1. Welcome! Please take a few seconds to create your free account to post threads, make some friends, remove a few ads while surfing and much more. ClutchFans has been bringing fans together to talk Houston Sports since 1996. Join us!

Anyone own a used CD/Video game store?

Discussion in 'BBS Hangout' started by Rockets R' Us, Oct 15, 2010.

  1. Rockets R' Us

    Rockets R' Us Contributing Member

    Joined:
    Jul 31, 2000
    Messages:
    3,009
    Likes Received:
    105
    I have a friend who's thinking of branching into that line of business, would appreciate any information, advice, guidance. Any access to #s also appreciated.

    Thanks!
     
  2. MadMax

    MadMax Member

    Joined:
    Sep 19, 1999
    Messages:
    76,690
    Likes Received:
    25,960
    Before I'd invest much, I'd study how likely it is that most of us will be streaming new games/movies instead of buying hard copies.
     
  3. Rockets R' Us

    Rockets R' Us Contributing Member

    Joined:
    Jul 31, 2000
    Messages:
    3,009
    Likes Received:
    105
    I've talked about that with him, and the location is more of a college town so the idea is to pull the college kids used things and swap it with other college kids. Not targeting the "new" games/movies per say, but the stuff that kids are tired of using/listening/playing. I know there's alot of kids in college who still listen to CDs in their cars, or purchase hard copies of video games. Even with the rise in piracy and streaming, there's still enough of a market out there to justify a small college store...if that makes sense.
     
  4. MadMax

    MadMax Member

    Joined:
    Sep 19, 1999
    Messages:
    76,690
    Likes Received:
    25,960
    yeah...make sense. i have zero handle on that market, so I just spouted the first thing off the top of my head. best of luck to you!!!
     
  5. DieHard Rocket

    Joined:
    Sep 9, 2000
    Messages:
    9,417
    Likes Received:
    1,172
    If he's looking to make a career and decent income from that, it doesn't sound that promising to me.

    If it's kind of a side venture and he's got a little money to play with, it should be fairly low risk. It's not too capital intensive...just rent and bills for the space and an initial inventory (i'm guessing he would go out and find some used games/music to stock the store to attract people).

    There's not much to compare it to, but Hastings is a similar business that focuses on selling used DVDs, games, and music in college towns. They also sell new, IIRC, and do rentals and books. It's hard to compare a corporation to a sole proprietorship (?) ... but looking at Hastings (gohastings.com) last annual report, they held a 1.3% profit margin (after taxes) and have profited each of the last 3 years at a similar rate. Your friend would obviously be on a much smaller scale, but it seems there is a market for it in the right location. Hopefully he's looking at a location without a Hastings or Gamestop to compete with.

    Hastings does about $3.2 million per store in sales on average, so let's say your friend's small shop does 10% of that ($320k), which I would guess is a best case scenario (unlikely) for a new business of his capacity -- and somehow manages a 10% profit margin (purely hypothetical, could be higher or half of that - I understand that taxes are pretty brutal on small business) -- that's $32000 net income after taxes ($48000 at 15% PM - this would probably be the ceiling IMO). Keep in mind that he may have to use debt to build his inventory, so it may be less than that after he pays off some debt...not to mention if he hires other employees.

    Again, all this is just a rough guess, and I'm comparing it to a corporation that has been in business for 40 years. Not really any numbers out there for small business since they don't report to investors. I wouldn't bank on it as my main source of income, but it could be a fun venture if he is not dying for the money.
     
  6. DaDakota

    DaDakota Balance wins
    Supporting Member

    Joined:
    Mar 14, 1999
    Messages:
    129,783
    Likes Received:
    40,362
    I just looked very hard at doing exactly what your friend is thinking of doing or very close to it.

    Location is important, very important, and inventory is as well......there are some success stories, but mostly they don't do all that well.

    DD
     
  7. Rockets R' Us

    Rockets R' Us Contributing Member

    Joined:
    Jul 31, 2000
    Messages:
    3,009
    Likes Received:
    105

    Definitely a side venture....and no Hastings or Gamestop in the area....there are used textbook only vans that roll on and off campus (can't come on campus and set up shop due to campus bookstore) but they don't do CDs/Video games/DVDs....


    DD, what made you change your mind? What sources did you use to come up with actual #s? I'm trying to help him draft a business plan but don't know where to begin with finding numbers.
     
  8. worzel gummidge

    Joined:
    Sep 30, 2008
    Messages:
    6,533
    Likes Received:
    150
    Maybe a laundromat that also serves alcohol? :p I think itunes, steam, or pirated off the net has killed these kind of shops.
     
  9. DaDakota

    DaDakota Balance wins
    Supporting Member

    Joined:
    Mar 14, 1999
    Messages:
    129,783
    Likes Received:
    40,362
    I met with the owner of Game Over, and went to a store up in North Austin that was doind something similar.

    Then I ran the numbers and they just did not add up to something that was franchisable.....and worth a lot of $$$.

