Anderson by far. Pops has been trying to crack regular minutes for several seasons now and has been on 4 different teams (including the Roxs). There is a reason why this has happened, mainly because there is a surplus of athletic PF who can rebound and throw it down. Unfortunately, this type of play impresses impatient people who need players top to produce immediately and constantly. Anderson has a much greater resume, but it will take him more of the season to develop at the NBA level. We are already rebounding and playing good D, what we need more of is a good shooter who can stretch the opponents D.
Andersen looks as lost as Yao did when he first came over, meaning, give him a chance to improve. He's not exactly killing us out there. He has a nice shooting touch and some flashes of a post-up game. I think he may surprise us, though I'm not expecting Scola level or anything of that nature.
pops' role is already played by landry and hayes. andersen gives us an added dimension. hes got some post moves and he can put the ball in the basket decently enough. he's got more potential to help us than pops.
Its still VERY early, but in the preseason I quietly wished we could've cut Anderson instead of Conroy. I do hope he can find his niche with the team as that only improves the overall depth.
Andersen has three years as a Rocket. He we take Scolas min. next year after the loss of Scola in F.A. His and Yoa game SHOULD fit nicely together
Yes,he does. He needs time as well,but Pops can complement Landry and Chuck if they get in foul trouble.
I disagree. I don't think Anderson and Yao on the court together would work. Neither are athletic enough to be effective as twin towers. Scola-Yao works just fine.
Andersen, his money is guaranteed. He has the talent he just needs to work into the system and learn the NBA game.
I would keep playing Anderson for now and if he doesn't show signs of improvement, then start to use Pops instead. It is obvious after today's game Anderson is struggling to adapt to the athleticism of NBA players.