I feel if I have an iPad mini, I won't need the 5.5 inch. This is why I'm still leaning towards a 4.7
I have ATT right now and I want to switch to Verizon and still keep my number. Will I be able to preorder with a verizon iPhone and still get to keep my number from ATT?
Those are my thoughts as well. The 5.5" is going to be almost as tall as my mini. That's not going to work for my pockets
I have an iPad Mini and a Galaxy Note 2 5.5" phone. Get the 4.7. The inability to handle the phone with one hand during driving (navigation) is mindnumbingly annoying and frustrating. Almost impossible to call someone while driving as well. 4.7" is a nice middleground between screen size and comfort.
I have the LG G3...and my hands are small. Using the phone one handed while driving is not an issue at all...unless you are really uncoordinated with one hand.
If anyone cares to print up a mock up of the two new models to scale and cut them out so you can get a feel for them check out this PDF. http://cdn.arstechnica.net/wp-content/uploads/2014/09/iphone-scale.pdf
That's because LG made the phone smaller than the 5.5" phones before it. It's really a compact phone for a phone with a screen that big. The note 3 is 5.95" and the G3 is 5.76". Looking at the chart PdH put up and I would be have a slight pause at the iPhone 6 Plus. 6.22" is about half an inch longer than the G3 but with the same size screen.
I forgot the note 3 has a 5.7" screen. Nonetheless, the note 2 with the 5.5" screen is still larger than the G3 at 5.95" in length. All specs were found on gsmarena.com
Another alternative is to have a car mount. If your phone is routed through your stereo you can use Siri to make the call as the new Siri can be made to listen similar to the OK Google command. But I'd rather have two devices. small and large. I'm just a tech nerd like that .
From what I understand, 64-bit has benefits for Apple that do not require massive amounts of RAM. Mike Ash on the topic: https://mikeash.com/pyblog/friday-qa-2013-09-27-arm64-and-you.html
"The increased pointer size comes with a substantial downside: otherwise-identical programs will use more memory, perhaps a lot more, when running on a 64-bit CPU. Pointers have to be stored in memory as well, and each pointer takes twice the amount of memory. Pointers are really common in most programs, so that can make a substantial difference. Increased memory usage can put more pressure on caches, causing reduced performance. In short: 64-bit can increase performance for certain types of code, and makes certain programming techniques, like memory mapped files, more viable. However, it can also decrease performance due to increased memory usage." ------------------------------ I'm guessing it will increase performance in the future as more programmers takes the architecture into account. But in the short term it might actually have slightly negative effect. Disclaimer: Not an expert P.S. I'm not sure if the benefits from the programming improvements will be able to outpace the actual improvements in hardware for it to be an advantage over the competitors. In another words, if it takes 2 years for 64 bit mobile program to be prevalent enough for it to be advantageous, other competitors' hardware will likely be on 64 bit as well.