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[Video Games] How Does Next-gen Look?

Discussion in 'BBS Hangout' started by RC Cola, Jun 6, 2012.

  1. RC Cola

    RC Cola Member

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    Yes, another video game thread that is pretty much just rehashing what was posted in the E3 thread.


    We've had stuff like Battlefield 3 and the Samaritan demo before, but this E3, we've started to get a glimpse of what next-gen* games will look like.

    Watch Dogs
    <iframe width="560" height="315" src="http://www.youtube.com/embed/FcMRkyoHKeA" frameborder="0" allowfullscreen></iframe>
    (played/shown on PC, listed as 360/PS3/PC but probably will be aimed at next-gen too)

    Star Wars 1313
    <iframe width="560" height="315" src="http://www.youtube.com/embed/U08QNPk0ZNE" frameborder="0" allowfullscreen></iframe>
    (running on high-end PC)

    Tech demo for Square-Enix's next-gen Luminous Engine:
    <iframe width="560" height="315" src="http://www.youtube.com/embed/UVX0OUO9ptU" frameborder="0" allowfullscreen></iframe>
    Video showing manipulation of scene (also describes tech/engine a bit, interesting if you like this stuff):
    <iframe width="560" height="315" src="http://www.youtube.com/embed/Q9xhFpuIMX4" frameborder="0" allowfullscreen></iframe>

    In addition to those, I believe Epic is supposed to release a video for a Unreal Engine 4 tech demo tomorrow.

    360 and PS3 games still look great, but I'll admit, they're starting to look a bit dated.

    * Next-gen meaning PS4/X720 primarily. Sorry Wii U. :(

    Yes, I just wanted to post videos of pretty graphics.
     
  2. 713

    713 Member

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    Yet, another step to virtual gaming..
     
  3. Han Solo

    Han Solo Member

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    How much longer till virtual sex like Demolition man?

    How awful could i be seen as if i put the device on a passed out drunk girls head and virtually took advantage of her?


    <iframe width="560" height="315" src="http://www.youtube.com/embed/k80UQWWUIYs" frameborder="0" allowfullscreen></iframe>
     
  4. seclusion

    seclusion rip chadwick

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    Watch Dogs is for 360/PS3, but Star Wars 1313 blew me away. That's incredible...haven't watched the Final Fantasy tech demo yet -- it's still loading.

    http://www.joystiq.com/2012/06/06/watch-dogs-coming-to-xbox-360-and-ps3-for-sure-producer-says/
     
  5. Han Solo

    Han Solo Member

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    I agree, been waiting for a mature Star Wars game for long time. Though i hope you can customize your character as the one shown seems weak compared to all the great characters you played as in other Star Wars games.


    Is Watch Dogs made by the same guys who did Dues Ex? That game was underwhelming.
     
  6. RC Cola

    RC Cola Member

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    No, this is Ubisoft Montreal I believe (same guys that did AC and other games). You're thinking Eidos Montreal I think.

    And underwhelming is not what I'd use to describe Deus Ex (but I had low expectations). Except the graphics maybe.
     
  7. fchowd0311

    fchowd0311 Member

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    battlefield 3 on pc does way more than those game...maybe watch dog though.
     
  8. juicystream

    juicystream Member

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    3D? Seems like a logical step, even though I hate it personally.
     
  9. RC Cola

    RC Cola Member

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    What?

    Watch Dogs is arguably the least impressive of the 3 (though as demoed, still beyond this-gen and very impressive).

    No way does BF3 come close to the Luminous Engine demo IMO (of course, it is a cutscene/tech demo, so hard to compare). Though maybe DICE could put together a new demo of the Frostbite engine to level the playing field a bit.


    Yeah, there will probably be 3D stuff too. Not a fan of it either though.

    John Carmack had an excellent talk/interview discussing VR tech at E3. Can't remember where it was (maybe I'll post it later, here or in the E3 thread), but I do love listening to him talk (especially with stuff he's passionate about).
     
