If anyone was curious, I did figure out how to beat him: stack massive amounts of life on hit, then just stand in his poison clouds and take it like a man. In fact, just killed Diablo last night on Inferno with my Barbarian. Have to say, I'm just slightly disappointed that they nerfed the difficulty of the later acts. I would have been happier if they had just made Act II Inferno a bit easier so it wasn't such a shock going from Act I to Act II. Now, even though I did manage to beat Act II Inferno the night before the patch, I feel like I need to put an asterisk next to it whenever I say "I beat Diablo 3." And anyway, if they had kept it super-hard, the game would hold my interest longer. On the bright side, I'm not to the point where I can reliably farm Whimsyshire rare packs, so I suppose that's something to shoot for.
Well, now you have four more classes to do. After that you will have put in 200+ hours into the game. Pretty good bang for the buck.
I actually am playing every class. Got all the other ones basically to the end of Nightmare. But I ended up pouring all my gold into upgrading my Barb. Truly you need to do a lot of auction house buying to be able to play on Inferno at all. Definitely good "bang for the buck" regardless. No argument there. I'm just the kinda guy who almost always favors more difficulty in games. Though ideally that would be based on skill most of time, like a Dark Souls, instead of enemies just being stronger.
Very late response. I beat him after figuring out the proper strategy. He's super easy once you get it down (I can beat him with any spec, but I prefer a higher dps one for this fight). <iframe width="560" height="315" src="http://www.youtube.com/embed/iv_wRWcRvkc" frameborder="0" allowfullscreen></iframe> I went 1h/shield and used this spec: http://us.battle.net/d3/en/calculator/monk#bkgXYi!ZXU!ZaabcZ Even at 70k health, 700 Life on Hit and Mantra of Healing, I couldn't heal through his gas clouds. I would recommend sitting at about 40k health and 600 all resists (easy to stack as a monk) and 6-7k armor. Use no follower for this fight as you don't want Ghom to place a random cloud down where the follower is standing. You need him to place them in a pattern as you circle around the room.
How on earth would you have gotten to Ghom in Act 3 inferno without 600 resist? I'm trudging slowly through Act 3 right now, but I have almost 900 resist and 700 life on hit (only 31k HP and 12k DPS, though, but I do run with MoC/Intimidation). Perhaps some people skip elite packs? I didn't bother with Act 3 until I could semi-comfortably take on most elite packs, so maybe that would explain my delay in progressing...
I fought him with around 650. I normally run at around 880ish. Sacrificed some resists on him to up my dps (IAS amulet, rings).
Well at the moment I don't feel like going through and screen-shotting every individual piece of equipment I have, but here are my core stats and skills: Skills Here (went with an all-defensive, no-Fury build) Vitality: 1369 Strength: 1560 Dexterity: 224 Intelligence: 348 Damage: 14,913 (this is before the 25% from being at max Fury kicks in) APS: 1.46 Life: 56,865 Armor: 7851 (when buffed 20% by War Cry) Resistances: 746 (when buffed 50% by War Cry) Block Amount: 3706-4704 Block Chance: 28% Dodge Chance: 13.1% Thorns: 423 Life Regen: 301 Life on Hit: 2,126 Health Globe Bonus: 10,832 Anything not noted, like crit chance or magic find is default or zero. Also, all but one ring, my amulet, and my weapon are indestructible :grin:. This way I can push myself to do really tough areas without worrying about losing a fortune in gold. I think my setup is pretty sweet overall. All 5 of my characters are at level 50 minimum, but I've spent about 90% of my gold on my Barbarian. Thanks for the response, though as I said above, did eventually beat him by simply stacking Life on Hit. If I had really looked into what the characters where like in the end game, I probably would've gone with Monk actually, but as I've already spent all my gold on my Barb I'm pretty much sticking with him. I don't think I'll even make it through Hell with a couple of my characters, partly because they're so poorly equipped from my neglect, and partly because the Barbarian is all I need anyway.
Just lost my hardcore barbarian at level 52. Looked away for a moment and was swarmed by mobs. Wasn't even mad just, laughed it off. If y'all haven't tried a hardcore character yet I would recommend it, it is just so much more fun than softcore. Every stupid little thing in the game becomes so much more epic.
I have a level 60 HC WD and have beaten the first 2 acts of inferno.. kinda meh. Haven't touched the dumb game in 2 weeks.
I think Diablo 3 was hyped up WAYYY too much. I'm starting to lose interest in the game. The game feels so slow compared to D2.
I think it's different for everybody. Some people don't mind a "normal", "nightmare", etc. because they believe it tests their skills in a different way on each of those levels. People like me, kind of get bored after 1.5 levels and think all they did was up the value of the "difficulty" variable in the game for each level and don't think each level is "a new game". I keep thinking "I've done this crap before - it's just that they've got higher hitpoints and hit harder. How the hell is that 'more gameplay'?!" lol. It was a pretty good game, though.
I don't know what you all did in Diablo2, but all I did was pk not having pk is lame, you geared up to pk, i didn't wake up on saturdays and think to myself "today is going to be an awesome day to find a windforce so i can amass more SoJs" having played since early June, there's no reward system in the game
year of 2012 is sharping up to be the year of guild wars 2 diablo 3 is the biggest let down, it may have been financially successful, but it's a point in the loss column if you ask me
Its definitely not Blizzard's best work. Its a great game, terrific game. However I expect perfection from Blizzard; unfair but that company is #1 in my eyes. Definitely looking forward to now dedicating all my time towards Guild Wars 2. :grin:
blizzard is a bad ass company, but ever since WoW:cataclysm, they've fallen off the lead designers for WoW all moved onto the new secret project, Titan... diablo 3 isn't designed by the same folks we did diablo 2... battle.net 2.0 is made by someone who never worked on battle.net 1.0 nothing will ever surpass my WoW experience though, it's such an amazing game and i'm truly glad to have played since day 1... and it saddens me that i may never feel that kind of joy again
I thought the same way until I start playing it. The increase in damage/health forces you to play differently. It's one thing to click through the game, it's a whole another thing to have to kite, actually time your cool downs and etc. I do find it enjoyable because of that, and there are actually some entertainment in switch around builds to see how it does for you.
Again, this is just my opinion, but those aren't levels or a new game, that's a difficulty slider. After the first run, you know the storyline, you know the bosses, you know everything about the game except now they hit harder and have more hitpoints. By the way, I decided to continue to play the game to get access to the "secret level". :grin: