In some games I try to minmax stats, but in this one after my first restart I wouldn't do that anymore and just let the chips fall where I put 'em and not restart again. I think I just hit level 13 and I'm all over the place at the moment. So far I have a couple of points in Combat (Ballistics), 4 points into Science, just so I could access Weapon Engineering, 1 in Security and 4 in Piloting, 1 in Social (Commercial), 1 in Health (Wellness). One thing is for sure, everything I thought would be necessary hasn't really been on "Normal" mode. I was going to put a lot of points into guns, but I'm already easily killing stuff. When I was lvl 5, I sometimes went after level 10-15 for fun on a few trips with my sidekick. I got my butt handed to me when I was level 7 or 10 and accidentally flew into a tougher system and about 3 level 20+ ships attacked my lowly A-Class ship, so I've been working on leveling up my ship class to C. Now I need to level up my starship engineering and other stuff to take advantage of that, I guess. Traits are : Extrovert, Alien DNA, Taskmaster Background : [FILE NOT FOUND] I feel like I'm going to be playing this for a long while. And with the mods coming out, I may take advantage of those after the main mission is complete.
I'm level sixteen and with no level cap in the game there isn't really a reason for me to start over. But I am really tempted. I can't help but think that if I used what I know now about skills and advancements as well as some common sense moves regarding the starting traits. Again, the mistakes I made aren't earth shattering and wouldn't change any of the successes that I've had, but I just feel like if I done it all correctly I would end up being better by the time I got to the point in the game where I'm at now. With all of the side quests, and exploration options, I know I'll be playing the game for years. I don't want to start over and take that much longer, but at the same time, I know that it will be that long before I have a chance to start over the way for the character I wanted. It's not that it is necessary and I'm slightly worried about having to repeat ground I've already covered. It took a long time to get to this position. But like I'm so torn. It took a long time to get to this position but like @Dr of Dunk, it seems like I always do this in RP games and usually enjoy my second character more and feel more satisfied like I've done the right thing. I'm just so torn. I'm probably good either way. I will definitely enjoy the game. I just feel like if I am going to start over, I don't want to wait until later to do it.
I have a question. I don't know who the modders are, or how they do what they do, but how the hell do they completely re-write the problems with a game and fix within like 2 days after release. It doesn't even seem plausible. And then second, how the hell can the modders fix a game in two days that a developer can't do right in 5 years? Something is wrong with that picture. Seriously. But I'm glad they do what they do.
Depends on what you're talking about. The DLSS (and XeSS?) stuff is usually pretty easy to do. Bethesda just flat out didn't do it. Because. For reasons. Possibly due to moneyhats from AMD, even though AMD claims otherwise (but pretty much all AMD sponsored games skip DLSS). Stuff like FOV sliders are also them being...weird. I'm not sure lazy is the right word, and they apparently did program the game in a way to make that configurable. But *shrug* Other stuff is probably more complicated. I haven't kept up with what all mods there are, but a lot of them could be better by preference only. Also possible they might fix things for 90 percent of cases, but not 100 percent. In any case, stuff like this is why I continue to trash Bethesda even though I love their games (well I'm assuming I'll love Starfield). Not 2k sports bad, but given their resources, they should do better. Fortunately the game seems pretty good despite those issues (including being relatively polished by their standards).
My PC video card can't run it. My home console doesn't support it. Looks like I'll play this one in 10 years.
Maybe it's because I'm older or maybe it's because the game really doesn't require it, but this is probably the first RPG game I've played where I haven't felt the need to restart except for the one time I did (the hero worship stat ain't worth it to me for the trait ... lol). Now that I've kinda leveled up a bit, I do wish I had done some things different in terms of assigning skill points, but like I said, I still feel a bit overpowered for my current level. Of course I'm about to battle a terramorph in my first real side quest, so I may get my arse handed to me.
Can't speak to Starfield, but yeah I'm usually one of those guys that really overthinks the stats/abilities/classes/etc I pick in games. It can be paralyzing at times. Pretty sure I even quit a game once because I simply couldn't decide what to pick. Having said that, I think game design is much better these days, and generally speaking, it should be *very* difficult for a player to feel like they *have* to restart their character. Older games, developers didn't care. You could put 80 hours into a game, then they'd throw a boss battle at you that required you to build up that stat you ignored for 80 hours. Oh you can't use any piercing weapons? Too bad, start over! I like to tell myself stuff like that these days, and hopefully that gets me over those times when I'm feeling too paralyzed to commit to a decision. I feel like you can max the dumbest stat (luck?), and games should still be fairly simple to play and enjoy. These games cost hundreds of millions of dollars for a reason.
Yes. I do regret some skill choices but mainly the trait choices I regret most. It isn't even the hero worship one that I regret. I laugh so much it trumps the annoyance. I would really love to meet the parents. . I do also feel that if I knew what I was doing by level 16, I would be able to pilot beyond class A ships. I, ignorantly, thought class A was the top level, so didn't even worry about it. I do thank you for your perspective and it makes me give more thought to the idea of restarting.
