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A simple minded analysis on whether to take a J or look for something else

Discussion in 'Houston Rockets: Game Action & Roster Moves' started by Carl Herrera, Dec 12, 2009.

  1. Carl Herrera

    Carl Herrera Member

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    Preliminary stuff:

    During one of Morey's radio interviews this season, a caller complained about Trevor Ariza launching too many 3s despite shooting in the low 30s on 3 pointers. Morey replied that the volume of Ariza's 3 pt attermpts caused by Morey and Adelman to keep launching these because it is overall a good shot not only because you get 3 pts out of it, but also other things like offensive rebounding, etc.

    So, I thought I would try to objectively analyze the decision to shoot Ariza 3. Below is a spreadsheet setting out the results of my calculation. More on it later.

    http://spreadsheets.google.com/ccc?key=0Ah9LoXfT1jT2dGttSWNoenJwTDZXdXd5U09YaU0yekE&hl=en

    First, please note that this is greatly simplified because I don't have time to dig through all of the game-play data and address all of the issues. It's not intended to adress everything. I just want to illustrate some of the consideration as to whether a player should elect to launch a shot or not. The Rockets have a team of people who get paid to spend time doing the more complete analysis. This is just me entertaining myself.


    The Initial Question: Should Trevor chuck the 3?

    Anyhow, here's the question I am going to start with: You are Trevor Ariza, standing behind the 3 point line with the basketball. You have a look at the basket which is average in quality (i.e. as open are on the average shot that you take, not super open, and not super-contested): you know you have a 34.5% chance of making the 3 (which is your season average). Also, you know that, because you are relatively open, there is a 0% chance you'll get fouled, and a 0% chance you'll turn it over. Do you go ahead and take the shot, or do something else with it?

    The answer, under most circumstances, is "yes you do."

    Lets first take a look at the consequences of launching-- that is, how many points can you expect to score on this possession?

    Please note that a "possession" ends when the ball gets into the other team's hand and the shock clock begins at 24 for the OPPOSING team. So, if you turn the ball over, the possession is over, but if you shoot and get the offensive rebound, the possession is NOT over. By this definition, both teams would have the same number of possession each game, aside from end of quarter issues.


    Here is how the calcualation goes:

    34.5% of the time, you get 3 points until the possession ends by the made shot. The other (100-34.5)= 65.5% of the time, either (1) the other team gets the defensive rebound, and you get 0 pts, or (2) your team gets the offensive rebound and gets to try scoring again.

    So, the expected Point per Possession if you launch the 3 = 34.5%*3 + (1-34.5%)*(Probability that Rockets get an offensive rebound after the shot misses)*(Rockets expected points scored after an offensive rebound until the end of possession)

    For the sake of simplicity, let call the robability that Rockets get an offensive rebound after a missed shot "OReb%" and lets call the Rockets expected point per possession if it gets and offensive rebound "SCP" Also, lets call the expected Point per Possession if you launch the 3 "CPPP." (for "conditional point per shot"_

    So, what we have is

    CPPP = .345*3 + (1-.345)(OReb%)*(SCP).

    So, if you go to the first Tab, titled "34.5% 3 pter (the Ariza)" You'll see at the top of the spreadhset a table setting out what the CPPP is given different values of OReb% and SCP.

    For instance, if the OReb% is .12 (Rockets only has 12% chance of recover the missed shot) and the SCP is .80 (Rockets expect to score only .8 points between getting an offensive board and termination of possession), the CPPP is 1.09788. If the OReb% is .24, and the SCP is 1.01, the CPPP is 1.193772. So, as you can see, the CPPP increase, from the 1.09788 to almost 1.32 as each of OREb% and SCP get larger.

    Are these numbers good? Generally, yes. But of course it depends on the situation.

