PACE: Pace Factor - the number of possessions a team uses per game.
AST: Assist Ratio - the percentage of a team's possessions that ends in an assist. Assist Ratio = (Assists x 100) divided by [(FGA + (FTA x 0.44) + Assists + Turnovers]
TO: Turnover Ratio - the percentage of a team's possessions that end in a turnover. Turnover Ratio = (Turnover x 100) divided by [(FGA + (FTA x 0.44) + Assists + Turnovers]
ORR: Offensive rebound rate
DRR: Defensive rebound rate
REBR: Rebound Rate - the percentage of missed shots that a team rebounds. Rebound Rate = (Rebounds x Team Minutes) divided by [Player Minutes x (Team Rebounds + Opponent Rebounds)]
EFF FG%: Effective Field Goal Percentage
TS%: True Shooting Percentage - what a team's shooting percentage would be if we accounted for free throws and 3-pointers. True Shooting Percentage = (Total points x 50) divided by [(FGA + (FTA x 0.44)]
OFF EFF: Offensive Efficiency - the number of points a team scores per 100 possessions.
DEF EFF: Defensive Efficiency - the number of points a team allows per 100 possessions.
The pace factor is used to estimate the number of possessions a team has per game. The more possessions a team accumulates, the quicker the pace of the game. The formula for this statistic is: ((Tm Poss + Opp Poss) / (2 * (Tm MP / 5))). The first part of the equation sums Team Possessions and Opponent's Possessions. The latter half of the equation uses Team Minutes Played, which is the total number of minutes played by each player on the team.
(more analysis of the pace factor)
Not sure if it amounts to anything other than exciting, high-scoring games, but hey, we're #1! So go suck on that. Someone!
Actually a higher pace factor does have an effect scoring efficiency...(I'm guessing because of fast breaks/layups/unsettled defense? - not sure)
"All in all, a team can expect to increase their Offensive Efficiency by 0.32 points for every extra possession that they use per game. This means that, so far this year, a team that uses six extra possessions per game might be expected to gain about 2 extra points in Offensive Efficiency.
Faster offenses were slightly more efficient than the slower ones in 2004-05 (by only a slight margin: 0.03 points per 100 possessions). In 2005-06, this gap increased to 0.80. This year, the gap is up to 1.4. This means that, rather than shrinking, the benefits to be gained from a faster paced offense are actually increasing. ."
Probably has something to do with our youth and fresh legs.
How can Jeremy Lin put up numbers like he did during Linsanity if he's not being used the same way that he was being used during Linsanity?
For those who claim that Jeremy Lin is not a superstar: in the games where Lin was the primary decision-maker on his team, he has averaged 23 points and 8 assists per game, and his teams have gone 14-5.
2013-2014 Predictions (made during the preseason)
1. James Harden will finish at least #3 in the MVP voting.
2. Rockets will win at least 60 games.
On the bright side, Lin's making better decisions on the defensive end too. He used to give up way too many points since he would overhelp when his man was one pass away, inevitably causing either a slow recovery to a jumper or forced rotations by our other players.