I've been a gamer since the NES days and it really boggles me how popular this game is. I just don't get it. The objective is shallow and replayability is low considering that it's one of those "designed" puzzle games rather than something like Minesweeper or Tetris that always throws something new at you.
I played it once for about 5 minutes and it got old. Deleted the app and never played again. I don't get it either.
I thought the exact same thing, then I decided to play it one day in one of my classes and was addicted for about a week.
My suspicion is that it's popular with people who are generally non-gamers because it's simple and accessible and doesn't require any kind of time investment -- and when you've never played any truly awesome games before then most anything will look good. But for people who have gamed all their lives it's probably just going to seem boring and simplistic. The real question for me is whether Angry Birds is a "gateway drug" game that gets people to try more complex games. Not that people who like it are immediately going to go out and buy a PS3 or something, but would it increase their interest in getting a Wii or a dedicated handheld gaming machine (Vita, 3DS)? I wonder... there's probably someone who has done research on this somewhere...
I used to play games like Dragon Age and Mass Effect. Then I discovered Angry Birds. Haven't played any other games since.
simple easy to learn gameplay, cute cartoony design, and can play multiple times in a short amount of time. i think those games are best suited for mobile phones...dont think many want long drawn out RPGs or in depth gameplay on their phones.
For young kids- its cute and easy. For girls- its cute and easy. But if you want a challenge, try getting perfect all the way through. It becomes a physics puzzle game.
Bunch of hipsters in this crowd trying to be cool and hating on what's popular. It's a simple to learn game. It's challenging and imperfect, making it addictive. There's a sense of achievement in getting 3-stars. You can make it competitive with others. A lot of people like that. Others won't.
I'm more of an RPG/sim player, but decided to see what all the hype was about. Surprisingly, the game was fun. Sometimes it was annoyingly fun. I can see the appeal - not everybody wants to fire up a game where there's an imaginary 5000-sided die and you have to decide if you want to be orc or human, and then decide how you will interact with the rock on the ground between Bizbomir and Mirfugfloovin while being attacked by winged harpies 3 levels above you along the way. lol.
Well, at least stereotypically, hipsters are into indie and out-of-the-public-eye stuff. Then again, paradoxically, hipsters don't like conformity. Being a hipster is so tiring.