    Let's say what we have here is an early shot clock situation, Trevor is open, but if he does'nt there's plenty of time to run the offense. Now, the Rockets overall points per possession is about 1.08 (Leaving aside the cheap fast breaks that number is even lower). So, even in a rather terrible case of .12 OReb and 0.80 SCP, it's worth it to launch the 3 if the alternative is to get 1.08 points per possession.

    On the other hand, there are situations in which the Rockets might expect to get more if Trevor doesn't shoot. The opponent can suck on D, the opposing D may not be set, etc. Lets say the Rockets are playing last years' Wizards or Kings, who gave up about 1.14 points per possession and that's what we expect to score against these guys on this particular night or on this particular play. Is it still worth it?

    Generally yes... you'll notice that most of the values on the top table is more than 1.14. So, as long as you have a somewhat decent OReb% on this particular shot (Rockets overall is 30%, not sure what it is after missed 3s generally) and a decent opportunity to score after getting a rebound (again, not sure what this number is, but shouldn't differ that greatly from their overall 1.08 point per possession number, at least not too far outside the rather wide .80 to 1.31 number I put up there), it's worth launching even if your alternative is 1.14 points per possession.

    You'll notice on each tab I put up two charts below the top one, one of them is intended to compare launching the shot with an 1.08 expected point per possession alternative. The other compares launchign with an 1.14 expected point per possession alternative. The numbers in each chart is basically the CPPP minus either 1.08 or 1.14, negative numbers in "()." So, a number in () means it's not worht it to shot. The more () you see on the chart, the harder you should think before launching the 34.5% 3 pointer.

    Now, your "base line" number for not shooting may be much greater than 1.14 (i.e. 3 on 2 break, someone has a dunk) then of course launching a 34.5% 3 pointer, even in the optimal case for SCP and OReb%, may not be worth it. Aside from these situations (which probably are not the majority of situations in which Ariza had taken a 3 pt shot), it is generally a good ideal to shoot. Also, often the "base line" number is much lower than the 1.08 average because the shot clock is, say, down to 10 secs or the team is facing a top defensive squad. In those cases it's pretty much almost worth it to launch.

    2. An Important Caveat

    One thing I did not look at is the effect of shooting a particular 3 pointer on transition D. Not sure how it comes out, on one hand, higher % for missing and longer rebounds puts pressure on transition D. On the other hand, if you are shooting, at least you are not turning it over, which is even worse for transition D.

    I suspect, however, that things don't come out that badly with the Rockets 3 point shooting since they are fairly good at getting back on D (Battier is particularly a great transition defender).

    On a team that is horrible after long rebounds, then, the consideration is different. On such a team, one might be much more selective in launching.


    3. More Generally

    I went ahead and created the remainig tabs, which illustrate the same analysis with other types of more or less open Js. So, we got 3 pointers form 27% to 42%, and 2 pointers from 35% to 60%. Here are the results:

    a. If you have a 27% shot at a 3, and your otherwise has a good or even average scoring chance on that possession (i.e. 1.08 to 1.14), you should pretty much not launch that 3. There are very few exceptiosn (i.e. your team awesome at tracking down your missed 3s, and awesome at putting it back to score), but you better think VERY hard before launching.

    Now a 27% 3 pt shooter might have a better % at a given possession (e.g. WIDE OPEN CORNER 3), the calculation is differnet under those circumsances. However, these circumstances are probably no that common. So, when Antoine wlaker was hiting 27% of his 3s in a couple of those years, he's probably hurting his team with most of them.

    b. a 30% shot a 3 (which sounds terrible) actually not hurt a team that much if we are talking a team like the Rockets, when the alternative for launching on most possessions is probably about 1.08. You come out even money or better when there is sufficient offensive rebounding.

    c. As the % increse, the 3s becomes a better idea. Even a 36% 3 pointer a pretty decent idea even when your alternative is 1.14 points per possession. A 39 or 42% 3 pointer are "no brainers" unless you have a really really great shot.


    d. 2 pt jumpers are a much worse idea than 3s. First, a 35, 40 or even a 45% two pointer are almost never worth launching early in a shot clock unless you really expect to perform much worse than average (i.e. 1.08) on that particular possession. This is not to say you don't need a mid-range game-- not at all. You need the midrange shots to set up other moves, you also need to hit a few when that's all you team can get and there's 5 sec on the shot clock. However, if you are, say, Juwan Howard standing 18 ft away from the hoop with 16 sec. on the clock and with the basketball, it's better to pass the ball than to take your 42% shot at the basket.

