565
    Likes Received:
    13
    Reviews are coming in for KZ2.

    IGN gave it a 9.4, but only a 9.5 on graphics. Interesting seeing as how Gears 2 got a 10 and KZ2's graphics look better from all the gameplay vids I've seen. And although 9.4's high, it's actually lower than what Resistance 2 got from IGN.

    http://ps3.ign.com/articles/949/949161p1.html

    Averaging 95 on Metacritic so far, with 100 from Gamepro.
     
  7. Omer

    Omer Member

    Joined:
    Mar 25, 2006
    Messages:
    3,933
    Likes Received:
    56
    I'm hyped for this game too, PS3 needs a real good FPS.

    I will be all over this when it's out.
     
  8. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,504
    Likes Received:
    1,347
    IGN US gave Gears 2 a 9.5 in graphics (so they gave both games the same score). IGN UK gave it a 10. Similarly, I believe IGN AU gave KZ2 a 10 in graphics...although a smaller overall score IIRC.

    Now IGN US did give GTA4 a 10...which is even more bewildering. Especially if games like Gears 2, KZ2, Uncharted, etc., aren't 10s. But whatever...
     
  9. oomp

    oomp Member

    Joined:
    Feb 9, 2000
    Messages:
    4,557
    Likes Received:
    86
  10. A00man

    A00man Member

    Joined:
    Apr 27, 2006
    Messages:
    964
    Likes Received:
    144
    Seriously. There needs to be some consistency with their reviews, even though they are different reviewers. Perhaps, they should set some standards that each reviewer goes by in determining their score.

    According to IGN, GTAIV looks better than this...

    [​IMG] [​IMG]
    [​IMG] [​IMG]
    [​IMG] [​IMG]

    I mean, seriously?? :confused:
     
  11. tinman

    tinman 999999999
    Supporting Member

    Joined:
    May 9, 1999
    Messages:
    104,282
    Likes Received:
    47,169
    the scope of GTA is gigantic, its an entire city, its harder to render that than a battle sequence on FPS.

    I didn't see any technical glitches from the brief demo i saw at CES.
    it ran like butter.
     
  12. A00man

    A00man Member

    Joined:
    Apr 27, 2006
    Messages:
    964
    Likes Received:
    144
    I agree that GTA is gigantic and it's hard to get everything working in there. I think GTA has great graphics for being a sandbox game. Regardless, there have been a crap load of FPS's out there and not one even comes close to matching the visual fidelity of Killzone(I'm talking consoles, not PC). So technically Killzone is smoking it's genre just like GTA is doing in it's own genre. The 10's should be reserved for the truly deserving and best looking games out there IMO.

    I know beauty is in the eye of the beholder, but someone would have to be literally blind to think GTA is even in the same league as Killzone visually.
     
  13. Ziggy

    Ziggy QUEEN ANON

    Joined:
    Jun 11, 1999
    Messages:
    37,270
    Likes Received:
    13,733
    When it comes to an FPS there is only 1 thing that keeps me interested. Multiplayer... So tell me. How is the multiplayer? And does it allow multiples from 1 console online?
     
  14. A00man

    A00man Member

    Joined:
    Apr 27, 2006
    Messages:
    964
    Likes Received:
    144
    IGN's comments on multiplayer:

    "When you've beaten the single-player campaign once (or a couple of times if you're trying to farm trophies), there's an extensive multiplayer component waiting for you, which is an awesome experience to play through. Not only is it incredibly deep, but there's a ton of things for newcomers and experienced veterans, which will ensure that people will play this game for many months to come. Multiplayer is broken into two segments: Skirmish and Warzone. Skirmish is the offline component of multiplayer, and is effectively a practice arena where you can take on up to 15 bots in multiplayer matches. You can pick all of your criteria for your rounds and test yourself against the bots, which all react to you based on the difficulty level that you set for them (again, going off the game's four difficulty settings). You'll also decide the match types you want to play, many of which are familiar to multiplayer veterans. Body Count is Team Deathmatch; Search and Retrieve is essentially Capture the Flag; and Capture and Hold is a zone-based mode.

    Search and Destroy tasks one team with trying to blow up a location with two explosives before time runs out, while the other side attempts to defend that target and defuse any placed explosives. Assassination marks one player for death, and that player has to avoid being killed by rivals to score. What's great about the Skirmish mode is that it allows newcomers to get a sense of the maps that will be played within the online space, as well as the various classes and abilities granted within the multiplayer component of Killzone 2. Veterans can also get some skill as well, testing themselves against the stronger elite bots. While I still wish that the bots in Skirmish used their abilities or reviving beams more, it's at least refreshing to feel as though you're not going to instantly be a sitting duck.

