Let's just say....the "ills of society" lived in the lobbies. I wish they would bring it back too tho.
Not sure if posted anywhere... <iframe width="560" height="349" src="http://www.youtube.com/embed/XXVO9GMM1CU" frameborder="0" allowfullscreen></iframe> I guess they're integrating motion controllers.
Agreed. They are working on some pureeeeeeeee ridiculousness to try and cope with the 2K12 lockout and drop in potential game sales.....they might as well take the year off and do a spin off series with JUST classic NBA teams.
Greatest sports game ever made. Completely folded EA, which has probably made 5 of the ****tiest sports games of all time in the last 5 years of EA basketball.
The one is the video above is just NBA 2K11 with added animations. Early, early build just used to test the motion controls.
i don't think its that bad. its not motion in a sense that you have to actually make gestures to shoot/pass but more like a point and click system. Which can work, especially for casual gamers, as some of it will be automated to make it look smooth. Seems more for beginners. While advanced users can get full control with the standard controllers.
best parts: Now, pressing Y (or triangle) in the post is used for activating the post game, freeing up both triggers and the right stick. This opens up the post game entirely compared to last year’s game, as every single move in the game’s impressive arsenal suddenly becomes available to players in the post. In last year’s game, the ball didn’t seem to go live often, and most players could keep a handle on it fairly easily. In 2K12, the ball can make contact with anything and react accordingly, leading to a lot more intense scrambles for possession. The live ball physics forced me to watch my play style immediately because no longer could I make contact with people without paying careful attention to the ball. I lost handle of the ball a lot early on because I would be running down the court and I would basically dribble it off my own teammate inattentively -- something the game rarely accounted for in last year’s game. Not only did it help make me feel like I was playing a more accurate brand of basketball. Speaking of adjusting your game, it also has a feature allowing you to adjust your play style on the fly, bypassing menus and keeping you in the action. With the system, you’ll be able to assign specific players a specific role, or quickly swap between playing philosophies (lock down the paint, pressure shooters, etc.), whether it’s just for the present play or for the rest of the game.
@Yung that sounds great. My two biggest beefs were post play and the ability to add roles. I can't count how many times the CPU Center gives up a layup because he wasn't protecting the rim.
Which cover are ya'll getting? The Mj cover looked way better then last years, but I'm gonna go with Larry Bird.