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[PC] So... A Diablo 3 Thread

Discussion in 'BBS Hangout' started by Acedude, Aug 1, 2011.

  1. rocks_fan

    rocks_fan Rookie

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    No my eq is fine even though barbarians are probably the most eq dependant class in the game, I run through everything else. Shoot I've taken out the first two bosses with little to know problems. The problem is that Blizzard has too many enchantments on specials that focus on anti-melee. When I run in to a pack of 4 specials, each of whom have extra hit points and a combination of jailer, waller, molten, plague, vampiric, and shielded, it makes the game almost impossible to play, unless I want to whittle them down and probably die 4-5 times in the process. That doesn't even include the ranged specials who can all run faster than me and can therefore plink me to death while I try and fail to chase them down.
     
  2. Commodore

    Commodore Member

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    what's the best wiki style website for this game?
     
  3. Commodore

    Commodore Member

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    ok a couple questions:

    1) are there no stat caps? I bought some very nice rubies and put them in all my gear at level 22 so my strength is super high, and I just 1 shot everything now, it's kind of dumb

    2) I put a ruby in a socketed yellow helm and got what I think is a unique bonus (+15 percent to all xp gained from killing monsters). This is awesome and I want to put in a better ruby to make it even higher, but I'm afraid if I remove/replace the gem the bonus won't be the same.

    I was trying to find a website the explained this stuff but not luck so far. I'll try gamefaqs.
     
  4. aghast

    aghast Member

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    I don't think there's anything terrifically new in concept with this game. It's definitely a sequel. But it's the Godfather II of video game sequels: expanding upon and refining the themes of the original.

    But speaking as someone who rarely plays video games, and plunked down $60 for nostalgia for a decade ago when I did, this game is awesome. Barbarian Hulk smashes everything. Best strategy so far: jump into the middle of the pack of thirty monsters, and start cascading monster explosions. Switched it up, and went stealth with a Witch Doctor.

    Total mindless fun.

    The loot/legendary items seem broken/extremely limited, but they'll probably fix that in patch/expansion.

    Still in Nightmare (and, rewarding, have had to completely refine playstyle to survive until I can get better gear), so I don't know if end game will be balanced. But this is totally worth the waste of $60/a potential vacation week.

    Try the source. Won't give you strategy, but it will give you everything else.

    http://us.battle.net/d3/en/game/
    http://us.battle.net/d3/en/item/gem/
     
  5. morpheus133

    morpheus133 Member

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    There are some good discussions on the teamliquid.net Diablo 3 forums on builds and strategy.

    Also if you are looking to power level as fast as possible there is a nice tip here


    <iframe width="640" height="480" src="http://www.youtube.com/embed/Fth1LtoohO0" frameborder="0" allowfullscreen></iframe>
     
  6. Acedude

    Acedude Member

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    Started A1 inferno. I don't think the difficulty increase is as high as going from NM to hell, but then again we're in the early part of A1. Single target dps becomes more important due to enrage timer, so you have to take care of business quick. Nephalem buff pretty much forces you to stick with one set of skills in order to not lose out on magic find bonuses.

    And I agree, itemization is broken in so many different ways right now. What Blizzard decides to do with blues vs legendaries will have an effect on the longevity of the game.
     
  7. Nero

    Nero Member

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    Not been playing as adamantly as I thought I would, just because life keeps interfering, but I am up to Diablo (in what I now ASSUME is the final fight of the game) on the first run-through on normal. Using my Wizard, and up until Diablo, I have pretty much taken out every boss with I'd say less than 5 deaths total on all bosses put together, so doing ok I guess.

    But coming up against Diablo, the stupid teleporting thing is a pain, died a few times on him last night, will probably get him down tonight. Got all the way past the 'personal terror' bit, but then right back into the 'real' world, he seemed to be at full health again, and he finally snagged me with one of those stupid little cages and I was toast. Grr.

    Anyway, a question about training up the jewel crafter and the blacksmith: where do you get those 'pages'? Are they only items I will find once I move to a harder run-through? I have not seen any item like those pages so far, so I can't level up the crafters any more.

    I know, I am probably just dumbly missing something obvious, but oh well.

    Anyway, loving the electrical attack with the 'electrocute multiple enemies' rune, that is my new super-gun. It's fun to drop meteors on peoples' heads, and becoming an Archon is sweet sweet sweetness for those times when I get surrounded by too many elites. DOWN you go!

    Have not played multiplayer yet at all, strictly soloing at this point, maybe once I get through the next level, not sure. Is it worth it?
     
  8. seclusion

    seclusion rip chadwick

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    You won't start getting pages until the the next difficulty level (nightmare), or the secret level if you decide to play that. Don't waste your time with crafting though; specifically smithing is worthless. I would still level up jewelcrafting though.

    Of course it's worth it, mr. antisocial.
     
  9. morpheus133

    morpheus133 Member

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    Crafting in general is something I would recommend delaying until you are lvl 60 and have excess money to burn. The problem is so much of the stuff is much more expensive to craft, and perhaps get something worthless, than it is to just buy exactly what you want from the auction house with your gold.
     
  10. Depressio

    Depressio Member

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    Get more vitality? The last Act is when I really began realizing that I needed more, instead of stacking pure intelligence and damage.

    What's your skill setup?
     
  11. morpheus133

    morpheus133 Member

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    There is a good thread discussing wizard builds here. One of the successful inferno builds being the critical mass build, which is fairly new, and extremely effective which someone on TL.net posted:

    It is a little complicated but the idea of this build is to mass critical hit with lighting/poison bolts. With the passive "critical mass" you remove some cooldown for your critical hits. The lightning venom combo does however give you insane chances to mass critical hit --> all cooldowns insta refresh each second.

