Well...yeah. People hated the idea of Always Online and if an official source says the console won't have it, they won't complain anymore. I'm not really seeing what point you're trying to make here. Why don't you stop worrying and go back to play Gears of Halo 6?
I'll have you know that I have been the owner of an original Xbox since the first month of its release, fat controllers included. It's almost comical how narrow minded you are.
Would boycott over such a feature, even though I always am online when I play, but like the option not to be. Am I understanding correctly that I wouldn't be able to play XBox disks with the new system at all (even with the additional xbox, since it has no disk drive)? That would suck since I was planning on buying at launch because mine is dying.
you seem to have not read the thread through this last page. All of that is information from notes from a blogger. Nothing was substantiated, and the latest is indicating that you would be totally fine.. I would just wait for legit information before making assumptions either way
BTW, the guy from MS that was saying all that "Deal with it" and "What if the electricity goes out?" stuff is no longer with MS apparently. https://www.gameinformer.com/b/news...00_-microsoft-designer-adam-orth-resigns.aspx
Large corporations need to start mandatory social media training if they already haven't. Every employee that uses it without privacy settings is basically a PR rep at this point.
Can't have it both ways. Can't charge $60 for a disc and then say it doesn't belong to the purchaser. You buy a book, it's yours, you can sell it to someone else. You buy a music CD, it's yours, you can sell it to someone else. You buy a movie, VHS, DVD or Blu-Ray, it's yours, you can sell it to someone else. What game developers would like though is for that to stop being the case with games. Ok, fair enough. Make them be like apps on a phone or an iPad - I buy a game for my iPad, I can't sell it to someone else. And that's fine, except I paid maybe at most $5 for it. You want the 'used game market' to go away, then the incentive for there to even BE a used games market has to go away, and that is driven entirely by the high price of the games. On top of that, you have companies rushing out unfinished or sub-par games (see Mass Effect 3), yet charge the full $60, and then a couple months later that same game is selling retail for maybe $15. You want to do away with the used game market, then you would also have to have at least a 12-month price guarantee, so that people wouldn't be so gun-shy about the possibility of paying a premium price for a piece of crap game. But if I go to Gamestop and see Mass Effect 3 on the shelf for $15, and it came out not too long ago, I think to myself, hmm, well this game must not have been that good, but what the heck, for $15, it's not that much of a risk, so I'll give it a chance. I understand game development is a costly, time-consuming venture, and developers deserve to be compensated. However, it is ALSO a 'performance-based' industry, meaning, there are consequences for not doing a good job, for whatever reason. Game developers are not government employees, they don't deserve a paycheck just for showing up. If their products suck, they deserve whatever the consequences happen to be. If game companies truly wanted to dry up the used game market, then they would offer some kind of 'trade in' mechanic where, once a customer tires of the game, they can trade it back in to the company for some kind of credit toward future games from the same company, something like that. Take the used game and recycle it, whatever, but that keeps it out of the hands of other players, if that is truly what they want to accomplish.
My point is that people like to hate before knowing any facts...pretty simple point I was making. And I have never played Gears of War...and havent touched Halo in a few years. Very nice try though, I like the effort you put into failing.