    So, I bailed on it....

    The start up costs were going to be about $100,000....and I had a business loan lined up....but the time to make it work, and the lack of a decent exit made it not worth doing.

    DD
     
  10. Rockets R' Us

    Rockets R' Us Contributing Member

    Joined:
    Jul 31, 2000
    Messages:
    3,009
    Likes Received:
    105
    The route that he plans on going is not the typical, franchise store route. It's looking at a start up of anywhere from $1000-5000 in just used dvd/cd/video games. Starting out from back of a van around campus and then pushing hard on the promotional front to the college crowd.....typically following the used textbook van format, but with more offerings for buy/sell/trade......keys to success being great social/on campus marketing and the basic appeal of "let us buy your junk" (which college kids have piles of in dorms/apts)....also doing rentals of videogames/gaming systems....

    Inspite of the gameflys, netflixs, etc the main component of this would be the ease of access, due to on campus location and instantaneous one on one experience vs. waiting for things (which college kids hate).

    Very small business/out of van with a resale concept and low low overheard and startup cost.
     
  11. DaDakota

    DaDakota Balance wins
    Supporting Member

    Joined:
    Mar 14, 1999
    Messages:
    129,783
    Likes Received:
    40,362
    That might work, but who will he find his customers?

    And why would they go to him if they can get a guaranteed deal from Netflix, or Gamefly etc....that guarantees things are not scratched etc.

    The van thing sounds too sketchy feels like someone going...pssst...dude, you wanna buy some speakers?

    DD
     
  12. wreck

    wreck Member

    Joined:
    Jul 18, 2006
    Messages:
    3,551
    Likes Received:
    47
    red box will be renting video games soon. soon we will be getting everything from a robot kiosk.
     
  13. DonnyMost

    DonnyMost Member

    Joined:
    May 18, 2003
    Messages:
    49,065
    Likes Received:
    20,027
    Actually I'd think it was the opposite.

    College town = tech savvy teens and 20somethings.

    You want to put a store like that out in the burbs, where old farts and children live, since they either can't or don't know how to pirate stuff and are more apt to use hard media over streaming.

    Personally, it sounds like a bigtime losing investment to me, especially given that market.
     
  14. DaDakota

    DaDakota Balance wins
    Supporting Member

    Joined:
    Mar 14, 1999
    Messages:
    129,783
    Likes Received:
    40,362
    I agree Donny, and more than that people are going to be downloading rentals of games soon as well.....

    The packaged goods location based business is dying ....witness Hollywood video and Blockbusters....

    DD
     
  15. DieHard Rocket

    Joined:
    Sep 9, 2000
    Messages:
    9,417
    Likes Received:
    1,172
    It's basically risk-free, since he is just starting out of the back of a van...no huge investment to lose in the first place (depending on whether he thinks $1-5k is that big of a loss.

    I don't think the market would be there in the 'burbs. Less gamers overall than a college campus so you wouldn't see as much traffic. Sure, younger kids play games but they depend on mom and dad to buy them ... they're going to be less apt to be thrifty and trade in games, and more likely to just pick up the kid a game at wal-mart with the groceries.

    I could be wrong, but I think even with all the digital downloading/piracy, gamers still buy a hard copy more often than not. And it's kind of hard to "trade in" a digital download of a game.
     
  16. Surfguy

    Surfguy Member

    Joined:
    Sep 23, 1999
    Messages:
    24,755
    Likes Received:
    13,009
    I agree. I'm not doing business with any character out of the back of a van. Are you kidding me?

    Hey...at least he will be able to live in his van DOWN BY THE RIVER when this little business venture goes belly up. :p
     
  17. Supermac34

    Supermac34 President, Von Wafer Fan Club

    Joined:
    Mar 31, 2000
    Messages:
    7,112
    Likes Received:
    2,462
    Apparently the VAST majority of money made by places like Gamestop come from used games market. Pretty high margins in that one portion of the store apparently.
     
  18. bnb

    bnb Member

    Joined:
    Jul 7, 2002
    Messages:
    6,992
    Likes Received:
    316
    would this be like an ice cream truck blaring 'super mario' while it combed the streets?
     
  19. DaDakota

    DaDakota Balance wins
    Supporting Member

    Joined:
    Mar 14, 1999
    Messages:
    129,783
    Likes Received:
    40,362
    I have researched this a lot and it is upwards of 85%, but publishers and developers are taking that head on, and as more and more games are delivered electronically, Gamestop will go the way of Blockbuster and Hollywood video.

    DD
     
  20. bnb

    bnb Member

    Joined:
    Jul 7, 2002
    Messages:
    6,992
    Likes Received:
    316
    Wow...well....maybe the OP is on to something here?

    how does GameStop control the market with those margins? You'd think they'd be vulnerable to smaller players willing to take less of a cut (especially for that type of industry). The used bookstore model -- or some online based model matching buyers and sellers and facilitating the exchange.
     

Share This Page