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All that can't happen in .9 seconds.

Discussion in 'Houston Rockets: Game Action & Roster Moves' started by cardpire, May 3, 2014.

  1. dragician

    dragician Member

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    Jones was too close, he could have helped.

    the person who's going to get the inbound would surely shoot it... but they like to watch..
     
  2. Da34Box

    Da34Box Member

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    The thing is, no one was near Lillard when he caught the ball
     
  3. TheRealist137

    TheRealist137 Member

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    So we have people timing it by themselves and he got the ball off in time. Why is this thread not locked yet?
     
  4. Major

    Major Member

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    Absolutely - so that means, at full speed, the player could cover about 10 meters (30+ ft) in about 1 second. That's means they are taking a minimum of 3 or 4 steps in that time. The idea that it would take longer to rise up and shoot a basketball than to take 3 or 4 steps doesn't make any logical sense.

    Another way to look at is that if you were going full speed toward the basketball where Lillard caught it, you could get to the basket in less time than cardpire is claiming it took him to rise up and shoot.

    1 second is just simply longer than people think it is.
     
  5. LAYGO

    LAYGO Member

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    The question becomes was there really any time left with Parson's layup? I thought we won & I had no idea there was any time left.
     
  6. RedRedemption

    RedRedemption Member

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    Let's just say this. If we were in Houston, time would have expired.
    Blazers sideline timers flat out cheated.
     
  7. hairyme

    hairyme Member

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    Those people are wrong!

    Alright, I just completed an exercise in futility (mostly out of curiosity), but I used a slo-mo video (this one), my superb drumming skills and a metronome... and the answer for how long does it take for Damian Lillard to get off a game-winning 3-pointer is...

    1.2-1.3 seconds

    Caveats:
    1. I synced my metronome to the shot clock on the backboard. This assumes that the display changes at a constant reliable rate.

    2. My syncing is probably anywhere from +/-5 bpm off of the timing in the video, but it doesn't make that much of a difference.

    3. I'm using blurry slo-mo video to judge when Lillard catches and releases the ball. I can only be so accurate.

    Even so, if every play was held up to this level of scrutiny, we'd find many buzzer-beaters ruled "incorrectly" simply due to the inherent delay in a human-controlled clock.

    In conclusion:
    If the clock guy had started the time with a normal/acceptable amount of human-induced error/delay (~ .2 seconds? I'm not sure), I don't think the shot would've counted, and at best, would've left Lillard's hands right at 0.1-0.0 seconds left on the clock.

    Nonetheless, it was an amazing shot.
     
  8. dragician

    dragician Member

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    .9 sec? it's automatic act of shooting.
     
  9. The_Yoyo

    The_Yoyo Member

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    had parsons or whomever been closer to bev they could have fouled him on the ground
     
  10. N2bnfunn

    N2bnfunn Member

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    Like I said OVER and OVER again.. the HOME TEAM clock operator did NOT start the clock until he was half into his shot..
     
  11. Evil Empire

    Evil Empire Member

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    Even if the clock started late, I'm more bothered by our defense more than the clock
     
  12. rocketsmetalspd

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    Those that do not see it want to believe their side of reality. I believe that the IF the clock would have started when the ball touched his hands, he would not have made the shot in time. It is not like he flick the shot up in desperation, he actually took a legitimate shot with good form.
     
  13. SaFe

    SaFe Member

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    I don't know, if it's a case of time starting wrong the whole .09 should be replayed, result of him hitting the shot should not matter. Kind of like when the rockets missed the shot with .3 seconds left, because it was a technical error we replayed entire sequence. At this point doesn't really matter though, that play was mostly on coaching anyways... never should have been that wide open.
     
  14. EssTooKayTD

    EssTooKayTD Member

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    Defense should have switched. Parsons was running, and the rest of them were standing around. .9 seconds, there is no time for inbound and pass to someone else. As soon as the inbound pass was happening, everyone should have converged on that person.
     
  15. LabMouse

    LabMouse Member

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    Any things can happen for this team, 0.9 or 0.8 seconds do not matter.
     
  16. TheMystery008

    TheMystery008 Member

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    <iframe width="853" height="480" src="//www.youtube.com/embed/moSFlvxnbgk" frameborder="0" allowfullscreen></iframe>
     
    1 person likes this.
  17. T-Yao

    T-Yao Member

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    NBA says anything above 0.3 can be catch and shoot
     
  18. bmd

    bmd Member

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    Well first of all, when shooters look to catch the ball, they are already turning towards the basket in a triple threat stance before they touch the ball.

    And you can absolutely get a shot off in 0.9 seconds.

    I timed Lillard with a stop watch many times from the time the ball touched his hands to his release point, and I got:

    0.56
    0.50
    0.53
    0.56
    0.55
    0.51
    0.53
    0.56


    So it took just about a half of a second for Lillard to get his shot off.


    I don't think many of you realize how long 0.9 seconds actually is, and you don't realize how quickly Lillard got a shot off. It was quick.
     
  19. DocRock

    DocRock Member

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    He got that thing off with .3-.4 seconds to spare easily. Still would've been good. Be mad at Parsons for not being ready or Harden for not switching.
     
  20. Yao4REAL

    Yao4REAL Member

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    I watched the replay and look at the clock and i thought he got it off on time. I did look at the time when he catched the ball whether the clock started and i thought that's also fine. I don't look too much into it because if you're going to pick one play for its flaw, i am sure there are hundreds of them that they missed and won't be able to replay it. So it's naive to just pick on that one play when you know there are many times in the game that things could have, would have or should have gone a different way.
     

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