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Answer this: Do coaches/players see realtime shooting percentages from the bench?

Discussion in 'Houston Rockets: Game Action & Roster Moves' started by justbuckets, Dec 3, 2013.

  1. justbuckets

    justbuckets Member

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    Often when the opponent's hot hand isn't assigned the best defender, or when the hot hand doesn't get the ball, I feel like the only people looking at the box scores are the fans... when obviously the coaches and players need to be aware of these values on the spot.

    Do they have these numbers on the sidelines? Mchale sure looks like he could use a HUD with these things quite often...
     
  2. dobro1229

    dobro1229 Member

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    The Rockets are at the forefront of this. Their stats teams actually sends real time updates to the coaching staff that helps them with this very same thing. Some teams even have ipads on the sideline with real time updates as Jason Friedman and David Locke discussed yesterday morning on the Jazz podcast.

    So no... the fans don't have secret powers to be the ONLY ones who see stats at the same time to validate or discredit what their eyes are seeing on the court.
     
  3. AXG

    AXG Member

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    I think the asst coaches and Keith Jones carry around scorecards, or at least, that's the way it used to be.
     
  4. Pizza_Da_Hut

    Pizza_Da_Hut I put on pants for this?

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    All I know is that the Blazers have a nice little streak going and all their players have iPads on the sideline. Morey needs to hook his guys up with Surface 2's and we can get a streak of our own guys going.
     
  5. Pumpedupkicks

    Pumpedupkicks Member

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    iPads, that must be the secret to the Blazers' success.
     
  6. JuanValdez

    JuanValdez Member

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    I would think a seasoned basketball guy like McHale can tell whose shooting is hot without anyone giving him the stats.
     
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  7. Nubmonger

    Nubmonger Member

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    Those kinds of numbers suffer from huge sample size issues. They're nice to have as a reality check to make sure your in-game assessments are matching the actual results, but they suffer from a huge lack of context.

    For example, Parsons might be going 1/7 but it might be because 4 of those shots were last-second passes that he had to throw up - are you going to bench him for being "cold" in that case?

    The interesting thing here is that there are some statistics which are actually more useful to have but require additional data/context to parse, which makes them that much more difficult to properly analyze in the middle of the game. For example, if Lin usually has an incredibly fast first step, but your tracking data is showing that he's not going as quickly, that might actually be more relevant than him going 0/5 because it tells you quickly that there is a measurable difference in his play that is affecting him. But at the same time, you still have to put in the work. Does that mean he's playing hurt? Or does it just mean that his defender is playing him well? What if he's still getting his shots in, at that point does it matter?
     
  8. bmd

    bmd Member

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    Of course they do.

    Even when I played in high school, there were 2 student managers who had palm pilots with basketball software installed where they would plot data points where shots were taken on the floor, who made or missed, who rebounded, assisted, etc.

    The coach would have live stats for him on the bench and also for the season.

    And this was at the high school level before there was a such thing as an iPad.
     
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  9. bmd

    bmd Member

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    Or in the old days, the coach could simply go to the scorer's table and look at the stat sheet.

    Coaches would also have their own stat-keepers who would use pen and paper.

    Live stats on the bench is nothing new.

    It is easier, quicker, and there are more stats available now.
     
  10. yummyhawtsauce

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    McHale needs to carry 12 sided die so he can just roll and make his substitutions based on rolling. 1 = harden, 2 = parsons etc. can also run plays based on that too. the rocket's offense and defense will become unpredictable.
     
  11. howo13579

    howo13579 Member

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    I'm pretty sure they have access to the stats but to ask McHale to coach the game based on numbers is idiotic. I’m pretty sure he knows who’s having a good game and who’s not from sideline. Shots in 1 game are too small of sample size. If you’re 50% at 3 pointers and you shot 1/5 in the first half, you’ll have better chance to get 4/5 rather than 1/5 again in the second half. So McHale needs to adjust based on overall performance (players’ motion, confidence, etc) instead of numbers. Numbers are good for season long strategy (Rotations, offense & defense schemes, etc) but it’s pretty misleading during in game situation.
     
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  12. Benchwarmer

    Benchwarmer Member

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    I think the problem is, the coaches don't see defensive mismatches and which players are getting killed on D, and who is doing a good job. For instance, McHale will go with Omri Casspi or Garcia, for their shooting presumably, even if they are getting burned by their man on D and getting outhustled on rebounds.
     
  13. da_juice

    da_juice Member

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    I think (hope) that McHale recognizes when we're not defending well. He probably just values their floor spacing more than personal D
     
  14. smr6

    smr6 Member

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    Depends if Rudy Gay allows it.
     
  15. rocketsballin

    rocketsballin Member

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    i heard he uses a random number generator to set his substitutions :grin:
     
  16. Panda23

    Panda23 Member

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    Yeah its about the tradeoff. He knows (I hope LOL), but its all about mismatches/balancing D/O, its why good two way players are so valued
     
  17. Panda23

    Panda23 Member

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    NOT THIS GUY!!!
     
  18. BamBam

    BamBam Member

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    Well played...:grin:
    .......
    .......
    .......
     
  19. TheDr34m

    TheDr34m Contributing Member

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    We come back full circle its all about the ipads.
     
  20. JustAGuy

    JustAGuy Member

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    It's Ipads for the coaches. For the players, Morey's stats indicate that PSPs with custom software works better. They run a first person shooter game, with a set number of points letting you unlock extra player information. That's why Dwight has been working so hard on his 3 point shot in the virtual game... it lets him see more information more quickly.

    Through extensive testing they have found that the players absorb the information better this way; they are still tweaking the game to get information into the player's hands without making it seem too easy.
     

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