  10. ObamaFan

    ObamaFan Member

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  11. fchowd0311

    fchowd0311 Member

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    its really easy to make everything look pretty when everything is scripted. Can that engine pull of something like the frostbite where 64 individuals are doing there own thing on a huge map full of destructible buildings with helicopters, jets, tanks, aavs, boats, carriers etc sprinkled across the map and at the same time the current best looking game out there(crysis 2 i guess is debatable).
     
  12. fchowd0311

    fchowd0311 Member

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    Another point... The only devs can pump out next gen looking games with next gen animitions, physics, and enviroment is to straight out stop wasting resources on the ps3/xbox and stick with just the pc. Of course that will not happen because the money is in the consoles, however the pc platform is the only one capable of producing next gen graphics. Until we see the xbox/ps3 replaced with newer hardware we are going to see dev try to push the prettiest graphics again but at the same time produce games that are extremely liner and scripted. There is only so much you can do with almost 8 year old hardware.
     
  13. fchowd0311

    fchowd0311 Member

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    hmm... so many damn errors in that post. Wish i could edit.
     
  14. seclusion

    seclusion rip chadwick

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    a) you're completely offbase with your original post; 1313 might be the best looking video game I've seen to date with actual game play.
    b) you're completely off base with this post; With the exception of Watch Dogs those are tech demos for next generation systems running with DX11 enabled. Current consoles can't perform that.

    Educate yourself, friend.
     
  15. RC Cola

    RC Cola Member

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    Probably could do that, although SE isn't concerned with doing so (nothing they make will play like that).


    I'm a little confused by this post (you said it had so many errors, so maybe that's why).

    All these videos came from high end PCs, not consoles (they can and probably will be scaled down for 360/PS3/Wii U versions, but these demos are run on PC with hardware comparable to next-gen). That sounds like what you're saying needs to happen...and it is happening?


    Watch Dogs (as demoed) is pretty much a DX11 tech demo for next-gen as well (lots of tech on display that PS3/360 can't do...or can't do well at least). Just so happens it will also be scaled down for 360/PS3 too (unless they decide it isn't worth it).

    1313 probably could too, although I'm not sure they care as much about 360/PS3 versions there (not even sure the game is that far along).

    edit: Actually, Luminous Engine is scalable to current-gen too (Versus XIII is using part of it). But that game will never come out, so probably not worth mentioning.
     
  16. fchowd0311

    fchowd0311 Member

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    All these tech demos and"next gen" games have the current console hardware in mind. Games can only be scalable to a certain extent. My point is if you want to see true next gen games, devs will have develop games with out the old consoles in mind at all.
     
  17. fchowd0311

    fchowd0311 Member

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    all these games have the current consoles in mind. 1313 may look really pretty but closed linear environments and scripted events help it in that regard.
     
  18. RC Cola

    RC Cola Member

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    You don't scrap a current-gen engine, spend tons of time and money (with your best tech heads) developing a new one (with features not even possible on current-gen hardware), and demo on a PC if you're focusing on current-gen hardware.

    This tech is all scalable, but that doesn't mean what is being demoed isn't next-gen. If you're trying to say this is the low-point of next-gen, I'll agree (although for different reasons).

    Maybe just arguing semantics. What is being shown is clearly way beyond what current-gen consoles are capable (can they be more "next-gen"? Sure, I guess.).
     
  19. fchowd0311

    fchowd0311 Member

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    And thats my point. Its frustrating to know that if devs invested time ONLY on pc hardware we can see games that far surpass current gen games but because all the money is in the consoles it isn't going to happen until Sony and Microsoft make new hardware.
     
  20. RC Cola

    RC Cola Member

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    True (and new hardware is indeed imminent).

    Can't say I'm really that frustrated by it though. And of course, engines developed with only the PC in mind wouldn't have the lifespan of console engines (and thus, may not be as polished as console engines). And you still need some scalability with even PC-only engines (probably not that far off from console engines).

    They have their pros and cons (although long console cycles can be frustrating).
     

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