    3. If you hit 50%, 55, or 60% on 2 pt jumpers, then they are more likely to be worth launching, even early in the clock when your alternative is run the offense and get the expected point per possession that your team gets.
     
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  2. durvasa

    durvasa Member

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    Nice work. And I think you were pretty conservative with that table too -- I'd be surprised if the Rockets don't get at least 15% of the offensive rebounds on missed 3-point attempts, and then score with at least 1.04 efficiency. That would mean its generally advantageous if the alternative was 1.14 points/poss (which, as know for the Rockets, is much higher than we should expect).

    The next step, as you alluded to, would be verifying what are reasonable estimates for all the variables in your analysis. Also, not all 3-pointers are equal. Would a 3-pointer in transition worth it based on the expected off-rebounding% and probability of the opposing team scoring on the ensuing possession after a miss? It would be interesting to look further into this.
     
  3. shaggylambda

    shaggylambda Member

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    This is you entertaining yourself?!?!? A six pack normally does it for me.
     
  4. durvasa

    durvasa Member

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    What this illustrates is that 3-pointers are generally great shots, even when the FG% on them is seemingly low.

    On every offensive possession, there are typically two main considerations. First and foremost, can you maximize how many points you score? And as secondary consideration, do you put yourself in a good position to effectively defend going the other way?

    Teams that like to play up and down and are trigger happy from the perimeter are less likely to defend well in transition. But another thing is that they also tend to be more streaky, which I think should also be a consideration. While on average, it may be a good strategy for scoring more points per possession, in certain stretches of the game where you need more consistent scoring it might make more sense to try to maximize your "floor%" (which refers to the likelihood of simply scoring on a given possession, irrespective of the point scored).
     
  5. srrm

    srrm Member

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    Thanks for doing this.
    It may be a simple calculation, but it still takes effort to express it on a spreadsheet.

    For some time now, I have been trying to explain to friends that our system works because of the 3pt shot attempts, and that the negative aspect to missing the quick 3 isn't as bad as it was last year. They didn't buy my argument and I was too lazy to try and do the calculation.
     
  6. JeopardE

    JeopardE Member

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    I skimmed through this and thought that if this is in fact true, then there should be a correlating effect on on court/off court statistics, and the numbers seem to agree. Despite Ariza's personal inefficiency, so far his team offensive on/off numbers are positive (107.83 on/105.04 off). His personal +/- is positive as well (+2.4/-2.0). And honestly I hardly have an issue with his taking 3 pointers -- they look like shots he is supposed to take. It's the off balance, awkward pull up midrange shots that he's been so horrible at (and those often don't result in an offensive rebound). Maybe he'll get better with practice, though.

    Chase Budinger is still blowing him out of the water in every way nonetheless. Team ORtg On/Off 109.00/106.34, Personal plus/minus +4.6/-0.3. The team grabs more offensive rebounds with Chase on the floor (36.1% versus 34.3% for Ariza) - in fact his on court OReb% is the highest among active players. And the team defensive numbers seem to favor Chase as well - Team DRtg 102.82 on/106.89 off, although I don't know how much of that has to do with him playing with Lowry most of the time.

    Bottom line is, while there is technical merit to the coaches encouraging Ariza's shot selection, I still think Budinger should be the one getting his touches and minutes, and I think they're more concerned about reaping the most value from their high profile offseason investment.
     
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  7. caneks

    caneks Rookie

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    great article.
     
