This game would be perfect to kill that downtime in the van whilst traveling. No xbox live needed to explore and play hours easily.
Don't you still have to install it or something? It's been awhile since I bought a physical copy but it seems like I always had to wait for a download and install after popping in the disk that was just released. Edit: didn't see donkeypunch's post above.
standard edition, special edition, or the ultimate edition? link below for the difference and what comes with the pre orders. https://www.gottabemobile.com/red-dead-redemption-2-which-edition-to-buy/
Personally, I like not having to switch discs. May go digital on this one, especially since it's like 108GB.
I'm positive the textures have something to do with it, but there's also a lot of lighting data etc. This is their first game being made for this "generation" of systems (Xbox One X/PS4 Pro). Another example is they have about 200 species of animal that all behave dynamically and can interact with each other. I can only imagine how much code that is for 1 aspect of the game. It's all about the details, and from what I've read this game has them at every level.
I never buy the special editions. Think they are losing money. They should just sell me on the fact that I'm getting $100 worth of video game, build a games worth $100, make it one price, and see if it impacts their bottom line. I would still buy. For a game of this magnitude, I don't think it would cut sales, but maybe. I don't like micro transactions either, but that's digestable if I really want some content like an Astros hat to plunk my astro girl with. But if you show me I can buy the game for $59 rather than $100, I'm taking the lesser anvil every time.
I don't want games to start costing $100, because then they'll just make every game cost $100. I remember when games were $50, as soon as Sony and MS started charging $60 Nintendo followed suit.
IIRC Nes and SNES games were in the $50-$60 range. PS1 games were in the $30-$40 range but having to buy those memory cards was a killer. I stopped buying Nintendo after SNES so not sure what N64 games were going for.
It's essentially why I bought my Xbox One X. I haven't been playing **** else on it. (I play Fortnite/Rocket League/Destiny on PC mostly as of late)
Just a heads up, once you connect and transfer files to an external hard from the xbox, it becomes dedicated to it. So dont go overboard on gigs since you wont be able to use it on multi-platforms.
Wait. So I won't be able to use the external HD on a computer even if it's a Windows 10 computer, right? But I would be able to transfer that xbox one HD between different xbox ones, right?
No to the PC and I dont really know with xbox to xbox. Im sure it would be okay, it would have to be.......
Well that sucks to have to pay that much for an add-on to my Xbox instead of saving for the Xbox One-x. I have a 1 terabyte HD that is about half full, but I won't have too much left after the Red Dead II download. Thanks for giving me the information on this. I appreciate the tip.
Vulture: The Making of Red Dead Redemption 2 The main story mission is ~65 hours long. The finished game includes 300,000 animations, 500,000 lines of dialogue, and many more lines of code. “Even the peds [RDR2’s non-playable characters] have 80-page scripts — each.” And there are 1,000+ of them. The final script for Red Dead Redemption 2’s main story was about 2,000 pages. But if he were to include all the side missions and additional dialogue, and stack the pages, Dan estimates the pile “would be eight feet high.” I'm starting to feel like Cartman awaiting the Nintendo Wii.