Yes. I do regret some skill choices but mainly the trait choices I regret most. It isn't even the hero worship one that I regret. I laugh so much it trumps the annoyance. I would really love to meet the parents. . I do also feel that if I knew what I was doing by level 16, I would be able to pilot beyond class A ships. I, ignorantly, thought class A was the top level, so didn't even worry about it. I do thank you for your perspective and it makes me give more thought to the idea of restarting. Great take. I like it.
https://store.steampowered.com/news/app/1716740/view/3687940304703443230?l=english So I will trash them for not having this stuff ready for launch, but I will give them credit for (seemingly) getting these things fixed ASAP. I think if the driver stuff results in significant performance improvements, I'll be even more impressed. Things aren't terrible (especially relative to other games), but definitely seems to be some issues there.
I think the biggest mistake I made was that I played Bauldur's Gate 3 before I started Starfield.... IMO BG3 is this far an infinitely superior game The other mistake I made was not paying attention to where I downloaded the game, this game 100% must be stored on a SSD.
Yeah, I downloaded the latest nVidia drivers as soon as I heard they came out, but after playing it for a day or two (without changing anything other than the ReBar stuff), if there is a performance improvement by default, I didn't notice anything, but I don't think there's supposed to be any massive improvement (I could be wrong). But I'm also not the kind of person to worry enough to spend 2 days fiddling with settings to get an extra 3 fps. lol. That, and I still need a new monitor, so whatever. As for those fixes they list, they're for future patches - they're not included in this patch. That kind of tricked me the first time I read it.
I've been focusing on a stealth sniper build. Scoped weaponry is usually my preferred combat compared to gunslingers or shotguns. I've heard the camouflage is very OP, too. I haven't invested too much into my ship yet. I might have to because I'm trying to do a space combat mission and getting destroyed. Most people have said space combat comes down to ship stats and that strategy doesn't make up much difference. I'm not really interested in shipbuilding. Seems too tedious.
Baldur's Gate 3 is amazing so far, not anywhere near done yet and already planning for eventual 2nd playthrough.
I finished my first playthrough in something like 110 hours and I think eventually I'll do another. I'm really trying to give Starfield a fair amount of time before I give up on it but so far I've found it pretty lackluster.
What are you playing it on? I am not keen on buying a new video card just to play this game, but I really loved Fallout 1-4 and Skyrim.
I upgraded my ship a bit, but space combat isn't that complex, and does boil down to stats for the most part. If you've got a competitively-upgraded ship, you can pretty much aim and fire without doing much flying other than to get closer to the ship you're attacking. Ship/space combat is kind of like ground combat, in that I was scared when I was level 10 and going after level 15-19 NPC's, when I shouldn't have been. For ground combat, if you also have a sidekick, it may be fine as long as you keep upgraded. In ship combat, it's usually just you, so it may be tougher, but you should be able to take out multiple ships around your level or higher or where 1 of them is higher than your level and maybe 2 or 3 aren't, fighting them at once. I don't think it's really a spoiler, but : Spoiler Pro Tip : Go join the Vanguard and get your piloting skills upgraded. You can do their pilot simulator as many times as you want to raise the skill. This will aid in upgrading your ship since piloting skill is a "block" for the upgrade path.
Thanks for the tip. I did join that group but haven't done many side quests for the factions. I've been focusing on the main story and have hit some temples. Space combat hasn't been necessary yet. High level soldiers aren't too hard for me. I did the side quest on Akila for the legendary sniper, and I'm able to pick off higher level enemies safely with headshots while making my ammo go further since it's pretty limited early on. I did a side quest to get a ship from R&D only to figure out I need level 4 piloting to be able to fly it lol. The base Frontier ship is so small and weak. But like I said, I haven't put much effort into getting a better ship.
Me, either. I've only started doing some side-quests and that's at level 13-15. I think I just hit 16. But the key to that particular "quest" is that the training is repeatable, so you don't have to go deep into any quests other than keep doing the training to level up the pilot skill. Yeah, I haven't done even that. I think with the combat where the opposition is 5-10 levels higher than you, you just need to have decent weapons - not even uber-powered ones, and you should be ok. As for ammo, I really haven't had much issue with ammo as long as I go to some abandoned location that has pirates and shot them all up. There's ammo everywhere in that regard. The only time it was ever a problem is when I had some weapon that had a firing rate of 150 or something and was eating up ammo. Otherwise I'm pretty "ok" finding and using 6.5mm and 7.7mm ammo and then selling the Maelstroms and other weapons I find off of dead pirates for money in case I need to buy ammo. I'd love to use things like the 11mm ammo weapons or .43 ultra mags, but those are rarer and more expensive, so I save them for special occasions. lol. I think I've upgraded the reactor and maybe added a weapon to the base as far as weaponry goes. I doubt I'd be able to handle much mover than level 20 enemy ships, but I'm not sure. The only other stuff I added was compartments and DEFINITELY more cargo space. The game basically puts you on tight reigns when it comes to increasing your firepower at a "normal" rate as opposed to being OP right at the beginning. You can have all the money you want, but you'd have to have the skills leveled up to take advantage of it, which does slow the game down a bit. Definitely not like No Man's Sky where you were pretty much uberpowered once you had mining going, which could just be a week or two into the game.