I think the issue I run into is I have fewer potions. I wish you could walk to a Pokemon center or something. Like make potions for in-battle or after battle but you can still heal your pokemon at a pokemon center. I get that it's beta, but this feels way too much like ingris, not enough like pokemon.
How do you know he was spoofing? Do you see other players on your hunting map, so you see them hoping around too fast? Do you see them in Gyms? I know what spoofers are doing from a technical standpoint, but since I don't play the game, I'm curious how you we see them and know they are spoofing.
You have to be close to gyms (20 feet give or take would be my guess). If no one is within eyesight of the gym, they are likely spoofing.
Don't get me started on not having potions.....My disabled list is 17 Pokemon deep. I make sure my top guys go down in the gym after nearing finishing gym and let disposable Pokemon finish the job. This way, I can use revives to keep my top guys at least at half health. Gyms favor offense so much, running half strength for gyms 4 and smaller is working.
Explain this again please? From your player's perspective, what would the normal behavior look like, versus the "spoofing" behavior. Are you saying they are in the gym, but their character should also be shown as milling around outside the gym?
Well, I dove in, both my boys are playing so I went out to lunch to a local park and got Poke Moning...fun stuff. DD
No. If you see someone fighting in the gym (on the phone), but clearly they are not physically there (by looking around the actual physical area), someone is spoofing.
In real life. If I'm playing at a gym with a red flag under attack by someone else, I should see either a car parked within 20 feet or someone frantically tapping on their phone to deliver hits. If the gym flag goes blue for Team Blue, yellow for Team Yellow, or gray as in just defeated and unclaimed, I know someone attacked it and defeated the red gym. The gym also will show lightning bolts if multiple people are attacking it simultaneously. If no one is there in person, their character shouldn't be able to attack gym. Also, if I attack a gym, I can see if another pokemon is helping in the attack.
HeyP seems to have many question about a game he has no idea about and no intention to play. Very odd.
I find it very odd I like a Pokemon game. I still don't know why I am catching them in balls and forcing them into **** fighting matches. Are Pokemon menaces to society? Game play just fits so well with walking the dogs and drinking a beer in Vintage Park that I can't help it.
With some gyms it's harder to tell than other ones. Out here there are gyms in really open areas, like in the middle of parks and such. The other night we were at such a gym and we could see a battle taking place electronically but no one was around. Maybe his/her GPS was dramatically wrong, but I doubt it, there was no one within 200 yards of us... What's sad is when I was 16 my first inclination if I was in a park alone with my girlfriend was to have sex with her. At 30, it's catch Pokemon. I'm not sure if that's sad or funny or both.
It certainly brings up some moral questions. Enslaving a species of "Monsters" to your Pocket to do your bidding seems wrong.
why odd? I'm a developer. I'm paid to watch technology like this. I wouldn't say I have no idea about the game, as I do know a lot of the underlying technology at play, and I want to know how they present it to the user, and whether they have done anything ground-breaking. Some of the stuff I can test with a new user, like "is the phone app sent pokemon locations." Some stuff would require too much of my time to determine the user experience. For instance, you once said the pokemon location is not known to the phone. Through testing involving monitoring the transactions, I now know it does GET pokemon locations. This was very interesting to me, since location tracking methodologies are very important to me.
thx for the expanding explanation of the UX for gyms. reps for answering my question in your game thread, so I don't have to test it, and become one of you. I wasn't considering the scenario where the gym is in a fairly secluded spot. D'uh, you can see there are no people around. Feel stupid now. btw: Nintendo can shut down spoofing pretty quickly if they want. This might go away with a next major release. Phone teleporting would be easy to spot by code.
I can see it now. HeyP is actually developing a Knockoff Game called MoreyMon. You character goes around throwing basketballs at 2009 draft picks to acquire them. You got to acquire them all. Harden would be your best MoreyMon. Ricky Rubio would be a rare that most people wouldn't care for or have an opinion one way or another, but to that rare few... Basketball is an addition like alcohol that can only be feed with acquiring Rubio.
no...but Pokemon Go is being watched by many. For one: It could be ground-breaking in expanding user-acceptance to location sharing -- specifically, will it help break the psychological/security barrier of apps knowing who is nearby. For me, I'm actually looking at the scalability issues of location tracking. And the possibilities of server-less communication between users of an app (over port 80!!). And if Nintendo has major problems with scalability/server issues based on something so simple and pervasive as tiny-data location tracking, it only helps my cause/solution for bigger data.