i was never really good at those games i was little when those were around 9 or 10 so i would go to celabration station or montaysa(sp?) and watch my brother play killer instanct or mortal kombat. TOO bad arcades dont really exist anymore they were really fun.
That's damn near impossible for most modern arcade games. They started engineering most cabinets to be quarter suckers. Or at the very least, they would put specific events in the games that were impossible to avoid and would force you to pony up more coinage.
Perfect example: Gauntlet Legends (which I beat several times over)...Green Archer needs food badly! That always pissed me off about that game. No matter how good you were, no matter how stacked or high level your character was (or even if you were using one of their hero classes after leveling up to 99) your health still drained like crazy as time went by. Quarter...quarter...quarter.
House of the Dead and other shooters were horrible at doing this. Fighters (Tekken, MK, SF2, etc.), not so much. But any game where you had a gun (even if you were just moving a dude around the screen who had a gun, i.e. Sunset Riders), you were likely f***ed at some point. P.S. Was that the game where you could save your character on an N64 memory pack?
NARC - i still cant beat this game even on mame with unlimited quarters. and everyone had no prob with mike tyson
Lol @ house of the dead. Any time you came anywhere near a boss that thing was going to light up your screen no matter how many times / where you shot it. Gimmeyoquartersssss. Sunset Riders: Best...game...ever Memory pack question: not sure, I think you're right. It's been a long time.
the neighborhood i grew up in had a line waiting to play the game because everyone wanted to see the hookers
Oh god, a NARC reference. That game was SO ridiculous. SHOOT THE JUNKIES IN THE FACE BEFORE THEY STAB YOU WITH THEIR HEROIN NEEDLES!
Yeah I know, I think Q-Bert was one of those games that came out when game designers were still in the early days of game theory, before they had worked out the best way to turn any arcade game into quarter-suckers. And of course, home-console owners don't like not being able to eventually finish, that's why most games let you restart from a recent 'checkpoint', so you can make progress, while dying as many times as you need to. So the good part is, we pretty much get to see the end of most of our games now, if we want to put in the effort necessary. The down side is, how many of them are the kinds of games where you say 'I just finished that, now I want to play it over again from the beginning!' I think COD Black Ops and Mass Effect were the two most recent ones where I actually started playing again from the beginning as soon as I finished.
TMNT Zelda II: The Adventure of Link 2 games, that I've never been able to come even remotely close to beating. NES games were so much harder.
I'm pretty good at video games...I beat almost all the ones I've played, but yes...NES "Friday the 13th"...never finished, and no one might remember a game called "Deadly Towers" for the NES too...impossible. I couldn't even understand what I was suppose to do...just a lot of walking around and killing stuff I couldn't recognize and falling into endless numbers of teleport/other dimensional portals with no way to get back home...freakin ridiculous...
I always thought Doom on nightmare difficulty was the hardest. Then again I grew up on early pc games not consoles like most people it seems.
I'm hoping there was no actual end to that one...since I played it probably a million times and never beat it. A game that was exceptionally hard (with no save points) was the original Adventure Island. I could beat it, but it took about 6 months before that happened the first time. One that I could never beat was Castlevania 2 on NES. There was one part that I couldn't get past, and the only clue to it I could find was "Look to La Luna". WTF is that? I figured out the moon had something to do with it, of course, but that never helped. Eventually I just traded it to some guy for TMNT Arcade. EDIT: I actually found the part I'm talking about in Castlevania 2...and the answer has absolutely nothing to do with La ******* Luna: http://youtu.be/V4we8iFk-fY?t=4m47s
Yeah, when I had an NES and then Genesis, I honestly can't recall how many games I actually finished. I took a generation off and when I got back into gaming with the PS2, every game suddenly beatable.