    This build depends on high crit-chance, so i would highly recommend to log into auction house and buy gloves, helm, bracers, orb with critical chance (you also want to have high dps, so ofc try to keep the intelligence as high as possible). I brought new gear for around 50k .. it shouldnt be hard to find something.

    The base of the setup would be like this:
    http://us.battle.net/d3/en/calculator/wizard#b.S!g!c.Y ( this requires lvl 54, but you could use another lightning spell before that).

    However I would HIGHLY recommend you to also add these skills:
    http://us.battle.net/d3/en/calculator/wizard#b.SOXY!gf!c.YYaY

    This only leave you with a passive (here I use paralysis for some extra stun), and a free skill (many funny options, i like to use explosive blast for xtra damage - but Wave of Force is also interesting - mass mirror images are crazy).

    So... the idea of this build is that one shot of living lightning will completely RESET ALL YOUR COOLDOWNS. making you able to spam infinite diamond skin for immortality, and infinite frost nova for the complete permafreeze stun lock. This is possible because Frost nova and Diamond skin DO NOT cost any arcaine power. So as soon as you see an enemy you should start spamming everything (of course not magic weapon or energy armour ^^).

    If you do this correctly, you will be able to kill almost everything. I went through hell with this build permafreezing diablo hell. In . In inferno some mops will just insta kill you no matter what.. so with my ****ty gear I did get into trouble. Also if you somehow cannot start the criticalhit wave (because of rare mops with shield) then you cannot insta refresh your diamond skin - and you might die. But in generel this build will crush everything - including your poor fingers.
    The limit of this build is actually often the lag, and also your ability to mass spam your poor keyboard .
     
  12. DonnyMost

    DonnyMost Member
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    While I haven't been playing much (beat the game and uninstalled it), I have been following the community chatter since release.

    I find it very interesting how many exploits people have found, as well as missing features, and just general stuff you think would've been caught in QA.

    The itemization is really weird and needs tweaking, some builds are pure cheese and will undoubtedly get nerfed, and the interface (mainly skill building and the auction house) is very clunky and has some polishing left to be done.

    I think after a few months when fixes are implemented to these problems, the game will become a much more enjoyable experience, but for now, it feels... unfinished, which for a game that took so damned long to publish is almost unthinkable. Though the CGI was incredible and the flow of the story was about as fluid as I've ever seen, I'll give them that.

    I may try picking it up again a few months from now, until then, still waiting on a reply from Blizzard for my refund.
     
    #612 DonnyMost, May 22, 2012
    Last edited: May 22, 2012
  13. peleincubus

    peleincubus Member

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    i understand feeling the game should be polished, because of how long it took to come out. but being upset about balance is a waste of time. it will be fixed sooner then later. its one of, if not the thing blizzard is most known for. (still tweaking there games many many years after release)
     
  14. DonnyMost

    DonnyMost Member
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    No doubt, but what is irksome is that Blizzard doesn't seem to have carried over a lot of things they learned from previous titles to this one (Activision might have something to do with that). Not only that, I'm wary about the inevitable flood of hackers, spammers, and whatnot that try to capitalize on the popularity of a game and ruin it. Blizzard's Warden thing isn't exactly Fort Knox, so I hear.
     
  15. Nero

    Nero Member

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    Wait.. you bought it, installed it, played it, FINISHED it, and now you are expecting a refund?

    Um, why?
     
  16. RedRedemption

    RedRedemption Member

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    Wow. Diablo was EASY compared to Belial. Blizzard really needs to fix the difficulty...

    How is Act 2 harder than every other act? Lol.
     
  17. Nero

    Nero Member

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    Ok, once I figured it out, Diablo was not hard. Turns out Mirror Image was the key. I had not used it before, just hadn't given it a try yet. But once I decided to try that, it became a standard 'freeze'mirror-image-pop-him-in-the-head-a-few-times, run, rinse, repeat' kind of thing, and he went down without any more difficulties.

    Now to decide whether to roll a whole new character, or just continue with this one...
     
  18. Royals Ego

    Royals Ego Member

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    act 2 inferno makes my stomach churn...

    hard =! fun
     
  19. AtheistPreacher

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    Either he's hyperbolizing about how little he liked the game, or he's an idiot.

    Meanwhile, I'm still enjoying myself. My Monk is still at level 30 because I'm holding her back to be even with some friends I'm playing with, but my other 4 characters are level 38 or above. Other than the Monk, I'm around the middle or Nightmare with all of them. I'll be interested to see what Hell is like.
     
  20. Acedude

    Acedude Member

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    Sigh, that's what I'm hearing, A2 is a huge step up from A1, and I'm struggling in A1. Some of the packs are just ridiculous, and my gear just isn't there yet. I can solo maybe 1/3 of of the packs. Mortar = GG kiting.

    Then again, inferno is suppose to be hard. Right now most ppl don't have the gears. Most ppl are still rolling with blues, and you aren't suppose to beat the game with magical items. On the Euro AH, there was a 1200 dps rare 1hander. Nothing TOO special about it, except it's a level 54 weapon :eek: Also, there was a level 32? rare amulet with pretty much the same stats as Tal Rasha's. Once people start spending serious money crafting for the perfect rolls on level 60 rares, blues will be phased out and inferno will get easier. I'm sure blizzard doesn't want to trivialize the hardest difficulty level by having ppl rolling through it with bad gear the first few weeks.
     

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