I was looking around some stats and I found some interesting statistics regarding clutch time, specifically points per 48 minutes in the clutch time (4th quarter or overtime, less than 5 minutes left, neither team ahead by more than 5 points). The List: http://www.82games.com/1213/CSORT11.HTM As the go to guy in the clutch, Harden was 5th on the list just behind Irving, Kobe, Paul and Durant. Lin was surprisingly 58th with really good shooting percentages (48% and 50% 3s) Parsons was 82nd which is still good, but not as high as I expected it to be. Just some interesting stats for player performance during the clutch.
thanks for the info dude! just want him to start a season not coming off an injury so there are no months where his stats are below what he can really do.
So you expanded 5 minutes during "clutch time" to 48 minutes? Everyone's shooting percentage sucks and their FT attempts are jacked up. This explains nothing...cmon.
Why do you want to compare point scored? The guys who shoot a lot in so-called "clutch time" will naturally score more points. Doesn't mean they help their team win more. You should compare either +/- or FG%.
This analysis suffers from huge sample size problems. It's the same thing you run into with baseball "clutch" stats. Every player has so few minutes during these time periods that it probably takes several years worth of playing time to accumulate enough time to make the numbers statistically meaningful. By then, it's pretty much a guarantee that what you will see is a regression to the mean - in other words, the vast majority of players in "clutch" time perform exactly like they do at every other point in the game. Also, as Easy pointed out, basketball suffers even more acutely from measurement problems because there is only one ball but ten guys on the court at any given time. Possession time is much more relevant and probably has a huge causal effect on the raw and rate stats a given player puts up during clutch time. In a lot of ways, it becomes a self-fulfilling prophecy: You give the ball to your best scorer at clutch time, that player accumulates the most possessions during clutch time, and that player scores the most points during clutch time. In addition, that player gains a meaningful sample size of possession minutes more rapidly than everyone else, and so will regress towards the mean and perform relatively well over time. Because he's your best player, which is why you gave him the ball so much in the first place.
to me clutch isn't about who scores the most, clutch is about sealing the game with a winning shot. like morey said in the 4th quarter teams iso more so "clutch ppg" is kinda worthless.