  8. Northside Storm

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    The only thing is...Ariza's regarded as our premier offensive forward and he's being guarded accordingly; I distinctly remember that against the Lakers he would pull Kobe and sometimes Artest while Budinger was often pulling Lamar and Jordan Farmar on offense. If all the attention focused on Ariza were focused on Chase and vice versa, I think you'd see their efficiencies flip.
     
  9. JeopardE

    JeopardE Member

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    I don't see Ariza getting an inordinate amount of attention -- contrariwise, I see teams constantly trying to double and trap Aaron Brooks while being content to leave Ariza in single coverage. I think Budinger's efficiency would certainly go down in a starting role, but he is still fundamentally more talented and skilled than Ariza is, and in my opinion there would be a much greater return on that investment both now and in the future. But Ariza is the multi million dollar man, so he's got to earn his keep.
     
  10. BackNthDay

    BackNthDay Member

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    I think a team that gets to the line and shoots a good percentage from 2 will always win. The Phoenix and NY's of the world will always look good. The problem, they don't get to the free throw line and in the playoffs 3 point percentage normally drops.

    Bottom line, wining offense is made up of getting to the line and shooting a good percentage from the 2.
     
  11. cheke64

    cheke64 Member

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    this spread sheet and +/- **** is to another fan level :eek:
     
  12. Shroopy2

    Shroopy2 Member

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    I read a article written many years ago how they found that the league leaders in just 3 point attempts correlated in having overall better records than teams that didnt shoot many 3's. Pat Riley in his 2nd season with the Heat didnt care for the 3 much. But he saw this and encouraged his team to launch away. They went from a 40 win team to a 60 win team.

    No one likes it but its how it is now and will continue to be, long and midrange 2's are extinct with the 3 point heave in its place. Its either 0-10 ft or 22 ft shots.
     
  13. Easy

    Easy Boban Only Fan
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    You have to shoot 50% from the 2 (a very high percentage for NBA average) to equal the efficiency of 33% from the 3 (a so-so percentage for NBA average).

    Also, the chances of getting offensive rebounds are better from a 3pt shot. And offensive rebounding will get you to the line quite well.

    To the OP, good "simple minded" analysis. The effectiveness of the 3 depends somewhat on the opposing team. If the opposing team is a bad interior defensive team, then the efficiency of interior offense might be higher than launching 3s. And if the opposing team is a bad defensive rebounding team, that affect the whole calculation too. That's why game plans are needed. You analyze the other team's tendencies and device your attack accordingly.
     
  14. Pat

    Pat Member

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    I am more and more convinced that the quality of the jumper is directly dependent on the quality of the pass.
     
  15. durvasa

    durvasa Member

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    I really wish "assist attempts" were tracked officially. It would tell a lot about the quality of a player's passes, I think.
     
  16. wingz0

    wingz0 Member

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    But quality is hardly a factor that can be quantified. Much depends on the ability of the receiver to catch the ball and immediately do something with it as well.

    Perhaps the closest that we can get are the "true assists" that Morey talked about recently. If we can get a clear explanation on and have it implemented, it'd be good to truly gauge a player's playmaking abilities.
     
  17. dingaaa

    dingaaa Member

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    if your alston the answer is never
     
  18. BucMan55

    BucMan55 Member

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    Goes back to the saying I heard my dad tell me growing up:

    "Never shoot a bad pass."

    If the shooter catches it outside the triple threat area, it takes that much more to bring the ball to the triple threat area to go into the shooting motion. When doing all that and then shooting, it creates more motion in the shot than is necessary and can lead to more missed shots. I don't have scientific data, but it really seems like you miss more often when shooting a bad pass.
     
  19. Cohete Rojo

    Cohete Rojo Member

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    No primary three point shooting team has won the NBA championship. They've all had solid mid-range game players.
     
  20. durvasa

    durvasa Member

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    The Rockets set records for most 3-pointers attemped in consecutive years back in 1994 and 1995.
     

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