    Warzone, on the other hand, is where things get interesting, and much more than the simple fact that your objectives constantly change to keep you on your toes. Players initially start out as a soldier, who can equip a limited amount of weapons and has one grenade and very little else to sustain him. However, just about anything that you do within a Warzone match, from placing a bomb during a Search and Destroy round to helping hold a checkpoint and destroying enemy turrets (along with killing your opponents), gives you points. The more you play, the more points you earn, and if your side happens to win the round, you get a 1.5x multiplier for your points. These go towards earning one of 12 ranks, which allows you to progress from a lowly private to a masterful general once you get to 2,800 points of online service. On top of these ranks, however, are additional player classes that you'll unlock, each of which carries its own kind of abilities and specialties.

    There are six classes in all, ranging from medics that can revive players to Saboteurs that can disguise themselves to look like their enemies for stealth kills. While choosing a particular class allows you to do specific things on the battlefield, if you want to unlock the true potential of that class, you're going to need to acquire ribbons and medals, which are progress-based rewards for doing specific actions. For example, if you're a tactician, and you manage to place five spawn points in a round, you earn a ribbon. If you earn eight of those ribbons, you then earn a Spawn point medal, which unlocks the ability to create air support robots. This then starts you on a new ribbon/medal path, which will eventually lead you to be able to combine your skills with another class. This means that you could essentially create a death dealing medic that places sentry turrets behind him to cover his tracks, or an Assault Saboteur that can run through enemy lines and drop proximity mines that blow up whenever an enemy nears them. The fact that you can match so many different combinations and that it's based solely on medals will definitely keep people playing for a long time.

    The eight maps that are selected for multiplayer are really designed to amplify the amount of chaos that goes on within an online map, and considering that you can have up to 32 players in one round (which can include bots as well if you don't have enough people), the destruction can quickly ramp up. Helping out in this respect is the inclusion of a Squad feature, which allows one player to be a squad leader for his friends. This automatically gives all members a dedicated channel for communication of tactics. It also allows players to instantly spawn back in on the Squad Leader's position, providing instant reinforcements during a Capture and Hold round or extra soldiers during an Assassination attempt. "
     
  15. Brando2101

    Brando2101 Member

    Joined:
    Apr 20, 2005
    Messages:
    6,428
    Likes Received:
    945

    Didn't IGN have exclusive rights for an early review of GTA IV?
     
  16. RC Cola

    RC Cola Member

    Joined:
    Jun 11, 2002
    Messages:
    11,504
    Likes Received:
    1,347
    Not sure if this is what you're talking about, but prior to the 2.60 firmware update, no PS3 game supported multiple online users from the same console (I believe R2, LBP, and maybe some others now support it). I have no idea if this is planned for KZ2 though. IIRC, it doesn't have an coop (yet), and that would probably be the way they'd try to implement this I imagine (similar to R2). But maybe not...

    I don't remember. Maybe.
     
  17. famicom

    famicom Member

    Joined:
    Jul 28, 2003
    Messages:
    1,185
    Likes Received:
    50
    Oh yea how's Bioshock as a FPS? I have it sitting at home unopened but will get to it later. Just picked it up at BB for $20 with a coupon...get it before this weekend!
     
  18. Trip

    Trip Member

    Joined:
    Oct 4, 2007
    Messages:
    565
    Likes Received:
    13
    Multiplayer is widely regarded as the best aspect of the game, and that's saying something given its graphics and strong single player. It's multiplayer works on a class system and gives higher ranks the ability to mix and match between classes. There's also bots you can add, and some unique game modes. Don't see how the MP can go wrong.
     
  19. Wakko67

    Wakko67 Member

    Joined:
    Jan 8, 2001
    Messages:
    3,375
    Likes Received:
    71
    Yeah I just picked it up for $30 at BB. Been playing it the last coupleof nights. Its pretty good, but it was real tough on Hard. I'm usually decent at shooters, but the controls take some getting used to.

    So far though, I like it.
     
  20. A00man

    A00man Member

    Joined:
    Apr 27, 2006
    Messages:
    964
    Likes Received:
    144
    One of the best games of this gen, but don't go in thinking it's an FPS. It technically could be, but it is not a run and gun game like the Halo's and COD's.

    It's more thought based as there are a lot of different ways to kill enemies and the story in there is EXCELLENT!
     

Share This Page

  • About ClutchFans

    Since 1996, ClutchFans has been loud and proud covering the Houston Rockets, helping set an industry standard for team fan sites. The forums have been a home for Houston sports fans as well as basketball fanatics around the globe.

  • Support ClutchFans!

    If you find that ClutchFans is a valuable resource for you, please consider becoming a Supporting Member. Supporting Members can upload photos and attachments directly to their posts, customize their user title and more. Gold Supporters see zero ads!


    Upgrade Now